Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10223249342040777065 (custom seed) 15 Whiskey the Vexing (level 2, 21/21 HPs) Began as a Barachi Hexslinger on Apr 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:08 (157 turns). Whiskey the Vexing (Barachi Hexslinger) Turns: 157, Time: 00:01:09 Health: 21/21 AC: 2 Str: 9 XL: 2 Next: 50% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Talismans f - a maw talisman (You found it on level 2 of the Dungeon) Scrolls b - a scroll of poison {!r} e - a scroll of identify {unknown} g - a scroll of acquirement Potions d - 2 potions of cancellation {unknown} Skills: + Level 1.6 Fighting + Level 2.2 Ranged Weapons + Level 2.4 Dodging + Level 1.4 Spellcasting + Level 3.4 Hexes - Level 1.2 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 10% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 4% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Olgreb's Toxic Radiance Alch 0% N/A 95% 4 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading down here. A ball python and an endoplasm come into view. The endoplasm moves out of view. You shoot a sling bullet. The sling bullet hits the ball python. The ball python hisses angrily. You hear an angry hiss. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! A ball python comes into view. You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. You shoot a sling bullet. The sling bullet hits the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A dart slug comes into view. MP restored: 4 The dart slug launches a dart at you. The slug dart hits you. You take 3 damage, and have 18/21 hp. You shoot a sling bullet. The sling bullet hits the dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Health restored: 21 f - a maw talisman g - 3 scrolls labelled JAUVIO ZYFOGI This is a scroll of acquirement! You see here a book of the Wilderness. Something appears at your feet! Something appears at your feet! ♣.♣ #.# ♣.♣ #.# ♣.♣ #.#### ### ♣.♣##.... ..# ♣.♣....# #.# #.###..######.#### #.....#.?...#.#... ####.###..#.......... #...@......#.#.#.#.<. #.##.###..###..#.##.# # #.# #.## ##.#.##.# #.##... ....##.. ....#.# #$###### ###.##. ..# # . ..# ..# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 2 endoplasms (D:1) 2 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 82 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 155 | D:2 | Identified 3 scrolls of acquirement 155 | D:2 | Acquired a book of the Wilderness 156 | D:2 | Acquired the +0 pair of boots "Mototah" {^Drain +Inv Str+2 | Dex+2} 157 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, nicolae_the_louvre D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_1, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_corner_1, infiniplex_forest_3_way, infiniplex_forest_lined_ring, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_straight_2, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_jessica Action || total ---------------------------++------- Fire: Sling || 31 Use: Scroll || 2 Armour: Robe || 4 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, nicolae_the_louvre D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_1, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_corner_1, infiniplex_forest_3_way, infiniplex_forest_lined_ring, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_straight_2, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_jessica Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 189 | 189 | 0 | 0 | 71 | 2 | 94.5 | Dungeon | 189 | 189 | 0 | 0 | 71 | 2 | 94.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts D:2: 26 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------