Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 4 Whiskey the Sneak (level 1, 11/11 HPs) Began as an Octopode Enchanter on Oct 30, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (117 turns). Whiskey the Sneak (Octopode Enchanter) Turns: 117, Time: 00:01:11 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 12 Int: 17 God: Gold: 17 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls c - a scroll of acquirement Potions b - a potion of invisibility Skills: + Level 1.6 Short Blades - Level 2.0 Dodging - Level 4.0 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 11% N/A 17% 3 Tukima's Dance Hex 11% N/A 17% 3 Dazzling Flash Hex/Fire 12% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:831) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Octopode Enchanter. Game seed: 10991051987486772175 (custom seed) Found a staircase leading out of the dungeon. A ball python comes into view. The ball python misses you. The ball python barely misses you. You closely miss the ball python. You grab the ball python. You constrict the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. A kobold comes into view. It is wielding a +0 short sword. Found a stone staircase leading down. The kobold hits you with a +0 short sword. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! You miss the kobold. You grab the kobold. You constrict the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. Health restored: 11 You climb downwards. There is a stone staircase leading up here. The helpless kobold fails to defend itself. You puncture the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +1 dagger of draining; 4 stones; a kobold corpse You now have 17 gold pieces. 3 gnolls and a kobold come into view. The kobold hits you with a +0 short sword. You take 1 damage, and have 10/11 hp. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Health restored: 11 You fade into invisibility! A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You flicker for a moment. You flicker back into view. c - 3 scrolls labelled ROIDIKIFUS This is a scroll of acquirement! Something appears before you! Something appears before you! ######### #@......# #.......# #.......# #.......# #.......# #.......# # #..#.##.# #.##....##.# #.#.....##.. There were no monsters in sight! Vanquished Creatures 3 kobolds A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 115 | D:2 | Identified 3 scrolls of acquirement 115 | D:2 | Acquired the +0 hat of Lolucs {rElec} 116 | D:2 | Acquired 788 gold pieces 117 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 5 Constrict || 2 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 1 Armour: Skin || 2 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 99 | 17 | 0 | 27 | 2 | 58.0 | Dungeon | 116 | 99 | 17 | 0 | 27 | 2 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 78 daAuts D:1: 37 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------