Seeded DCSS version 0.33-a0-1416-g02257cc75e (webtiles) character file. Game seed: 1893407617632455301 (custom seed) 5 Whiskey the Trooper (level 1, 7/18 HPs) Began as a Demonspawn Monk on Apr 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (96 turns). Whiskey the Trooper (Demonspawn Monk) Turns: 96, Time: 00:00:54 Health: 7/18 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 1/1 EV: 12 Int: 10 God: Gold: 16 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . f - +8 partisan "Osionugi" {heavy, +Blink rN+} rCold . . . d - orb {light} rNeg + . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: no striking features a: Evoke Blink You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 spear f - the +8 partisan "Osionugi" (weapon) {heavy, +Blink rN+} (You acquired it on level 1 of the Dungeon) +Blink: It lets you blink. rN+: It protects you from negative energy. Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia e - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 2.8 Polearms + Level 2.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A ball python comes into view. The ball python hisses angrily. You reach to attack! You hit the ball python. You kill the ball python! No target in view! e - a bubbling dark potion An endoplasm comes into view. A goblin comes into view. It is wielding a +0 club. The endoplasm quivers. The goblin shouts! The endoplasm jiggles. You see here a scroll labelled WIVOZAF FEXAU. You hit the endoplasm but do no damage. The endoplasm misses you. You hit the endoplasm. The endoplasm freezes you. You are frozen. You take 5 damage, and have 10/18 hp. MASSIVE DAMAGE!! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You take 1 damage, and have 9/18 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (haloed, 74% to hit) You reach to attack! You hit the goblin. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (heavily wounded, haloed, 74% to hit) You completely miss the goblin. The goblin misses you. You barely miss the goblin. The goblin completely misses you. You hit the goblin. You kill the goblin! You see here a +0 club. f - a scroll labelled WIVOZAF FEXAU This is a scroll of acquirement! Something appears at your feet! You unwield your +0 spear. f - the +8 partisan "Osionugi" (weapon) {heavy, +Blink rN+} You now have 16 gold pieces. A kobold comes into view. It is wielding a +0 whip. Health restored: 18 A rat comes into view. The rat squeaks loudly. You impale the rat!! You kill the rat! The kobold hits you with a +0 whip. The kobold misses you. You take 3 damage, and have 15/18 hp. You completely miss the kobold. The kobold hits you with a +0 whip. x2 You take 8 damage, and have 7/18 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! You impale the kobold!! You kill the kobold! .. #.# #.# #######.# #.....#.# #.....#.# #########.....#.####### .................)...... ...#...........#@###### ............####†# #.....)..# #.# ####.##### #.# #.### #.# #...## #.# ###..# #.# ##.### #.# #...# #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 52 | D:1 | Identified a scroll of acquirement 52 | D:1 | Acquired the +8 partisan "Osionugi" {heavy, +Blink rN+} 96 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic Action || total ---------------------------++------- Melee: Spear || 18 Partisan || 3 Use: Scroll || 1 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 46 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 46 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 46 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 46 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------