Seeded DCSS version 0.33-a0-1416-g02257cc75e (webtiles) character file. Game seed: 9363185015537541663 (custom seed) 0 Whiskey the Shield-Bearer (level 1, 19/19 HPs) Began as a Mountain Dwarf Fighter on Apr 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (165 turns). Whiskey the Shield-Bearer (Mountain Dwarf Fighter) Turns: 165, Time: 00:00:33 Health: 19/19 AC: 6 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 8 God: Gold: 15 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles f - a throwing net {=f, !d} Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls g - a scroll of acquirement Potions d - 3 potions of might Skills: + Level 3.2 Fighting + Level 2.4 Axes + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:837) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Mountain Dwarf Fighter. Game seed: 9363185015537541663 (custom seed) Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. e - a scroll labelled RAIL ES XIXA You open the door. There is an open door here. You open the door. There is an open door here. You now have 7 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. Found an escape hatch in the floor. d - 3 potions of might (gained 1) You now have 15 gold pieces (gained 8). You see here a +0 chain mail. You see here a scarf of repulsion. There is an escape hatch in the floor here. You open the door. There is an open door here. f - a throwing net {=f, !d} Found a stone staircase leading down. g - a scroll labelled CIFOAMYIRO There is an open door here. You see here a scarf of repulsion. The air fills with toxic fumes! As you read the scroll labelled RAIL ES XIXA, it crumbles to dust. It was a scroll of poison. This is a scroll of acquirement! ########### #§§§§§§§§§# ###§§§§§§§§§# §§§§§§§§§§§§# ##### .#§§§§@§§§§######..... #§§§§§§§§§§§§§§........ ########§#§§§§§....... #§§.§§§§...### ####§§.§§§[..# #...§§§.§§...# #.###§§§.§...# ##.# #§§§§....# #####..# #........# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 165 | D:1 | Identified a scroll of acquirement 165 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, kennysheep_another_room, serial_bayou_lagoon_b Action || total ---------------------------++------- Use: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 137 | 25 | 0 | 129 | 1 | 162.0 | Dungeon | 162 | 137 | 25 | 0 | 129 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, kennysheep_another_room, serial_bayou_lagoon_b Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 137 | 25 | 0 | 129 | 1 | 162.0 | Dungeon | 162 | 137 | 25 | 0 | 129 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts