Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10223249342040777065 (custom seed) 9 Whiskey the Vexing (level 2, 21/21 HPs) Began as a Mummy Hexslinger on Apr 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:59 (153 turns). Whiskey the Vexing (Mummy Hexslinger) Turns: 153, Time: 00:00:59 Health: 21/21 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 4/4 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire x . . a - +1 sling rCold + . . (no shield) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of acquirement Skills: + Level 1.3 Fighting + Level 1.7 Ranged Weapons + Level 1.6 Dodging + Level 1.6 Spellcasting + Level 2.7 Hexes + Level 1.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 14% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Olgreb's Toxic Radiance Alch 0% N/A 96% 4 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You pick up the Unrestrained Analects and begin reading... You add the spells Olgreb's Toxic Radiance, Ozocubu's Refrigeration and Discord to your library. You see here a ball python corpse. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. You shoot a sling bullet. The sling bullet misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. No target in view! A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading down here. An endoplasm comes into view. 2 ball pythons come into view. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! The ball python hisses angrily. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! No target in view! No target in view! There is a stone staircase leading down here. No target in view! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear an angry hiss. x2 MP restored: 3 You start waiting. A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Your Fire Magic skill increases to level 1! You have reached level 2! Health restored: 21; MP restored: 4 You see here a ball python corpse. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet misses the frilled lizard. You shoot a sling bullet. The sling bullet barely misses the frilled lizard. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The frilled lizard bites you. You shoot a sling bullet. The sling bullet barely misses the frilled lizard. The frilled lizard completely misses you. The frilled lizard barely misses you. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! No target in view! No target in view! You take 3 damage, and have 18/21 hp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. Health restored: 21 There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. d - 3 scrolls labelled JAUVIO ZYFOGI This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! ♣.♣ #.# ♣.♣ #.#### ### ♣.♣##.... ..# ♣.♣....# #.# #.###..######.#### #.....#.?...#.#... ####.###..#.........% #..........#.#.#.#.<. #.##@###..###..#.##.# # #.# #.## ##.#.##.# #.##... ....##.. ....#.# #$###### .###.##. ..# .. #.. ..# .. .. ... ### ##. There were no monsters in sight! Vanquished Creatures 4 ball pythons (D:1) 2 endoplasms (D:1) A bat (D:1) 2 frilled lizards (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mummy Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 93 | D:1 | Reached skill level 1 in Fire Magic 93 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 151 | D:2 | Identified 3 scrolls of acquirement 151 | D:2 | Acquired 1033 gold pieces 152 | D:2 | Acquired the ring "Koockir" {+Blink Fly rElec AC+4} 153 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, nicolae_the_louvre D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_1, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_corner_1, infiniplex_forest_3_way, infiniplex_forest_lined_ring, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_straight_2, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_jessica Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.0 Fighting | | 1.3 Ranged Weapons | | 1.7 Dodging | | 1.6 Spellcasting | | 1.6 Hexes | | 2.7 Action || total ---------------------------++------- Fire: Sling || 17 Use: Scroll || 2 Armour: Robe || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, nicolae_the_louvre D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_1, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_corner_1, infiniplex_forest_3_way, infiniplex_forest_lined_ring, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_straight_2, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_jessica Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 158 | 139 | 19 | 2 | 29 | 2 | 79.0 | Dungeon | 158 | 139 | 19 | 2 | 29 | 2 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts D:2: 22 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------