Seeded DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 10693789893463472951 (custom seed) 281 Whiskey the Cutter (level 6, 33/33 HPs) Began as a Vine Stalker Monk on Nov 16, 2024. Was a Believer of Wu Jian. Quit the game on level 3 of the Dungeon. The game lasted 00:04:34 (864 turns). Whiskey the Cutter (Vine Stalker Monk) Turns: 864, Time: 00:04:35 Health: 33/33 AC: 11 Str: 16 XL: 6 Next: 27% Magic: 7/7 EV: 7 Int: 10 God: Wu Jian [**....] Gold: 59 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . k - +3 dagger rCold . . . d - orb {light} rNeg . . . h - +3 chain mail of Jixoun {rElec rPois Slay+3} rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: glowing A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Wall Jump You were on level 3 of the Dungeon. You worshipped Wu Jian. Wu Jian was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 short sword k - a +3 dagger (weapon) (You took it off an orc on level 4 of the Dungeon) Armour b - a +0 robe d - an orb of light (worn) h - the +3 chain mail of Jixoun (worn) {rElec rPois Slay+3} (You found it on level 2 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Scrolls f - 2 scrolls of identify {unknown} g - 4 scrolls of teleportation {unknown} i - a scroll of blinking {unknown} l - a scroll of acquirement Potions c - a potion of ambrosia e - a potion of enlightenment {unknown} j - a potion of heal wounds {unknown} Skills: + Level 4.0 Fighting + Level 4.0 Short Blades + Level 2.5 Armour - Level 3.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Fugue of the Fallen Necr 0% N/A 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Vehumet Wu Jian Portals: Sewer: D:4 Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is a web here. You are caught in a web! You are caught in a web! You are caught in a web! You struggle to detach yourself from the web. The orc hits you but does no damage. The web tears apart. The orc hits you but does no damage. You lunge at the ribbon worm. You hit the ribbon worm. You spin and attack the orc. You hit the orc. You bite the orc. You kill the orc! The Council accepts your kill. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You hear the brisk rusting of a drain very nearby. The ribbon worm bites you. You take 1 damage, and have 32/33 hp. You puncture the ribbon worm! Health restored: 33 You hit the ribbon worm but do no damage. You bite the ribbon worm. You drain its power. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm bites you. You take 1 damage, and have 32/33 hp. You hit the ribbon worm. You kill the ribbon worm! The Council accepts your kill. You see here a ribbon worm corpse. Health restored: 33 Things that are here: a +3 dagger; 3 boomerangs k - a +3 dagger (weapon) You see here a ribbon worm corpse. You open the door. A hobgoblin comes into view. The hobgoblin shouts! Found a scroll labelled BUZOOTE ALUIW ICW. Found an escape hatch in the floor. There is an open door here. You hit the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! The Council accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - 2 scrolls labelled BUZOOTE ALUIW ICW (gained 1) There is an escape hatch in the floor here. No target in view! As you open the door, it creaks loudly! There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you but does no damage. You see here a scroll labelled MIATTI KOGOMU. You puncture the hobgoblin! You kill the hobgoblin! The Council accepts your kill. l - a scroll labelled MIATTI KOGOMU This is a scroll of acquirement! Nothing quivered! You hear the quick rusting of a very distant drain. You now have 59 gold pieces (gained 19). An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! You hit the endoplasm. The endoplasm freezes you. You are frozen. You take 4 damage, and have 29/33 hp. You now have 6/7 mp. You hit the endoplasm. You bite the endoplasm. You kill the endoplasm! The Council accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. There is an open door here. Health restored: 33; MP restored: 7 You hear the quick rusting of a drain nearby. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. +.....# #.....# ...# #...# ...# +...## # ...# #.....## .# ...# #...#...######.# ...# #...# #..#..... ...# #...# #[..#.# ##.####...#### #@..# #......†....# #.### #....######.###.## .$.#########......# #### #.....####.# #.###.# #>######. #.....####........ #..........######.# #.................# There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:3) 2 hounds An iguana (D:4) An orc wizard (D:4) 2 adders (D:4) A ribbon worm (D:4) A dart slug (D:1) 5 orcs 4 bats 5 endoplasms A giant cockroach (D:2) 6 goblins 4 hobgoblins A kobold (D:1) 5 ball pythons 2 frilled lizards 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 52 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 203 | D:1 | You fall into a shaft and drop 1 floor! 255 | D:2 | Reached skill level 3 in Short Blades 263 | D:2 | Reached skill level 3 in Fighting 263 | D:2 | Reached skill level 1 in Armour 263 | D:2 | Reached XP level 3. HP: 17/20 MP: 4/4 281 | D:2 | Identified the +3 chain mail of Jixoun {rElec rPois Slay+3} 303 | D:3 | Reached skill level 3 in Dodging 303 | D:3 | Reached XP level 4. HP: 22/24 MP: 2/5 304 | D:3 | Found a radiant altar of Vehumet. 356 | D:3 | Found an ornate altar of the Wu Jian Council. 363 | D:3 | Noticed a spectral centipede 363 | D:3 | Noticed a spectral black mamba 363 | D:3 | Noticed a spectral cane toad 366 | D:3 | Reached * piety under Wu Jian 366 | D:3 | Reached ** piety under Wu Jian 366 | D:3 | Became a worshipper of the Wu Jian Council 387 | D:4 | Noticed a scorpion 388 | D:4 | Noticed Sigmund 400 | D:4 | Killed a scorpion 401 | D:4 | Reached XP level 5. HP: 19/28 MP: 4/6 413 | D:3 | Reached skill level 2 in Armour 559 | D:3 | Found a faded altar of an unknown god. 655 | D:4 | Found a bloodstained altar of Trog. 696 | D:4 | Reached XP level 6. HP: 24/33 MP: 4/7 747 | D:4 | Reached skill level 4 in Fighting 747 | D:4 | Reached skill level 4 in Short Blades 749 | D:4 | Found a glowing drain. 810 | D:4 | Identified a scroll of acquirement 864 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms, minmay_pentomino_x4 D:2: layout_loops_ring, kennysheep_generic_room_13 D:3: layout_basic, pdpol_wu_jian_five_deadly_venoms, overflow_temple_1_default, shapermc_ecumenical_altar_hornbeckon, serial_shops, shop D:4: layout_loops_corners, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_chevrons, mainiacjoe_overflow_surrounded_room, nicolae_overflow_hidden_temple, cheibrodos_sewer_entry_bend, serial_shops, nicolae_shop_stone, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 3 4 | 4.0 Fighting | 3 4 | 4.0 Armour | 1 2 | 2.5 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 87 | 58 || 145 Bite | 24 | 18 || 42 Dagger | | 5 || 5 Ability: Lunge | | 8 || 8 Whirlwind | | 3 || 3 Armour: Robe | 44 | || 44 Chain mail | 1 | 40 || 41 Dodge: Dodged | 66 | 24 || 90 Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms, minmay_pentomino_x4 D:2: layout_loops_ring, kennysheep_generic_room_13 D:3: layout_basic, pdpol_wu_jian_five_deadly_venoms, overflow_temple_1_default, shapermc_ecumenical_altar_hornbeckon, serial_shops, shop D:4: layout_loops_corners, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_chevrons, mainiacjoe_overflow_surrounded_room, nicolae_overflow_hidden_temple, cheibrodos_sewer_entry_bend, serial_shops, nicolae_shop_stone, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 848 | 717 | 131 | 13 | 202 | 4 | 212.0 | Dungeon | 848 | 717 | 131 | 13 | 202 | 4 | 212.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 343 daAuts D:4: 220 daAuts D:1: 195 daAuts D:2: 88 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 100.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 100.5 +-------+-------+-------+-------+-------+----------------------