Seeded DCSS version 0.33-a0-1280-gfc8086f953 (webtiles) character file. Game seed: 9363185015537541663 (custom seed) 109 Whiskey the Chiller (level 4, 34/36 HPs) Began as a Revenant Ice Elementalist on Apr 7, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:32 (2162 turns). Whiskey the Chiller (Revenant Ice Elementalist) Turns: 2162, Time: 00:03:32 Health: 34/36 AC: 4 Str: 13 XL: 4 Next: 60% Magic: 7/7 EV: 11 Int: 14 God: Gold: 119 SH: 0 Dex: 9 Spells: 6/8 levels left rFire . . . g - +5 broad axe (elec) rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ q - +0 helmet rElec . e - scarf {repulsion} rCorr . (no gloves) SInv . r - +0 pair of boots Will ..... (no amulet) Stlth ++ p - ring of flight {+Fly, !d} HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: repel missiles @: flying A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons g - a +5 broad axe of electrocution (weapon) (You acquired it on level 1 of the Dungeon) Missiles f - a throwing net {=f, !d} l - 2 curare-tipped darts (quivered) Armour a - a +0 robe (worn) e - a scarf of repulsion (worn) (You found it on level 1 of the Dungeon) q - a +0 helmet (worn) (You took it off Robin on level 3 of the Dungeon) r - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) Jewellery p - a ring of flight (worn) {+Fly, !d} (You found it on level 2 of the Dungeon) Scrolls c - a scroll of poison {unknown} h - a scroll of vulnerability {unknown} i - 2 scrolls of identify {unknown} j - a scroll of blinking {unknown} m - a scroll of noise {unknown} n - a scroll of fear {unknown} s - a scroll of enchant armour {unknown} t - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of might {unknown} k - a potion of invisibility {unknown} o - a potion of heal wounds {unknown} Skills: + Level 1.8 Fighting + Level 1.5 Axes - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting * Level 5.4 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Kinetic Grapnel Frge 4% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 8% 3 Ozocubu's Armour Ice 17% N/A 8% 3 Sandblast Erth 2% 2d4 22% 1 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Passwall Erth 1% N/A 56% 3 Stone Arrow Conj/Erth 2% 3d7 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History No target in view! No target in view! No target in view! No target in view! You now have 84 gold pieces (gained 13). A giant cockroach comes into view. A giant cockroach is nearby! An adder comes into view. The helpless adder fails to defend itself. You hit the adder but do no damage. The adder bites you. The adder misses you. You take 1 damage, and have 35/36 hp. You miss the adder. The adder closely misses you. x2 You closely miss the adder. The adder closely misses you. The adder bites you but does no damage. Health restored: 36 You slash the adder! The adder closely misses you. The adder barely misses you. You barely miss the adder. You hit the giant cockroach. Lightning courses through the giant cockroach! You kill the giant cockroach! The adder barely misses you. The adder bites you but does no damage. You slash the adder! You kill the adder! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! t - a scroll labelled OGIAK SENELEC You now have 87 gold pieces (gained 3). You now have 98 gold pieces (gained 11). Found a stone staircase leading down. You reach down and open the door. There is an open door here. You now have 99 gold pieces (gained 1). You now have 119 gold pieces (gained 20). You see here a +0 short sword. There is a stone staircase leading down here. Found a stone staircase leading up. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard bites you. The frilled lizard bites you but does no damage. You take 1 damage, and have 35/36 hp. You miss the frilled lizard. The frilled lizard barely misses you. Health restored: 36 You barely miss the frilled lizard. The frilled lizard closely misses you. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard misses you. The frilled lizard bites you. You take 2 damage, and have 34/36 hp. You slash the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! .................# ##...# ..........#####..###..### ..........# #........# ..........# ###...###.# .##.#+#######.......#.# . #. ..........#.# .< #.##.......#.# . . +........[# #...@...#..... ...........#.#[#. ......<...## # # ......###.# ...... #.# ...... #.. #.... ... #.... ### There were no monsters in sight! Vanquished Creatures Robin (D:3) 4 adders 3 dart slugs An orc (D:3) 3 ball pythons 10 bats 2 endoplasms 2 giant cockroaches 11 goblins 4 hobgoblins 4 jackals (D:2) A quokka (D:2) A frilled lizard (D:3) 2 kobolds 2 rats 51 creatures vanquished. Vanquished Creatures (others) A goblin (D:3) 1 creature vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Revenant Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 147 | D:1 | Identified a scroll of acquirement 147 | D:1 | Acquired a +5 broad axe of electrocution 806 | D:2 | Reached XP level 2. HP: 22/22 MP: 5/5 882 | D:2 | Found a faded altar of an unknown god. 930 | D:2 | Reached skill level 1 in Fighting 933 | D:2 | Learned a level 1 spell: Kinetic Grapnel 933 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 933 | D:2 | Reached XP level 3. HP: 22/28 MP: 6/6 958 | D:2 | Identified the +0 short sword of Linearity {spect, rF- rN+ | Int+3} 1071 | D:2 | Reached skill level 1 in Axes 1071 | D:2 | Reached skill level 5 in Ice Magic 1519 | D:3 | Noticed Robin 1525 | D:3 | HP: 5/28 [goblin/+0 dagger[Robin] (6)] 1531 | D:3 | HP: 4/28 [goblin/+0 dagger[Robin] (1)] 1538 | D:2 | HP: 4/28 [goblin/+0 dagger[Robin] (1)] 1657 | D:3 | Reached XP level 4. HP: 18/35 MP: 2/7 1659 | D:3 | Killed Robin 2162 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, kennysheep_another_room, serial_bayou_lagoon_b D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door D:3: layout_basic, roderic_batcave, minmay_misc_feat_tower, chequers_mini_garden, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.8 Axes | 1 | 1.5 Ice Magic | 5 | 5.4 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Broad axe | 43 | 47 || 90 Cast: Freeze | 5 | 5 || 10 Use: Scroll | 1 | || 1 Stab: Sleeping | 2 | 2 || 4 Armour: Robe | 50 | 27 || 77 Dodge: Dodged | 50 | 61 || 111 Repelled | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2208 | 2133 | 75 | 106 | 1721 | 3 | 736.0 | Dungeon | 2208 | 2133 | 75 | 106 | 1721 | 3 | 736.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 902 daAuts D:1: 738 daAuts D:3: 567 daAuts Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, kennysheep_another_room, serial_bayou_lagoon_b D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door D:3: layout_basic, roderic_batcave, minmay_misc_feat_tower, chequers_mini_garden, uniq_robin, uniq_ijyb Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2208 | 2133 | 75 | 106 | 1721 | 3 | 736.0 | Dungeon | 2208 | 2133 | 75 | 106 | 1721 | 3 | 736.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 902 daAuts D:1: 738 daAuts D:3: 567 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.3 +-------+-------+-------+-------+-------+----------------------