Seeded DCSS version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 8132538027875042967 (custom seed) 1 Whiskey the Conjurer (level 1, -12/10 HPs) Began as a Tengu Conjurer on Nov 7, 2024. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:01:37 (85 turns). Whiskey the Conjurer (Tengu Conjurer) Turns: 85, Time: 00:01:38 Health: -12/10 AC: 2 Str: 5 XL: 1 Next: 20% Magic: 0/4 EV: 11 Int: 21 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire + . . f - staff of Piosmats {Fly Int+3 Conj} rCold . . . (no shield) rNeg + + + a - +0 robe rPois + (helmet restricted) rElec + c - scarf of Heabatzo {repulsion, rPois rF+ Will++ Dex-2} rCorr . (no gloves) SInv . (boots unavailable) Will ++... (no amulet) Stlth ++ e - ring "Mefaf" {*Slow rElec rN+++ Wiz Str-2} HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: slow self (1%), repel missiles, acrobat, wizardry (x1) @: flying A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Armour a - a +0 robe (worn) c - the scarf of Heabatzo (worn) {repulsion, rPois rF+ Will++ Dex-2} (You acquired it on level 2 of the Dungeon) Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rPois: It protects you from poison. Will++: It greatly increases your willpower. Magical Staves d - a staff of death {rN+} (You found it on level 2 of the Dungeon) f - the staff of Piosmats (weapon) {Fly Int+3 Conj} (You acquired it on level 2 of the Dungeon) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Fly: It grants you flight. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery e - the ring "Mefaf" (left hand) {*Slow rElec rN+++ Wiz Str-2} (You acquired it on level 2 of the Dungeon) [ring of wizardry] It improves your spell success rate. Str-2: It affects your strength (-2). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. Wiz: It increases the success rate of your magical spells. Potions b - a potion of magic Skills: - Level 2.2 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 72% 2d7 1% 2 Fulminant Prism Conj/Alch 9% 3d7 19% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:831) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Tengu Conjurer. Game seed: 8132538027875042967 (custom seed) Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. Found a whip. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. c - 3 scrolls labelled IHUMNUPATU Okay, then. d - a staff of death {rN+} A quokka comes into view. Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You now have 3/4 mp. Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You now have 2/4 mp. Okay, then. This is a scroll of acquirement! Something appears before you! Something appears before you! Something appears before you! You start putting on your armour. You continue putting on the scarf of Heabatzo {repulsion, rPois rF+ Will++ Dex-2}. x4 You finish putting on the scarf of Heabatzo {repulsion, rPois rF+ Will++ Dex-2}. You are surrounded by a repulsion field. You feel clumsy. You feel weaker. e - the ring "Mefaf" (left hand) {*Slow rElec rN+++ Wiz Str-2} You feel clever. You fly up into the air. f - the staff of Piosmats (weapon) {Fly Int+3 Conj} A malevolent force fills the Dungeon... You are sucked into a shaft and drop 2 floors! The shaft crumbles and collapses. MP restored: 4 An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hear a shout! Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (100% to hit) You feel a surge of power! The magic dart hits the ogre but does no damage. A gnoll comes into view. It is wielding a +0 whip. You now have 3/4 mp. Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (100% to hit) You feel a surge of power! The magic dart hits the ogre! You now have 2/4 mp. Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the ogre but does no damage. A ball python comes into view. You now have 1/4 mp. Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the ogre. A gnoll comes into view. It is wielding a +0 whip. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .. #..# ... #..# ...####..# .........# ?$.......+ g$.......+ .S.g..O..# #@.# . #..# ... #..# ....####..# ..........# ..........# ########### You could see an ogre, 2 gnolls and a ball python. Vanquished Creatures A quokka (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 53 | D:2 | Identified 3 scrolls of acquirement 53 | D:2 | Acquired the scarf of Heabatzo {repulsion, rPois rF+ Will++ | Dex-2} 54 | D:2 | Acquired the staff of Piosmats {Fly Int+3 Conj} 55 | D:2 | Acquired the ring "Mefaf" {*Slow rElec rN+++ Wiz Str-2} 76 | D:2 | You are sucked into a shaft and drop 2 floors! 81 | D:4 | Noticed an ogre 85 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_room D:2: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, kennysheep_generic_room_13 D:4: layout_cave_pools, grunt_temple_overflow_open, kennysheep_dice, uniq_menkaure Action || total ---------------------------++------- Cast: Magic Dart || 6 Use: Scroll || 3 Armour: Robe || 1 Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_room D:2: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, kennysheep_generic_room_13 D:4: layout_cave_pools, grunt_temple_overflow_open, kennysheep_dice, uniq_menkaure Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 83 | 0 | 0 | 31 | 3 | 27.7 | Dungeon | 83 | 83 | 0 | 0 | 31 | 3 | 27.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 60 daAuts D:1: 14 daAuts D:4: 8 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.7 +-------+-------+-------+-------+-------+----------------------