Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 18 Whiskey the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Apr 3, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:06 (184 turns). Whiskey the Trooper (Demonspawn Monk) Turns: 184, Time: 00:01:06 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 48% Magic: 2/2 EV: 12 Int: 10 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of acquirement Potions c - a potion of ambrosia Skills: + Level 3.3 Fighting + Level 3.0 Long Blades + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The goblin hits you with a +0 club. You take 1 damage, and have 14/24 hp. You completely miss the goblin. The goblin hits you with a +0 club. A ball python comes into view. You take 2 damage, and have 12/24 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. You see here a hobgoblin corpse. Found a stone staircase leading down. There is a stone staircase leading down here. You hit the ball python. You kill the ball python! You see here a ball python corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The rat squeaks loudly. The rat barely misses you. You slash the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. Health restored: 24 A ball python comes into view. The ball python hisses angrily. You hear a shout! x2 A quokka comes into view. A hobgoblin comes into view. The ball python bites you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 22/24 hp. You escape the ball python's grasp. A goblin comes into view. It is wielding a +0 dagger. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You take 1 damage, and have 22/24 hp. You slash the ball python! You kill the ball python! You hit the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 19/24 hp. You hit the hobgoblin. You kill the hobgoblin! Your Dodging skill increases to level 3! You hit the quokka. You kill the quokka! Your Long Blades skill increases to level 3! You hit the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 dagger; a quokka corpse; a ball python corpse You start resting. Health restored: 24 e - 3 scrolls labelled WUKEEV DARECEQE This is a scroll of acquirement! Something appears at your feet! You see here a manual of Dodging. Something appears at your feet! ### ##.. #.. #.#######.. #@......#.# ##.......... #.......... #........## #.......... #.......### #.......# #.......# #.......# There were no monsters in sight! Vanquished Creatures 4 goblins 4 hobgoblins 2 quokkas 2 ball pythons A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 34 | D:1 | HP: 4/18 [hobgoblin (4)] 72 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 72 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 147 | D:2 | Reached skill level 3 in Dodging 148 | D:2 | Reached skill level 3 in Long Blades 182 | D:2 | Identified 3 scrolls of acquirement 182 | D:2 | Acquired 1297 gold pieces 183 | D:2 | Acquired a manual of Dodging 184 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Long Blades | 3 | 3.0 Fighting | | 3.3 Action || total ---------------------------++------- Melee: Falchion || 28 Use: Scroll || 2 Armour: Robe || 16 Dodge: Dodged || 16 Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 58 | 0 | 2 | 94.0 | Dungeon | 188 | 188 | 0 | 58 | 0 | 2 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts D:2: 84 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------