Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10223249342040777065 (custom seed) 31 Whiskey the Trooper (level 3, 29/29 HPs) Began as a Mummy Monk on Apr 13, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:18 (605 turns). Whiskey the Trooper (Mummy Monk) Turns: 605, Time: 00:01:18 Health: 29/29 AC: 2 Str: 18 XL: 3 Next: 7% Magic: 3/3 EV: 11 Int: 14 God: Gold: 82 SH: 5 Dex: 14 Spells: 2/2 levels left rFire x . . a - +0 spear rCold + . . c - orb {light} rNeg + + + b - +0 robe rPois ∞ e - +0 hat {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of Suonkef {Reflect Str+4 SH+5} Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: reflection, faith @: glowing A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) g - the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (You acquired it on level 2 of the Dungeon) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. Armour b - a +0 robe (worn) c - an orb of light (worn) e - a +0 hat of intelligence (worn) (You acquired it on level 2 of the Dungeon) Jewellery f - the amulet of Suonkef (around neck) {Reflect Str+4 SH+5} (You acquired it on level 2 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+4: It affects your strength (+4). SH+5: It affects your SH (+5). Scrolls d - 2 scrolls of identify {unknown} h - a scroll of revelation {unknown} Skills: + Level 3.4 Fighting + Level 2.8 Polearms + Level 2.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 0% N/A 96% 4 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You feel a shielding aura gather around you. You feel stronger. f - the amulet of Suonkef (around neck) {Reflect Str+4 SH+5} You regained 2 hp, and now have 23/24 hp. Something appears at your feet! You can't wield that with only one hand. g - the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Health restored: 24 You see here an adder corpse. h - a scroll labelled TEAHUT VAIWKAEN Found a stone staircase leading down. You now have 14 gold pieces. You now have 27 gold pieces (gained 13). You now have 42 gold pieces (gained 15). Found a stone staircase leading down. A quokka comes into view. There is a stone staircase leading down here. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! You hit the quokka. The quokka barely misses you. You barely miss the quokka. The quokka barely misses you. You hit the quokka but do no damage. The quokka barely misses you. You hit the quokka but do no damage. The quokka barely misses you. You hit the quokka but do no damage. The quokka barely misses you. You hit the quokka. The quokka barely misses you. The quokka completely misses you. You barely miss the quokka. The quokka bites you. You take 2 damage, and have 22/24 hp. You hit the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a faded altar of an unknown god. You enter the shallow water. Moving in this stuff is going to be slow. You now have 43 gold pieces (gained 1). You now have 44 gold pieces (gained 1). There is a faded altar of an unknown god here. You enter the shallow water. Moving in this stuff is going to be slow. You now have 45 gold pieces (gained 1). You now have 46 gold pieces (gained 1). You now have 47 gold pieces (gained 1). An adder comes into view. An adder is nearby! Health restored: 24 An adder is nearby! You hit the adder. The adder barely misses you. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 14, Int 9, Dex 14. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Health restored: 29; MP restored: 3 You now have 61 gold pieces (gained 14). You see here an amulet of faith {Faith, !P}. You now have 71 gold pieces (gained 10). d - 2 scrolls labelled MIENAM VIMNE (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. You now have 82 gold pieces (gained 11). You see here a metallic emerald potion. A ball python comes into view. A ball python is nearby! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You take 1 damage, and have 28/29 hp. You hit the ball python. The ball python bites you. The ball python constricts you. You take 3 damage, and have 25/29 hp. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading up. Health restored: 29 Something appears at your feet! You start putting on your armour. You continue putting on your +0 hat of intelligence. x4 You finish putting on your +0 hat of intelligence. You feel clever. Okay, then. .#.##.## .#.##.# ### ...##.. ).# .####### #.# .# #.## #.# .# #..♣#♣##.# .#######♣."...♣.# ......##........### .####.#♣..♣.♣..♣@.# .## #.##.......##.# ..###.#♣..♣.♣..♣#.# ...#............#.# ~~.#.###♣.....♣.#.# _~...# ##♣#♣##.#<# ~~.### #.#.# ...# #.#.# #.## #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 5 ball pythons 2 endoplasms (D:1) A quokka (D:2) A bat (D:1) 2 frilled lizards (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 101 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 135 | D:2 | Identified 3 scrolls of acquirement 135 | D:2 | Acquired the amulet of Suonkef {Reflect Str+4 SH+5} 142 | D:2 | Acquired the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} 142 | D:2 | Found the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} 383 | D:2 | Found a faded altar of an unknown god. 414 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 599 | D:2 | Acquired a +0 hat of intelligence 605 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, nicolae_the_louvre D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_1, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_corner_1, infiniplex_forest_3_way, infiniplex_forest_lined_ring, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_straight_2, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_jessica Action || total ---------------------------++------- Melee: Spear || 35 Use: Scroll || 3 Armour: Robe || 14 Dodge: Dodged || 22 Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, nicolae_the_louvre D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_1, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_corner_1, infiniplex_forest_3_way, infiniplex_forest_lined_ring, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_straight_2, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_jessica Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 606 | 606 | 0 | 0 | 487 | 2 | 303.0 | Dungeon | 606 | 606 | 0 | 0 | 487 | 2 | 303.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 497 daAuts D:1: 108 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 +-------+-------+-------+-------+-------+----------------------