Seeded DCSS version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 17430241551263008886 (custom seed) 8 Whiskey the Chiller (level 2, 20/20 HPs) Began as a Gnoll Ice Elementalist on May 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:58 (664 turns). Whiskey the Chiller (Gnoll Ice Elementalist) Turns: 664, Time: 00:01:59 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 8% Magic: 7/7 EV: 11 Int: 14 God: Gold: 58 SH: 0 Dex: 8 Spells: 9/10 levels left rFire . . . d - +3 triple crossbow "Heem Kipoc" {elec, rElec rPois rN+ Will++ Dex-4} rCold . . . [offhand occupied] rNeg + . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (You took it off a goblin on level 1 of the Dungeon) d - the +3 triple crossbow "Heem Kipoc" (weapon) {elec, rElec rPois rN+ Will++ Dex-4} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of lignification {unknown} h - a potion of curing {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 7.0 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 3% 3 Ozocubu's Armour Ice 23% N/A 3% 3 Summon Ice Beast Ice/Summ 13% N/A 12% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The rat bites you. You hit the rat. You kill the rat! You see here a rat corpse. This is a scroll of acquirement! Something appears at your feet! You unwield your +2 dagger of venom. Your +2 dagger of venom stops dripping with poison. You feel clumsy. You hear the crackle of electricity. d - the +3 triple crossbow "Heem Kipoc" (weapon) {elec, rElec rPois rN+ Will++ Dex-4} HP restored. You open the door. There is an open door here. A rat comes into view. You shoot a bolt. The bolt hits the rat!! You kill the rat! A hobgoblin comes into view. The hobgoblin shouts! You shoot a bolt. The bolt barely misses the hobgoblin. A hobgoblin is nearby! You shoot a bolt. The bolt completely misses the hobgoblin. The hobgoblin hits you. The hobgoblin completely misses you. You shoot a bolt. The bolt hits the hobgoblin!! You kill the hobgoblin! No target in view! e - a scroll labelled JACVIO EPLIAFE A ball python comes into view. The ball python hisses angrily. The ball python moves out of view. You shoot a bolt. The bolt hits the ball python! You kill the ball python! A kobold comes into view. It is wielding a +0 short sword. You shoot a bolt. The bolt hits the kobold but does no damage. Lightning courses through the kobold! You kill the kobold! A kobold comes into view. It is wielding a +0 whip. You shoot a bolt. The bolt hits the kobold!! Lightning courses through the kobold! You kill the kobold! Found a stone staircase leading down. No target in view! f - a smoky white potion You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You see here a +0 dagger. An endoplasm comes into view. An endoplasm is nearby! You shoot a bolt. The bolt hits the endoplasm. The endoplasm quivers. The endoplasm is moderately wounded. You shoot a bolt. The bolt hits the endoplasm. You kill the endoplasm! You have reached level 2! You now have 6 gold pieces. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. g - a scroll labelled HOSMEU LAPE A kobold comes into view. It is wielding a +0 short sword. You see here 12 gold pieces. You shoot a bolt. The bolt hits the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 18 gold pieces (gained 12). You now have 32 gold pieces (gained 14). You now have 44 gold pieces (gained 12). You now have 58 gold pieces (gained 14). You see here a +0 leather armour. h - a brown potion A ball python comes into view. You shoot a bolt. The bolt hits the ball python!! You kill the ball python! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ####.#### #.......# #.####### #.# #.# ##### #.# ......#####.# ...)...@....# ############# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 110 | D:1 | Identified a scroll of acquirement 110 | D:1 | Acquired the +3 triple crossbow "Heem Kipoc" {elec, rElec | rPois rN+ Will++ Dex-4} 314 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 664 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic Action || total ---------------------------++------- Melee: Dagger || 7 Fire: Triple crossbow || 11 Cast: Freeze || 1 Use: Scroll || 1 Armour: Robe || 4 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 681 | 673 | 8 | 0 | 575 | 1 | 681.0 | Dungeon | 681 | 673 | 8 | 0 | 575 | 1 | 681.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 681 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------