Seeded DCSS version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 17430241551263008886 (custom seed) 16 Whiskey the Chiller (level 2, 20/20 HPs) Began as a Gnoll Ice Elementalist on May 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:09 (1933 turns). Whiskey the Chiller (Gnoll Ice Elementalist) Turns: 1933, Time: 00:02:10 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 54% Magic: 2/2 EV: 12 Int: 14 God: Gold: 72 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . d - +8 Wrath of Trog {antimagic, *Rage Rampage} rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: random rage (50%), rampage @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (You took it off a goblin on level 1 of the Dungeon) d - the +8 Wrath of Trog (weapon) {antimagic, *Rage Rampage} (You acquired it on level 1 of the Dungeon) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of revelation {unknown} h - a scroll of enchant armour {unknown} j - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of lignification {unknown} i - a potion of haste {unknown} k - a potion of curing {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 7.0 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 3% 3 Ozocubu's Armour Ice 23% N/A 3% 3 Summon Ice Beast Ice/Summ 13% N/A 12% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Freezing Cloud Conj/Ice/Air 5% 6-21 86% 5 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. There is an open door here. You see here a +0 dagger. There is an open door here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. The hobgoblin shouts! There is a stone staircase leading up here. A hobgoblin is nearby! The hobgoblin hits you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You slash the hobgoblin! You kill the hobgoblin! You feel the ancient rage of your axe. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. HP restored. You start waiting. A bat comes into view. The bat moves out of view. You start waiting. A bat is nearby! A bat is nearby! The bat hits you but does no damage. You see here a hobgoblin corpse. You barely miss the bat. The bat barely misses you. The bat hits you but does no damage. The bat misses you. The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. The bat hits you. x2 You slash the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! You start resting. HP restored. You start waiting. You feel yourself speed up. You recover from your berserk rage. Done waiting. You see here an orb of wrath. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! The helpless giant cockroach fails to defend itself. You slash the giant cockroach! You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +2 hat. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####......#.#.# #......#.#.#.#.# ###<...........# ####..#......## #...#.......# #.#####.....# # #...#.......#.# ##..#.........#.# #........@......# ##.############## ### There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 giant cockroaches 2 hobgoblins 2 ball pythons (D:1) A bat (D:2) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 97 | D:1 | Identified a scroll of acquirement 97 | D:1 | Acquired the +8 Wrath of Trog {antimagic, *Rage Rampage} 97 | D:1 | Found the +8 Wrath of Trog {antimagic, *Rage Rampage} 575 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 1933 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic D:2: layout_loops_ring, basic_altar Action || total ---------------------------++------- Melee: Battleaxe || 24 Dagger || 1 Bite || 1 Cast: Freeze || 2 Use: Scroll || 1 Stab: Sleeping || 9 Armour: Robe || 9 Dodge: Dodged || 22 Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic D:2: layout_loops_ring, basic_altar Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2060 | 2042 | 18 | 1061 | 809 | 2 | 1030.0 | Dungeon | 2060 | 2042 | 18 | 1061 | 809 | 2 | 1030.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1881 daAuts D:2: 179 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.5 +-------+-------+-------+-------+-------+----------------------