Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 2 Whiskey the Sneak (level 1, -1/5 (9) HPs) Began as a Vine Stalker Enchanter on Oct 27, 2024. Slain by a kobold ... wielding a +1 dagger of draining (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:12 (50 turns). Whiskey the Sneak (Vine Stalker Enchanter) Turns: 50, Time: 00:00:13 HP: -1/5 (9) AC: 2 Str: 10 XL: 1 Next: 30% MP: 0/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.00/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: very heavily drained A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 0.9 Short Blades + Level 1.6 Dodging + Level 3.6 Stealth + Level 2.2 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Hex/Fire 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:831) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Vine Stalker Enchanter. Game seed: 10991051987486772175 (custom seed) Found a staircase leading out of the dungeon. A ball python comes into view. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You barely miss the kobold. Your bite misses the kobold. The kobold barely misses you. You hit the kobold. You bite the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 short sword. Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The kobold shouts! The kobold throws a stone. The stone misses you. You closely miss the kobold. Your bite misses the kobold. The kobold hits you with a +1 dagger of draining. You feel drained. You take 3 damage, and have 6/8 hp. MASSIVE DAMAGE!! You now have 3/4 mp. You hit the kobold but do no damage. The kobold barely misses you. You hit the kobold but do no damage. Your bite misses the kobold. You barely miss the kobold. Your bite misses the kobold. The kobold hits you with a +1 dagger of draining. Ouch! That really hurt! You feel drained. You take 3 damage, and have 3/6 hp. MASSIVE DAMAGE!! You now have 2/4 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold but do no damage. The kobold hits you with a +1 dagger of draining. You feel drained. You take 1 damage, and have 2/5 hp. You now have 0/4 mp. You barely miss the kobold. The kobold hits you with a +1 dagger of draining. Ouch! That really hurt! You die... # # .#. #. [......######## )... ........# #..###.....# #...<...@K.# #.......#.....# ####....#.....# #.......#### ...#.##### #####. #. #. You could see a kobold. Vanquished Creatures A kobold (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 50 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 9 Bite || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 0 | 2 | 25.0 | Dungeon | 50 | 50 | 0 | 0 | 0 | 2 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts D:2: 9 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.5 +-------+-------+-------+-------+-------+----------------------