Seeded DCSS version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 15708329768909590152 (custom seed) 184 Whiskey the Ducker (level 5, -6/43 HPs) Began as a Merfolk Monk on Nov 12, 2024. Mangled by a crocodile (16 damage) ... in a sewer. The game lasted 00:03:03 (1830 turns). Whiskey the Ducker (Merfolk Monk) Turns: 1830, Time: 00:03:04 Health: -6/43 AC: 3 Str: 11 XL: 5 Next: 63% Magic: 5/5 EV: 14 Int: 11 God: Gold: 82 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, ambrosia-drunk, glowing A: (nimble swimmer 2), mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) l - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Magical Staves h - a staff of earth (You took it off a hobgoblin on level 1 of the Dungeon) Jewellery m - an amulet of faith {Faith, !P} (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of enchant armour {unknown} f - 2 scrolls of immolation {unknown} g - a scroll of amnesia {unknown} i - 2 scrolls of identify {unknown} j - a scroll of fog {unknown} k - a scroll of vulnerability {unknown} Skills: + Level 4.7 Fighting + Level 5.6 Polearms + Level 5.7 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. You take 5 damage, and have 27/38 hp. You now have 2/4 mp. You reach to attack! You hit the brain worm. You hit the brain worm but do no damage. The brain worm bites you. You take 2 damage, and have 25/38 hp. You hit the brain worm. You hit the brain worm. The brain worm barely misses you. You hit the brain worm. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. You take 4 damage, and have 21/38 hp. You now have 1/4 mp. You hit the brain worm. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. You take 6 damage, and have 15/38 hp. You now have 0/4 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the brain worm. You kill the brain worm! You have reached level 5! You feel agile. You regained 2 hp, and now have 17/43 hp. You start resting. Health restored: 43; MP restored: 5 A bat comes into view. Found a potion of haste. Found a gate leading back out of this place. Things that are here: a brain worm corpse; a bat corpse You reach to attack! You hit the bat. You kill the bat! No target in view! A crocodile comes into view. You see here a potion of haste. You reach to attack! You hit the crocodile. You completely miss the crocodile. The crocodile closely misses you. You hit the crocodile but do no damage. The crocodile barely misses you. You hit the crocodile but do no damage. You hit the crocodile but do no damage. The crocodile completely misses you. You hit the crocodile. The crocodile hisses menacingly. The crocodile bites you! The crocodile drags you backwards! You take 8 damage, and have 35/43 hp. You hit the crocodile but do no damage. The crocodile barely misses you. You hit the crocodile. The crocodile closely misses you. You hit the crocodile. You hit the crocodile but do no damage. The crocodile bites you! The crocodile drags you backwards! You take 9 damage, and have 26/43 hp. MASSIVE DAMAGE!! You hit the crocodile but do no damage. The crocodile bites you. The crocodile drags you backwards! You take 5 damage, and have 21/43 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the crocodile but do no damage. The crocodile barely misses you. You hit the crocodile but do no damage. The crocodile completely misses you. You hit the crocodile. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You take 9 damage, and have 12/43 hp. MASSIVE DAMAGE!! You hit the crocodile. You are confused. You feel invigorated. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You take 6 damage, and have 7/43 hp. You hit the crocodile but do no damage. The crocodile bites you! You die... ####### ##$$))$## #..$?$..# #...l...# #...@...# #.......# #.......# ##.....## ####### ###.### ##.....## #!# #...≈...## #.# ...≈≈≈...#######.#### ∩.†≈≈≈≈........†....# You could see a crocodile. Vanquished Creatures A brain worm (Sewer) 3 adders 2 river rats (D:3) 3 endoplasms 13 giant cockroaches 4 hobgoblins 10 kobolds 2 quokkas 5 ball pythons 14 bats 4 frilled lizards 3 goblins 4 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 119 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 563 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 956 | D:2 | Reached skill level 4 in Fighting 990 | D:2 | Reached XP level 4. HP: 34/37 MP: 4/4 1134 | D:2 | Reached skill level 5 in Dodging 1139 | D:2 | Reached skill level 5 in Polearms 1519 | D:3 | HP: 9/37 [river rat (9)] 1525 | D:3 | HP: 8/37 [river rat (1)] 1660 | D:3 | Found a glowing drain. 1664 | Sewer | Entered a sewer 1700 | Sewer | Noticed a brain worm 1712 | Sewer | Killed a brain worm 1713 | Sewer | Reached XP level 5. HP: 17/43 MP: 0/5 1811 | Sewer | Noticed a crocodile 1829 | Sewer | HP: 7/43 [crocodile (11)] 1830 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, kennysheep_decorative_pillar D:2: minmay_roachtagon, layout_rooms D:3: layout_basic, serial_shops, shop, gup_sewer_entry_bowl, kennysheep_donut, dreamdust_princess_bridge, uniq_ijyb Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 | 4.7 Dodging | 5 | 5.7 Polearms | 5 | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 149 | 131 || 280 Use: Potion | | 1 || 1 Armour: Robe | 49 | 62 || 111 Dodge: Dodged | 99 | 96 || 195 Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, kennysheep_decorative_pillar D:2: minmay_roachtagon, layout_rooms D:3: layout_basic, serial_shops, shop, gup_sewer_entry_bowl, kennysheep_donut, dreamdust_princess_bridge, uniq_ijyb Sewer: sewer_big_baddie Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1785 | 1731 | 54 | 213 | 1139 | 4 | 446.2 | Dungeon | 1627 | 1573 | 54 | 119 | 1121 | 3 | 542.3 | Sewer | 158 | 158 | 0 | 94 | 17 | 1 | 158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 703 daAuts D:2: 625 daAuts D:3: 298 daAuts Sewer: 158 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 65.8 Dungeon | 89.7 | 89.7 | N/A | N/A | 58.9 | 51.7 Sewer | 10.3 | 10.3 | N/A | N/A | 41.1 | 108.0 +-------+-------+-------+-------+-------+----------------------