Seeded DCSS version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 8132538027875042967 (custom seed) 0 Whiskey the Conjurer (level 1, 10/10 HPs) Began as a Tengu Conjurer on Nov 7, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:55 (140 turns). Whiskey the Conjurer (Tengu Conjurer) Turns: 140, Time: 00:00:55 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) e - the +1 hat of Prudence {rC+ Dex+3} (You acquired it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Magical Staves c - a staff of death {rN+} (You found it on level 2 of the Dungeon) Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:831) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Tengu Conjurer. Game seed: 8132538027875042967 (custom seed) Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. Found a whip. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. c - a staff of death {rN+} d - 3 scrolls labelled IHUMNUPATU You start waiting. Done waiting. This is a scroll of acquirement! Something appears before you! e - the +1 hat of Prudence {rC+ Dex+3} Something appears before you! Something appears before you! Okay, then. #..<.........#...# ...#######.....#..### ## #........... #....#.#### # #.##.#.####.#.# ...##........... ######..>#....... #...##...... ###.@....... #....####.... #.##.. . #. #... ..... ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 136 | D:2 | Identified 3 scrolls of acquirement 136 | D:2 | Acquired the +1 hat of Prudence {rC+ Dex+3} 138 | D:2 | Acquired the amulet "Doemaner" {^Drain rC+++ rN++ Regen+ | RegenMP+} 139 | D:2 | Acquired 1071 gold pieces 140 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_room D:2: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, kennysheep_generic_room_13 Action || total ---------------------------++------- Use: Scroll || 3 Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_room D:2: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, kennysheep_generic_room_13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 139 | 139 | 0 | 100 | 0 | 2 | 69.5 | Dungeon | 139 | 139 | 0 | 100 | 0 | 2 | 69.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 125 daAuts D:1: 14 daAuts