Seeded DCSS version 0.33-a0-532-g34712576ec (webtiles) character file. Game seed: 15892485665631795351 (custom seed) 4 Whiskey the Sneak (level 1, 11/11 HPs) Began as a Vine Stalker Brigand on Dec 6, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (154 turns). Whiskey the Sneak (Vine Stalker Brigand) Turns: 154, Time: 00:00:19 Health: 11/11 AC: 3 Str: 13 XL: 1 Next: 70% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts e - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Skills: + Level 1.8 Fighting + Level 1.8 Short Blades + Level 1.8 Throwing + Level 0.9 Dodging + Level 4.9 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:835) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Vine Stalker Brigand. Game seed: 15892485665631795351 (custom seed) Found a staircase leading out of the dungeon. A bat comes into view. The helpless bat fails to defend itself. You impale the bat!! You kill the bat! A bat comes into view. The bat hits you but does no damage. The bat barely misses you. The bat misses you. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You bite the bat. You drain its power. The bat completely misses you. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. As you open the door, it creaks loudly! A rat and an endoplasm come into view. The rat squeaks loudly. The endoplasm quivers. You hear a loud squeak. The rat bites you but does no damage. There is an open door here. You barely miss the endoplasm. The rat barely misses you. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm hits you. The rat barely misses you. You hit the endoplasm. The endoplasm hits you but does no damage. The rat bites you. You hit the endoplasm. You kill the endoplasm! The rat barely misses you. You hit the rat. Your bite misses the rat. The rat closely misses you. You hit the rat. You kill the rat! A rat comes into view. The rat moves out of view. The rat squeaks loudly. The rat closely misses you. The rat attacks as it pursues you! The rat barely misses you. The rat attacks as it pursues you! The rat barely misses you. The rat attacks as it pursues you! The rat barely misses you. The rat attacks as it pursues you! The rat barely misses you. There is an open door here. There is a stone staircase leading down here. The rat attacks as it pursues you! The rat closely misses you. The rat barely misses you. The rat misses you. The rat attacks as it pursues you! The rat barely misses you. You hit the rat. You kill the rat! You see here a rat corpse. You see here a rat corpse. You see here a rat corpse. You aren't carrying any scrolls. Okay, then. ### #.# #†# #.# #.# ######## #@# #......# #.### #......# #...# ###...)..#########.# .........'........># .........#########.# .........# #.# .........# #.# .######### #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 bats (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Vine Stalker Brigand began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 154 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, ebering_ecumenical_altar_petrified Action || total ---------------------------++------- Melee: Dagger || 10 Bite || 1 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 153 | 0 | 0 | 0 | 1 | 153.0 | Dungeon | 153 | 153 | 0 | 0 | 0 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 153 daAuts Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, ebering_ecumenical_altar_petrified Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 153 | 0 | 0 | 0 | 1 | 153.0 | Dungeon | 153 | 153 | 0 | 0 | 0 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 153 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------