Seeded DCSS version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 8132538027875042967 (custom seed) 1 Whiskey the Chiller (level 1, 13/13 HPs) Began as a Merfolk Ice Elementalist on Nov 8, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:45 (51 turns). Whiskey the Chiller (Merfolk Ice Elementalist) Turns: 51, Time: 00:00:45 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Talismans d - a granite talisman (You found it on level 2 of the Dungeon) Scrolls c - a scroll of acquirement Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:831) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Merfolk Ice Elementalist. Game seed: 8132538027875042967 (custom seed) Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. Found a whip. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. c - 3 scrolls labelled IHUMNUPATU A goblin comes into view. It is wielding a +0 club. The goblin shouts! Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club You freeze the goblin. You kill the goblin! You now have 2/3 mp. A rat comes into view. The rat squeaks loudly. The rat twitches its whiskers. You see here a granite talisman. Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat barely misses you. You now have 1/3 mp. Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You freeze the rat. You kill the rat! You now have 0/3 mp. d - a granite talisman Okay, then. This is a scroll of acquirement! Something appears at your feet! You see here a book of Ice. Something appears at your feet! #....####........## #.##...[..........## #..##...............# ..................... ..#######.).......... #............ ##........# ##........## #....@.....# #..........# #..[.......# #..........# #..........# ##........## ##......## ######## There were no monsters in sight! Vanquished Creatures A goblin (D:2) A rat (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 49 | D:2 | Identified 3 scrolls of acquirement 49 | D:2 | Acquired the ring of the Moon {Will++ MP+6 Str-4 Int+6 | Stlth+} 50 | D:2 | Acquired a book of Ice 51 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_room D:2: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, kennysheep_generic_room_13 Action || total ---------------------------++------- Cast: Freeze || 2 Use: Scroll || 2 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_room D:2: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, kennysheep_generic_room_13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 0 | 2 | 25.0 | Dungeon | 50 | 50 | 0 | 0 | 0 | 2 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 36 daAuts D:1: 14 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------