Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 44 Whiskey the Shooter (level 3, 27/27 HPs) Began as a Coglin Hunter on Oct 26, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:57 (107 turns). Whiskey the Shooter (Coglin Hunter) Turns: 107, Time: 00:00:58 Health: 27/27 AC: 4 Str: 11 XL: 3 Next: 60% Magic: 3/3 EV: 11 Int: 10 God: Gold: 31 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +2 sling {Uttamveer} rCold . . . d - +0 sling {Francisca} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Uttamveer} d - a +0 sling (offhand) {Francisca} Armour b - a +0 leather armour (worn) e - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of butterflies f - a scroll of acquirement Skills: - Level 2.0 Fighting + Level 4.7 Ranged Weapons - Level 1.8 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 short sword. Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! A hobgoblin comes into view. The hobgoblin shouts! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! You see here a +0 pair of gloves. You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. You now have 17 gold pieces. A kobold comes into view. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. 3 gnolls come into view. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Your Ranged Weapons skill increases to level 4! You have reached level 2! Health restored: 22; MP restored: 2 You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Your brain swirls with designs for a cisboloid mechanorotor. You just need some more time... Health restored: 27; MP restored: 3 You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! No target in view! No target in view! You see here a +0 whip. You see here a +0 spear. You see here a +0 club. You now have 31 gold pieces (gained 14). f - 3 scrolls labelled ROIDIKIFUS This is a scroll of acquirement! Something appears at your feet! You see here a manual of Evocations. Something appears at your feet! ######### #.......# #..@....# #.......# #.......# #.......# #.......# # #..#.##.# #.##....##.# #.#.....##.. #.#...###... There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) A hobgoblin (D:2) 3 kobolds A ball python (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 64 | D:2 | Reached skill level 4 in Ranged Weapons 64 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 66 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 105 | D:2 | Identified 3 scrolls of acquirement 105 | D:2 | Acquired the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 105 | D:2 | Found the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 106 | D:2 | Acquired a manual of Evocations 107 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.7 Fighting | | 2.0 Dodging | | 1.8 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Sling || 32 Use: Scroll || 2 Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 103 | 8 | 0 | 0 | 2 | 55.5 | Dungeon | 111 | 103 | 8 | 0 | 0 | 2 | 55.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 82 daAuts D:1: 29 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 +-------+-------+-------+-------+-------+----------------------