Seeded DCSS version 0.33-a0-1398-g4986455a4a (webtiles) character file. Game seed: 15354588378162489856 (custom seed) 31 Whiskey the Shield-Bearer (level 3, 0/35 HPs) Began as a Gnoll Fighter on Apr 16, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (824 turns). Whiskey the Shield-Bearer (Gnoll Fighter) Turns: 824, Time: 00:01:09 Health: 0/35 AC: 7 Str: 15 XL: 3 Next: 22% Magic: 4/4 EV: 8 Int: 9 God: Gold: 74 SH: 5 Dex: 11 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles g - 4 poisoned darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls f - 2 scrolls of identify {unknown} Potions d - 2 potions of might e - a potion of lignification {unknown} h - 2 potions of curing {unknown} Skills: + Level 6.5 Fighting + Level 0.7 Short Blades + Level 4.5 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 6.5 Armour + Level 0.7 Dodging + Level 0.7 Stealth + Level 6.5 Shields + Level 0.7 Unarmed Combat + Level 0.7 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 74 gold pieces (gained 7). There is a stone staircase leading down here. A ball python comes into view. The ball python hisses angrily. MP restored: 4 You block the ball python's attack. The ball python misses you. The ball python bites you. The ball python closely misses you. You take 1 damage, and have 34/35 hp. You barely miss the ball python. The ball python bites you but does no damage. The ball python completely misses you. You hit the ball python. You kill the ball python! Health restored: 35 No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. You open the door. There is an open door here. Terence the Veteran comes into view. He is wielding a +0 flail. Terence shouts! An adder comes into view. The adder hisses angrily. Terence hits you with a +0 flail! You take 7 damage, and have 28/35 hp. You hit Terence but do no damage. Terence closely misses you. Terence hits you but does no damage. You completely miss the adder. Your bite misses the adder. The adder bites you. You are poisoned. The adder poisons you! You block Terence's attack. You take 1 damage, and have 28/35 hp. You miss the adder. You feel sick. The adder barely misses you. Terence hits you but does no damage. The adder bites you. You take 4 damage, and have 24/35 hp. You closely miss the adder. You feel sick. Terence hits you with a +0 flail! The adder barely misses you. You take 9 damage, and have 15/35 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. You are no longer poisoned. The adder attacks as it pursues you! You block the adder's attack. x2 You take 1 damage, and have 14/35 hp. The adder attacks as it pursues you! The adder barely misses you. The adder attacks as it pursues you! The adder bites you but does no damage. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence attacks as he pursues you! Terence hits you but does no damage. The adder bites you. You are poisoned. The adder poisons you! There is an open door here. You take 1 damage, and have 14/35 hp. You feel sick. Terence attacks as he pursues you! Terence misses you. You take 1 damage, and have 13/35 hp. You hit Terence. You feel sick. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 8/35 hp. You hit Terence but do no damage. You feel sick. You block Terence's attack. Terence hits you but does no damage. You slash Terence! You feel sick. You are no longer poisoned. Terence closely misses you. You take 1 damage, and have 7/35 hp. You completely miss Terence. Terence screams, "I'm retired! Go away!" Terence hits you with a +0 flail! You die... Terence says, "And stay out!" #..##.# #.# #..##.######.# #..##........# #..########### ########..# #........## #.####..## ##.## #.@# ##@###### #.......# +.......# #.......# #$......# #.......# #.......# #.......# You could see Terence. Vanquished Creatures 2 ribbon worms (D:2) 5 endoplasms (D:1) 6 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:2) 2 bats (D:1) A frilled lizard (D:1) A giant cockroach (D:1) 4 goblins (D:1) A kobold (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Gnoll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 32 | D:1 | Reached XP level 2. HP: 14/29 MP: 2/2 664 | D:2 | Reached XP level 3. HP: 35/35 MP: 3/3 807 | D:2 | Noticed Terence 821 | D:2 | HP: 8/35 [Terence/+0 flail (3)] 824 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic D:2: layout_basic, st_stairs_13, hangedman_decor_push, minmay_pentomino_s4, uniq_sigmund, uniq_terence, uniq_robin Action || total ---------------------------++------- Melee: Long sword || 82 Bite || 6 Armour: Scale mail || 78 Dodge: Dodged || 48 Block: Buckler || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 837 | 822 | 15 | 0 | 640 | 2 | 418.5 | Dungeon | 837 | 822 | 15 | 0 | 640 | 2 | 418.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 670 daAuts D:2: 166 daAuts Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic D:2: layout_basic, st_stairs_13, hangedman_decor_push, minmay_pentomino_s4, uniq_sigmund, uniq_terence, uniq_robin Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 837 | 822 | 15 | 0 | 640 | 2 | 418.5 | Dungeon | 837 | 822 | 15 | 0 | 640 | 2 | 418.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 670 daAuts D:2: 166 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 +-------+-------+-------+-------+-------+----------------------