Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15438568773422214362 (custom seed) 0 Whiskey the Grave Robber (level 1, 13/13 HPs) Began as a Mummy Necromancer on Dec 10, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (536 turns). Whiskey the Grave Robber (Mummy Necromancer) Turns: 536, Time: 00:00:56 Health: 13/13 AC: 17 Str: 15 XL: 1 Next: 8% Magic: 4/4 EV: 8 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg + + + d - +3 pearl dragon scales of Makhleb's Anger {rPois rN+ Will++ rCorr Dex-2} rPois ∞ c - +4 hat of Fenidaem {rF+ Str+4} rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe c - the +4 hat of Fenidaem (worn) {rF+ Str+4} (You acquired it on level 1 of the Dungeon) Str+4: It affects your strength (+4). rF+: It protects you from fire. d - the +3 pearl dragon scales of Makhleb's Anger (worn) {rPois rN+ Will++ rCorr Dex-2} (You acquired it on level 1 of the Dungeon) Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.7 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 34% 2 Vampiric Draining Necr 19% 2d7 56% 3 Animate Dead Necr 19% N/A 93% 4 Curse of Agony Necr 19% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:833) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Mummy Necromancer. Game seed: 15438568773422214362 (custom seed) Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hit the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! c - 3 scrolls labelled KINTYG XICUOQE You start waiting. Done waiting. This is a scroll of acquirement! Something appears at your feet! You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. Something appears at your feet! You start waiting. Done waiting. Something appears at your feet! You start putting on your armour. You continue putting on the +4 hat of Fenidaem {rF+ Str+4}. x4 You finish putting on the +4 hat of Fenidaem {rF+ Str+4}. You feel stronger. You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on the +3 pearl dragon scales of Makhleb's Anger {rPois rN+ Will++ rCorr Dex-2}. x5 You finish putting on the +3 pearl dragon scales of Makhleb's Anger {rPois rN+ Will++ rCorr Dex-2}. You feel clumsy. Okay, then. ... ... .... ..... ####### .....# ##....@## ......#####.......## .............).....# ..##♣♣♣.♣♣♣##......# ♣⌠♣ #......# ..♣♣♣♣♣.♣♣♣♣♣......# .....⌠.<.⌠.........# ..♣♣♣♣♣.♣♣♣♣♣.....## ♣⌠♣ ......# There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 118 | D:1 | Identified 3 scrolls of acquirement 118 | D:1 | Acquired the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 118 | D:1 | Found the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 419 | D:1 | Acquired the +4 hat of Fenidaem {rF+ Str+4} 520 | D:1 | Acquired the +3 pearl dragon scales of Makhleb's Anger | {rPois rN+ Will++ rCorr Dex-2} 536 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 2 Use: Scroll || 3 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 536 | 536 | 0 | 500 | 5 | 1 | 536.0 | Dungeon | 536 | 536 | 0 | 500 | 5 | 1 | 536.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 536 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------