Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 77 Whiskey the Shooter (level 4, 34/34 HPs) Began as a Coglin Hunter on Oct 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:38 (207 turns). Whiskey the Shooter (Coglin Hunter) Turns: 207, Time: 00:01:38 Health: 34/34 AC: 3 Str: 11 XL: 4 Next: 33% Magic: 4/4 EV: 11 Int: 11 God: Gold: 31 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +2 sling {Uttamveer} rCold . . . d - +0 sling {Francisca} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Uttamveer} d - a +0 sling (offhand) {Francisca} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of acquirement Skills: + Level 2.8 Fighting + Level 4.0 Ranged Weapons + Level 2.5 Dodging + Level 1.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You climb upwards. Found a stone staircase leading up. There is a stone staircase leading down here. There is a stone staircase leading up here. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You shoot a sling bullet. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. You see here a rat corpse. A kobold comes into view. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet hits the kobold. The kobold shouts! You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! No target in view! 3 gnolls come into view. The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. You now have 17 gold pieces. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you from afar with a +0 spear. You take 3 damage, and have 25/28 hp. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Your Ranged Weapons skill increases to level 4! You have reached level 4! You feel clever. You regained 6 hp, and now have 31/34 hp. MP restored: 4 You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You regained 2 hp, and now have 33/34 hp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Items here: )) ††. Things that are here: a +0 club; a +0 spear; a gnoll corpse Health restored: 34 You now have 31 gold pieces (gained 14). e - 3 scrolls labelled ROIDIKIFUS This is a scroll of acquirement! Something appears at your feet! You see here a manual of Shapeshifting. Something appears at your feet! ######### #.......# #.......# #.......# #.......# #......@# #.......# # #..#.##.# #.##....##.# #.#.....##.. #.#...###... ##......#... #.#......... #.#......#!.. There were no monsters in sight! Vanquished Creatures 6 gnolls An adder (D:3) An endoplasm (D:3) A hobgoblin (D:2) 4 kobolds A ball python (D:1) A frilled lizard (D:2) A rat (D:2) A spectral goblin (D:3) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 33 | D:2 | Reached skill level 1 in Stealth 33 | D:2 | You fall into a shaft and drop 1 floor! 48 | D:3 | Reached skill level 2 in Dodging 48 | D:3 | Reached XP level 2. HP: 21/22 MP: 2/2 50 | D:3 | Found a faded altar of an unknown god. 64 | D:3 | Reached XP level 3. HP: 24/28 MP: 3/3 159 | D:2 | Reached skill level 4 in Ranged Weapons 159 | D:2 | Reached XP level 4. HP: 31/34 MP: 4/4 205 | D:2 | Identified 3 scrolls of acquirement 205 | D:2 | Acquired a +2 heavy hand cannon 206 | D:2 | Acquired a manual of Shapeshifting 207 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin D:3: layout_basic, mainiacjoe_overflow_catch_the_wave, kennysheep_slug_shrine, gammafunk_ghost_necromancy, dreamdust_ecumenical_altar_drowned_temple Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.7 Dodging | 2 | 2.5 Ranged Weapons | 4 | 4.0 Fighting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 62 | 12 || 74 Use: Scroll | | 2 || 2 Armour: Leather armour | 6 | || 6 Dodge: Dodged | 7 | 2 || 9 Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin D:3: layout_basic, mainiacjoe_overflow_catch_the_wave, kennysheep_slug_shrine, gammafunk_ghost_necromancy, dreamdust_ecumenical_altar_drowned_temple Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 219 | 214 | 5 | 0 | 22 | 3 | 73.0 | Dungeon | 219 | 214 | 5 | 0 | 22 | 3 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 124 daAuts D:3: 64 daAuts D:1: 30 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.7 +-------+-------+-------+-------+-------+----------------------