Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15438568773422214362 (custom seed) 3 Whiskey the Trooper (level 1, 16/18 HPs) Began as a Formicid Chaos Knight on Dec 18, 2024. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (60 turns). Whiskey the Trooper (Formicid Chaos Knight) Turns: 60, Time: 00:00:23 Health: 16/18 AC: 5 Str: 16 XL: 1 Next: 55% Magic: 1/1 EV: 10 Int: 11 God: Xom [..*...] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 hand axe (chaos) rCold . . . (no shield) rNeg . . . b - +2 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls c - a scroll of butterflies d - a scroll of acquirement Skills: + Level 3.3 Fighting + Level 3.0 Axes + Level 2.3 Armour + Level 1.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:833) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Formicid Chaos Knight. Game seed: 15438568773422214362 (custom seed) Xom says: A new plaything! Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. A kobold comes into view. It is wielding a +0 short sword. You closely miss the kobold. The kobold barely misses you. You hit the kobold. You freeze the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! d - 3 scrolls labelled KINTYG XICUOQE A kobold comes into view. It is wielding a +0 dagger. A ball python comes into view. The ball python hisses angrily. A kobold comes into view. It is wielding a +0 short sword. Xom grants you a minor favour. You feel very mighty all of a sudden. The kobold barely misses you. You see here 2 scrolls labelled VUC JAGOKHY. You slash the kobold! You freeze the kobold. You kill the kobold! The kobold shouts! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You take 3 damage, and have 15/18 hp. You hit the ball python. You kill the ball python! Your Dodging skill increases to level 1! The kobold barely misses you. You completely miss the kobold. The kobold completely misses you. You slash the kobold! You kill the kobold! The dead are walking! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You sense a monster nearby. This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! .## # #............... ...#.##..##..####..... #.#.#........$.#..... #...#........?.##.... ..............#..... #)..........#.#### # #?....$......# .####.##............# ......)@..........### ......Z..........$# ###.#.###...####.## ..... #...# #... . #.. {...#.# #.### ##. ..###... #.. . .# ........ #$ #. You could see a friendly kobold zombie. Vanquished Creatures A ball python (D:1) 3 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Formicid Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 48 | D:1 | XOM: potion effect (might) 53 | D:1 | Reached skill level 1 in Dodging 58 | D:1 | Identified 3 scrolls of acquirement 58 | D:1 | Acquired a +4 ring of protection 59 | D:1 | Acquired the +2 pair of boots of Cassuz {rElec rC- Will+ | SInv} 60 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Fighting | | 3.3 Axes | | 3.0 Armour | | 2.3 Action || total ---------------------------++------- Melee: Hand axe || 7 Use: Scroll || 2 Armour: Leather armour || 6 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 9 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 9 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------