Seeded DCSS version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 14672471867349233982 (custom seed) 11 Whiskey the Chiller (level 2, 20/20 HPs) Began as a Gnoll Ice Elementalist on May 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:25 (204 turns). Whiskey the Chiller (Gnoll Ice Elementalist) Turns: 204, Time: 00:01:26 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 29% Magic: 4/7 EV: 12 Int: 14 God: Gold: 15 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) f - the scarf "Zonwuxyq" {+Inv, rF+++ Int-5 Dex+4} (You acquired it on level 2 of the Dungeon) rF+++: It renders you almost immune to fire. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). Jewellery e - a +4 ring of protection (You found it on level 1 of the Dungeon) Scrolls c - a scroll of fear {unknown} d - a scroll of acquirement Potions b - a potion of magic Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 7.0 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 3% 3 Ozocubu's Armour Ice 23% N/A 3% 3 Summon Ice Beast Ice/Summ 13% N/A 12% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The hobgoblin is moderately wounded. The hobgoblin closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) You freeze the hobgoblin! You kill the hobgoblin! The quokka closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) You freeze the quokka. The quokka is almost dead. The quokka bites you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) You freeze the quokka! You kill the quokka! You now have 15 gold pieces. You see here a +0 dagger. A jackal comes into view. You see here a +4 ring of protection. e - a +4 ring of protection The jackal barks! You hear a bark! x2 The jackal closely misses you. A jackal comes into view. The jackal closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal! You kill the jackal! You have reached level 2! A jackal comes into view. The jackal barks! You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) You freeze the jackal. You kill the jackal! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You freeze the jackal. The jackal is severely wounded. The jackal closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) You freeze the jackal. You kill the jackal! A jackal comes into view. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. You kill the jackal! You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. This is a scroll of acquirement! Something appears at your feet! d - a scroll of acquirement f - the scarf "Zonwuxyq" {+Inv, rF+++ Int-5 Dex+4} There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.#.#..##.#####.###.####. .....#..##..........)# #. ###.###).# ######.##### #. ##.....###### #.# ## ∆ ##.........# #.# #.######.#..####.# #.# #......#.#.......# #.# #.#.#.#####.###.# #.#.#...@....†..# #)#...#####........# #.)...# ##.#####.# ####..# #.# .. ...# #.# . ...... ..# ###..... ..# #.#######.# #.# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) An endoplasm (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 157 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 189 | D:2 | Identified a scroll of acquirement 189 | D:2 | Acquired the scarf "Zonwuxyq" {+Inv, rF+++ Int-5 Dex+4} 204 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_ring D:2: layout_loops_corners, dreamdust_ecumenical_altar_grove, st_stairs_11 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Freeze || 16 Use: Scroll || 1 Armour: Robe || 7 Dodge: Dodged || 10 Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_ring D:2: layout_loops_corners, dreamdust_ecumenical_altar_grove, st_stairs_11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 166 | 38 | 0 | 84 | 2 | 102.0 | Dungeon | 204 | 166 | 38 | 0 | 84 | 2 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 189 daAuts D:2: 14 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 +-------+-------+-------+-------+-------+----------------------