Dungeon Crawl Stone Soup version 0.33-a0-408-g599108c877 (webtiles) character file. Game seed: 3741225290646713914 2 Whiskey the Tinkerer (level 1, 5/14 HPs) Began as a Mountain Dwarf Forgewright on Nov 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (128 turns). Whiskey the Tinkerer (Mountain Dwarf Forgewright) Turns: 128, Time: 00:00:22 Health: 5/14 AC: 2 Str: 12 XL: 1 Next: 33% Magic: 2/3 EV: 10 Int: 15 God: Gold: 36 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.9 Spellcasting + Level 4.9 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:832) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Mountain Dwarf Forgewright. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Found a scroll labelled ITOIZI BOXZEAR and 25 gold pieces. Found a staircase leading out of the dungeon. You now have 6 gold pieces. d - a scroll labelled ITOIZI BOXZEAR You now have 25 gold pieces (gained 19). A rat comes into view. The rat squeaks loudly. The rat twitches its whiskers. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A bat comes into view. The bat moves out of view. No target in view! You now have 36 gold pieces (gained 11). You see here a +0 mace. A frilled lizard comes into view. You closely miss the frilled lizard. The frilled lizard misses you. You barely miss the frilled lizard. The frilled lizard bites you but does no damage. The frilled lizard closely misses you. You barely miss the frilled lizard. The frilled lizard closely misses you. You barely miss the frilled lizard. The frilled lizard bites you. The frilled lizard closely misses you. You take 1 damage, and have 13/14 hp. You hit the frilled lizard. You kill the frilled lizard! Health restored: 14 No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 mace. A quokka comes into view. The helpless quokka fails to defend itself. You hit the quokka. The quokka barely misses you. The quokka bites you. You take 4 damage, and have 10/14 hp. MASSIVE DAMAGE!! You barely miss the quokka. The quokka bites you. You take 5 damage, and have 5/14 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (severely wounded, 64% to hit) The kinetic grapnel hits the quokka. You kill the quokka! You now have 2/3 mp. #.......... ... .......<... #..# #.......... #..# ##......... # ###..# ##........ . ....# ##....... #.##..# ##.....# #.#...#############...## #......@..........##.### #.#...###########.#.#.## #.#...#### #..###.. #........# #.###..# ####..###.# ####.....## #..# .# ##..)....... #..###.###...####.... #............# #.### ##.#.#####...# #.# There were no monsters in sight! Vanquished Creatures A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 128 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_ring, minmay_tripent Action || total ---------------------------++------- Melee: Mace || 8 Cast: Kinetic Grapnel || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 105 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 105 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_ring, minmay_tripent Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 105 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 105 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------