Dungeon Crawl Stone Soup version 0.33-a0-1299-g6d63c99ee2 (webtiles) character file. Game seed: 14662635524176443621 1701 Whiskey the Mimic (level 9, 0/79 HPs) Began as an Octopode Shapeshifter on Apr 7, 2025. Was an Initiate of Gozag. Succumbed to a scorpion's poison ... on level 6 of the Dungeon. The game lasted 00:09:36 (5021 turns). Whiskey the Mimic (Octopode Shapeshifter) Turns: 5021, Time: 00:09:37 Health: 0/79 AC: 6 Str: 15 XL: 9 Next: 3% Magic: 9/9 EV: 14 Int: 21 God: Gozag Gold: 829 SH: 0 Dex: 11 Spells: 8/8 levels left rFire + + . - Mandibles rCold . . . (offhand unavailable) rNeg . . . (helmet unavailable) rPois x p - amulet of magic regeneration rElec . E - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.33/turn (no ring) MPRegen 0.51/turn (no ring) (no ring) %: no passive effects @: berserking, lethally poisoned (0 -> -10), scarab-form, gold aura, hasted, very quick A: sun companion, searing attack, fire wizardry, poison vulnerability, almost no armour, (amphibious), 8 rings, small, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles) a: Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You were a gleaming scarab beetle. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 881 gold pieces. You paid 52 gold pieces to Gozag. Inventory: Jewellery p - an amulet of magic regeneration (worn) (You found it on level 2 of the Dungeon) E - a +6 ring of intelligence (worn) (You found it on level 5 of the Dungeon) Talismans b - a quill talisman c - a scarab talisman (active) Baubles a - 7 flux baubles Wands D - a wand of polymorph (3) (You took it off Pikel on level 4 of the Dungeon) Scrolls d - 6 scrolls of identify {unknown} g - 3 scrolls of fog {unknown} h - a scroll of torment {unknown} l - 2 scrolls of immolation {unknown} o - 3 scrolls of enchant armour {unknown} q - 5 scrolls of teleportation {unknown} r - a scroll of blinking {unknown} s - a scroll of poison {unknown} t - 3 scrolls of revelation {unknown} v - a scroll of enchant weapon {unknown} w - a scroll of butterflies {unknown} x - a scroll of noise {unknown} y - a scroll of vulnerability {unknown} C - a scroll of brand weapon {unknown} Potions e - 2 potions of brilliance {unknown} f - a potion of might {unknown} i - 2 potions of haste j - a potion of attraction {unknown} k - 2 potions of lignification {unknown} m - 2 potions of magic {unknown} n - 3 potions of mutation {unknown} u - a potion of berserk rage {!q} z - a potion of enlightenment {unknown} A - a potion of resistance {unknown} B - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.2 Unarmed Combat * Level 8.9 Shapeshifting You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 19% 1 Blink Tloc 0% N/A 26% 2 Call Imp Summ 0% N/A 26% 2 Construct Spike Launche Frge 0% 2d3 26% 2 Sigil of Binding Hex 0% N/A 47% 3 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your armour is entirely melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 817 gold pieces (gained 13). You now have 829 gold pieces (gained 12). A scorpion comes into view. Health restored: 48 A scorpion is nearby! The scorpion stings you. You are poisoned. The scorpion poisons you! You take 1 damage, and have 47/48 hp. You hit the scorpion. The scorpion's fire resistance is stripped away! You feel very sick. The scorpion stings you but does no damage. You take 5 damage, and have 42/48 hp. You barely miss the scorpion. You feel very sick. The scorpion stings you but does no damage. You take 4 damage, and have 38/48 hp. You hit the scorpion. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The scorpion stings you. You take 11 damage, and have 27/48 hp. MASSIVE DAMAGE!! You hit the scorpion but do no damage. You feel extremely sick. The scorpion misses you. You take 8 damage, and have 19/48 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The scorpion stings your solar ember. You take 6 damage, and have 13/48 hp. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion is no longer more vulnerable to fire. The scorpion barely misses your solar ember. You take 6 damage, and have 7/48 hp. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses your solar ember. You now have 8/72 hp. You are too berserk! You swap places. You weave more energy into your solar ember. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. You take 3 damage, and have 5/72 hp. You completely miss the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 damage, and have 3/72 hp. You bite the scorpion! You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 15, Int 13, Dex 11. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 You take 1 damage, and have 2/79 hp. MP restored: 9 You swap places. You die... Your body crumbles into a pile of gold. ## ###. ... ## #.##### .# #.....# # #.. #.....# . #.####<...# # ##...#.....#######.# # ....#...#..B*$....# # #.#.#...#########... ## #.#.....# .# #....#..# .# #.####..... .# #.# ##.#### <# #.# #.# .#####.# .. .......# #.# You could see a friendly solar ember (minion, charged). Vanquished Creatures Pikel (D:4) 2 sky beasts A phantom (D:5) 3 elf zombies (Ossuary) 2 scorpions (D:6) A burial acolyte (Ossuary) A crocodile zombie (Ossuary) 4 hounds A human zombie (Ossuary) An iguana (D:6) 2 orc wizards 3 mummies (Ossuary) A hound zombie (Ossuary) Robin (D:3) A gnoll (D:4) 8 adders A shadow imp (D:4) 6 adder zombies (Ossuary) 3 ribbon worms 3 dart slugs 11 orcs A bat (D:1) 7 endoplasms 2 giant cockroaches 5 hobgoblins 4 jackals (D:5) 3 kobolds 4 quokkas 6 ball pythons 3 ball python zombies (Ossuary) 3 frilled lizards 11 goblins 3 jackal zombies (Ossuary) 6 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 6 rats 123 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:5) 1 creature vanquished. Grand Total: 124 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 106 | D:1 | Found a faded altar of an unknown god. 130 | D:1 | Found Wiwausiq's Antique Armour Boutique. 219 | D:1 | Reached XP level 2. HP: 10/18 MP: 2/2 1018 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1051 | D:2 | Reached XP level 3. HP: 16/23 MP: 3/3 1721 | D:3 | Noticed Robin 1729 | D:3 | Killed Robin 1730 | D:3 | Reached skill level 4 in Shapeshifting 1734 | D:3 | Reached XP level 4. HP: 17/28 MP: 4/4 2113 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2124 | D:3 | Found a radiant altar of Vehumet. 2124 | D:3 | Found a hazy altar of Hepliaklqana. 2126 | D:3 | Found an ornate altar of the Wu Jian Council. 2126 | D:3 | Found an opulent altar of Gozag. 2126 | D:3 | Found a white marble altar of Elyvilon. 2128 | D:3 | Found a sacrificial altar of Ru. 2128 | D:3 | Found a broken altar of Ashenzari. 2128 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2139 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 2298 | D:4 | Found a snail-covered altar of Cheibriados. 2322 | D:4 | Found a sand-covered staircase. 2327 | Ossuary | Entered an ossuary 2355 | Ossuary | Reached skill level 4 in Unarmed Combat 2357 | Ossuary | Reached XP level 5. HP: 33/33 MP: 5/5 2406 | Ossuary | Reached skill level 5 in Shapeshifting 2470 | Ossuary | Reached XP level 6. HP: 29/38 MP: 6/6 2757 | Ossuary | Reached skill level 5 in Unarmed Combat 2757 | Ossuary | Reached skill level 6 in Shapeshifting 2757 | Ossuary | Reached XP level 7. HP: 35/43 MP: 7/7 3208 | D:4 | Found a staircase to the Ecumenical Temple. 3212 | Temple | Entered the Ecumenical Temple 3246 | D:4 | HP: 5/43 [orc/+0 mace (8)] 3480 | D:4 | Noticed Pikel 3546 | D:4 | Killed Pikel 3547 | D:4 | Reached skill level 6 in Unarmed Combat 3547 | D:4 | Reached skill level 7 in Shapeshifting 3547 | D:4 | Reached XP level 8. HP: 30/48 MP: 8/8 3815 | D:5 | Entered Level 5 of the Dungeon 4185 | D:5 | Reached skill level 8 in Shapeshifting 4840 | D:6 | Reached skill level 7 in Unarmed Combat 5016 | D:6 | HP: 7/48 [poisoned by a scorpion] 5019 | D:6 | HP: 3/72 [poisoned by a scorpion] 5021 | D:6 | Reached XP level 9. HP: 2/53 MP: 9/9 5021 | D:6 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, shapermc_ecumenical_altar_gd, serial_shops, shop D:2: layout_rooms, basic_altar D:3: layout_loops_ring, nicolae_overflows_in_rows, uniq_robin D:4: minmay_spotlight, layout_cave_pools, kennysheep_slug_shrine, temple_hall_moat, nicolae_ossuary_entry_false_entrances, uniq_pikel D:5: layout_rooms D:6: layout_loops_ring, minmay_crystal_room, minmay_misc_feat_five, uniq_sigmund, uniq_duvessa Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Shapeshifting | 4 5 6 7 8 | 8.9 Unarmed Combat | 4 5 6 7 | 7.2 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 57 | 117 | 150 || 324 Constrict | 17 | 36 | 17 || 70 Tentacles | 11 | 32 | 24 || 67 Punch | 1 | 1 | 1 || 3 Evoke: Wand | | | 2 || 2 Use: Potion | | | 2 || 2 Stab: Sleeping | 6 | 3 | 7 || 16 Distracted | | 1 | || 1 Armour: Skin | 20 | 26 | 99 || 145 Dodge: Dodged | 18 | 46 | 60 || 124 Form: Scarab | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4945 | 4882 | 63 | 398 | 3630 | 8 | 618.1 | Dungeon | 4313 | 4250 | 63 | 398 | 3152 | 6 | 718.8 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 629 | 629 | 0 | 0 | 478 | 1 | 629.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1010 daAuts D:4: 963 daAuts D:5: 759 daAuts D:3: 694 daAuts Ossuary: 629 daAuts D:2: 554 daAuts D:6: 331 daAuts Temple: 1 daAuts Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, shapermc_ecumenical_altar_gd, serial_shops, shop D:2: layout_rooms, basic_altar D:3: layout_loops_ring, nicolae_overflows_in_rows, uniq_robin D:4: minmay_spotlight, layout_cave_pools, kennysheep_slug_shrine, temple_hall_moat, nicolae_ossuary_entry_false_entrances, uniq_pikel D:5: layout_rooms D:6: layout_loops_ring, minmay_crystal_room, minmay_misc_feat_five, uniq_sigmund, uniq_duvessa Temple: hellmonk_temple_beads Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4945 | 4882 | 63 | 398 | 3630 | 8 | 618.1 | Dungeon | 4313 | 4250 | 63 | 398 | 3152 | 6 | 718.8 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 629 | 629 | 0 | 0 | 478 | 1 | 629.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1010 daAuts D:4: 963 daAuts D:5: 759 daAuts D:3: 694 daAuts Ossuary: 629 daAuts D:2: 554 daAuts D:6: 331 daAuts Temple: 1 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 303.9 Dungeon | 75.8 | 75.6 | 100.0 | N/A | 76.6 | 310.3 Ossuary | 24.2 | 24.4 | 0.0 | N/A | 23.4 | 569.0 +-------+-------+-------+-------+-------+----------------------