Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 25 Whiskey the Shooter (level 3, 28/28 HPs) Began as a Coglin Hunter on Oct 26, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:56 (254 turns). Whiskey the Shooter (Coglin Hunter) Turns: 254, Time: 00:01:57 Health: 28/28 AC: 4 Str: 11 XL: 3 Next: 6% Magic: 3/3 EV: 11 Int: 10 God: Gold: 31 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +2 sling {Uttamveer} rCold . . . d - +0 sling {Francisca} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Uttamveer} d - a +0 sling (offhand) {Francisca} Armour b - a +0 leather armour (worn) e - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of butterflies Skills: + Level 2.4 Fighting + Level 3.8 Ranged Weapons + Level 2.1 Dodging + Level 1.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 club. You now have 17 gold pieces. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you from afar with a +0 spear. You take 5 damage, and have 11/16 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Your Dodging skill increases to level 2! You have reached level 2! You regained 5 hp, and now have 16/22 hp. MP restored: 2 There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 whip! You climb upwards. There is a stone staircase leading down here. You take 7 damage, and have 10/22 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/22 hp. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Your brain swirls with designs for a hyperprocessor NW-30. You just need some more time... You regained 2 hp, and now have 9/28 hp. MP restored: 3 You start resting. Health restored: 28 Things that are here: a +0 whip; a gnoll corpse There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet completely misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. The frilled lizard hisses angrily. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! You shoot a sling bullet. You now have 31 gold pieces (gained 14). f - 3 scrolls labelled ROIDIKIFUS This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Something appears at your feet! Okay, then. Okay, then. ######### #.......# #......@# #.......# #.......# #.......# #.......# # #..#.##.# #.##....##.# #.#.....##.. #.#...###... There were no monsters in sight! Vanquished Creatures 2 gnolls A hobgoblin (D:2) 3 kobolds A ball python (D:1) A frilled lizard (D:2) A rat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 40 | D:2 | Reached skill level 1 in Stealth 76 | D:2 | Reached skill level 2 in Dodging 76 | D:2 | Reached XP level 2. HP: 16/22 MP: 2/2 89 | D:1 | Reached XP level 3. HP: 9/28 MP: 3/3 251 | D:2 | Identified 3 scrolls of acquirement 251 | D:2 | Acquired the +0 helmet "Mueschiux" {+Inv rF+} 252 | D:2 | Acquired a +0 hand cannon of flaming 253 | D:2 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 253 | D:2 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 254 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.4 Dodging | 2 | 2.1 Fighting | | 2.4 Ranged Weapons | | 3.8 Action || total ---------------------------++------- Fire: Sling || 44 Use: Scroll || 3 Armour: Leather armour || 4 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 261 | 175 | 86 | 76 | 0 | 2 | 130.5 | Dungeon | 261 | 175 | 86 | 76 | 0 | 2 | 130.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 134 daAuts D:1: 126 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 +-------+-------+-------+-------+-------+----------------------