Seeded DCSS version 0.33-a0-1416-g02257cc75e (webtiles) character file. Game seed: 1893407617632455301 (custom seed) 5 Whiskey the Trooper (level 1, 18/18 HPs) Began as a Demonspawn Monk on Apr 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (63 turns). Whiskey the Trooper (Demonspawn Monk) Turns: 63, Time: 00:00:34 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 1/1 EV: 12 Int: 10 God: Gold: 16 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls f - a scroll of acquirement Potions c - a potion of ambrosia e - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 2.8 Polearms + Level 2.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Game seed: 1893407617632455301 (custom seed) Found a staircase leading out of the dungeon. You open the door. There is an open door here. A hobgoblin comes into view. The hobgoblin moves out of view. No target in view! No target in view! A hobgoblin is nearby! You reach to attack! You hit the hobgoblin. You reach to attack! You hit the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A ball python comes into view. The ball python hisses angrily. You reach to attack! You hit the ball python. You hit the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You take 1 damage, and have 17/18 hp. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Health restored: 18 e - a bubbling dark potion An endoplasm comes into view. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You reach to attack! You hit the endoplasm. You hit the endoplasm. You kill the endoplasm! You reach to attack! You hit the goblin but do no damage. You hit the goblin. The goblin completely misses you. You hit the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - a scroll labelled WIVOZAF FEXAU You now have 16 gold pieces. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! A rat comes into view. The rat squeaks loudly. You reach to attack! You hit the rat. You kill the rat! You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! This is a scroll of acquirement! #.. #.# #.# #######.# #.....#.# #.....#.# #########.....#.####### ................@)...... ...#...........#.####### ............####†# #..).....# #.# ####.##### #.# #.### #.# #...## #.# ###..# #.# ##.### #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 63 | D:1 | Identified a scroll of acquirement 63 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic Action || total ---------------------------++------- Melee: Spear || 14 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 18 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 18 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 18 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 18 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------