Seeded DCSS version 0.33-a0-1450-g7f3c248699 (webtiles) character file. Game seed: 10571452384967213982 (custom seed) 16 Whiskey the Chiller (level 2, -3/20 HPs) Began as a Gnoll Ice Elementalist on Apr 20, 2025. Slain by a gnoll ... wielding a +0 flail of protection (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (483 turns). Whiskey the Chiller (Gnoll Ice Elementalist) Turns: 483, Time: 00:01:29 Health: -3/20 AC: 2 Str: 7 XL: 2 Next: 58% Magic: 2/7 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . e - +2 short sword (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration {+regen, !d} Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +2 short sword of protection (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery c - an amulet of regeneration (worn) {+regen, !d} (You found it on level 1 of the Dungeon) Scrolls d - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Forgecraft + Level 0.3 Fire Magic + Level 7.0 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 3% 3 Ozocubu's Armour Ice 23% N/A 3% 3 Summon Ice Beast Ice/Summ 13% N/A 12% 3 Sublimation of Blood Necr 4% N/A 22% 2 Curse of Agony Necr 4% N/A 99% 5 Rimeblight Ice/Necr 6% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History No target in view! No target in view! No target in view! The helpless bat fails to defend itself. You puncture the bat! Your weapon exudes an aura of protection. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. There is an open door here. A bat comes into view. The bat hits you but does no damage. You hit the bat. Your weapon exudes an aura of protection. The bat completely misses you. The bat completely misses you. The bat hits you but does no damage. You hit the bat. Your bite misses the bat. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. You bite the bat, but do no damage. The bat barely misses you. The bat misses you. The bat closely misses you. You hit the bat. Your weapon exudes an aura of protection. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. f - a scroll labelled POXTER OCUONARE No target in view! You see here a bat corpse. A ball python comes into view. The helpless ball python fails to defend itself. You puncture the ball python! Your weapon exudes an aura of protection. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A frilled lizard and a gnoll come into view. The gnoll is wielding a +0 flail of protection. The gnoll shouts! A ball python comes into view. A goblin comes into view. It is wielding a +0 dagger. Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail of protection (100% to hit) You freeze the gnoll. The frilled lizard hisses angrily. The gnoll hits you with a +0 flail of protection! You take 7 damage, and have 13/20 hp. MASSIVE DAMAGE!! You now have 6/7 mp. Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail of protection (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll hits you with a +0 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 1/20 hp. MASSIVE DAMAGE!! You now have 5/7 mp. Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail of protection (moderately wounded, 100% to hit) Okay, then. The ball python misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Press: ? - help, Shift-Dir - straight line Aim: a ball python (constricting you, 100% to hit) You freeze the ball python! You kill the ball python! You now have 4/7 mp. Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) You freeze the frilled lizard! You kill the frilled lizard! The gnoll barely misses you. You now have 3/7 mp. Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail of protection (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll hits you with a +0 flail of protection! You die... ######.#...##...###.#.... #.#.#.##.......#.... #.#.#..#.#.#####.... #.#................. #...####...###.....# ##########.# #...>.......# ...........####...###.##..# ##########......^.......... ###@####...###.#...# #.j†.......# #.#...# #g#.######.# #.#...# ..g.........# ### ###...# ............... ....# #######...#..... ...#.# ###.###### ###.#.# #.# #.#.. #.# You could see a gnoll and a goblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/7 315 | D:1 | Found a faded altar of an unknown god. 478 | D:1 | HP: 2/20 [gnoll/+0 flail of protection (12)] 483 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, minivault_23 Action || total ---------------------------++------- Melee: Unarmed || 13 Short sword || 9 Bite || 2 Cast: Freeze || 20 Stab: Sleeping || 2 Armour: Robe || 21 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 480 | 480 | 0 | 0 | 378 | 1 | 480.0 | Dungeon | 480 | 480 | 0 | 0 | 378 | 1 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 480 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, minivault_23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 480 | 480 | 0 | 0 | 378 | 1 | 480.0 | Dungeon | 480 | 480 | 0 | 0 | 378 | 1 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 480 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------