Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 44 Whiskey the Shooter (level 3, 28/28 HPs) Began as a Coglin Hunter on Oct 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:08 (203 turns). Whiskey the Shooter (Coglin Hunter) Turns: 203, Time: 00:01:08 Health: 28/28 AC: 4 Str: 11 XL: 3 Next: 60% Magic: 3/3 EV: 11 Int: 10 God: Gold: 31 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +2 sling {Uttamveer} rCold . . . d - +0 sling {Francisca} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Uttamveer} d - a +0 sling (offhand) {Francisca} Armour b - a +0 leather armour (worn) e - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of butterflies f - a scroll of acquirement Skills: + Level 2.5 Fighting + Level 3.9 Ranged Weapons + Level 2.2 Dodging + Level 1.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 short sword. You take 1 damage, and have 15/16 hp. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you but does no damage. Health restored: 16 You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet completely misses the kobold. The kobold closely misses you. The kobold hits you with a +0 short sword. You take 2 damage, and have 14/16 hp. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! You shoot a sling bullet. You start resting. Health restored: 16 3 gnolls come into view. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 club. You now have 17 gold pieces. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Your Dodging skill increases to level 2! You have reached level 2! Health restored: 22; MP restored: 2 You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Your brain swirls with designs for a bathycam NW-30. You just need some more time... Health restored: 28; MP restored: 3 You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club. You take 8 damage, and have 20/28 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! You take 7 damage, and have 13/28 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. You start resting. Health restored: 28 Things that are here: a +0 club; a gnoll corpse Items here: )) ††. You see here a +0 whip. You now have 31 gold pieces (gained 14). f - 3 scrolls labelled ROIDIKIFUS This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! #.......# #.......# ## #.......# .. #.......# #. #.......# #. #..#.##.# #.##....##.# #.#.....##.. #@#...###... ##......#...# #.#......... #.#......#!.. ###.#.##.# ## ##.# #.#.##.# #... #.#....# #... #.##...# #.#. #......# #.#. There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) A hobgoblin (D:2) 3 kobolds A ball python (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 37 | D:2 | Reached skill level 1 in Stealth 84 | D:2 | Reached skill level 2 in Dodging 84 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 86 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 201 | D:2 | Identified 3 scrolls of acquirement 201 | D:2 | Acquired the scarf "Orruus" {rC+ rF+, ^Drain rCorr MP+9 | SInv} 202 | D:2 | Acquired 575 gold pieces 203 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.6 Dodging | 2 | 2.2 Fighting | | 2.5 Ranged Weapons | | 3.9 Action || total ---------------------------++------- Fire: Sling || 52 Use: Scroll || 2 Armour: Leather armour || 7 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 211 | 211 | 0 | 70 | 0 | 2 | 105.5 | Dungeon | 211 | 211 | 0 | 70 | 0 | 2 | 105.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 181 daAuts D:1: 30 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 +-------+-------+-------+-------+-------+----------------------