Seeded DCSS version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 2613728526486236098 (custom seed) 31 Whiskey the Trooper (level 3, -5/29 HPs) Began as a Demonspawn Monk on May 6, 2025. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:02 (1615 turns). Whiskey the Trooper (Demonspawn Monk) Turns: 1615, Time: 00:03:02 Health: -5/29 AC: 2 Str: 11 XL: 3 Next: 7% Magic: 3/3 EV: 9 Int: 12 God: Gold: 38 SH: 7 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 falchion rCold . . . h - +0 kite shield rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light h - a +0 kite shield (worn) (You found it on level 1 of the Dungeon) l - the +0 chain mail of Piustrur {Will- Regen+ Str+3} (You found it on level 2 of the Dungeon) Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Scrolls e - 3 scrolls of identify {unknown} i - a scroll of amnesia {unknown} j - a scroll of blinking {unknown} m - a scroll of teleportation {unknown} n - a scroll of silence {unknown} Potions c - a potion of ambrosia f - a potion of brilliance {unknown} g - 2 potions of heal wounds {unknown} k - a potion of moonshine {unknown} Skills: + Level 3.4 Fighting + Level 3.1 Long Blades - Level 3.0 Dodging + Level 0.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History You are frozen. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here 4 stones. Found a stone staircase leading up. A ball python comes into view. There is a stone staircase leading up here. You block the ball python's attack. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. You block the ball python's attack. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. You see here a +0 robe. An endoplasm comes into view. An endoplasm is nearby! You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. You open the door. Terence the Veteran comes into view. He is wielding a +0 falchion. Terence shouts! There is an open door here. You aren't carrying any items that you can evoke. You barely miss Terence. Terence hits you with a +0 falchion! You hit Terence. Terence is lightly wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence closely misses you. You hit Terence. Terence is moderately wounded. Terence closely misses you. Terence hits you with a +0 falchion! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Terence. Terence is moderately wounded. Terence screams, "Get out, before I make you get out!" Terence closely misses you. You completely miss Terence. Terence is moderately wounded. Terence hits you with a +0 falchion. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 falchion. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ... .... ###.... ....... ....... ##### ....... #...###......# #...#.@@.....# #...#.#......# #...#.##+##### #.<.'.# #...### ##### You could see Terence. Vanquished Creatures 5 endoplasms 2 hobgoblins (D:1) 3 jackals (D:1) 6 ball pythons 4 bats 6 frilled lizards 2 giant cockroaches (D:1) 4 kobolds 2 quokkas A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 284 | D:1 | Found a faded altar of an unknown god. 284 | D:1 | Noticed a red devil 326 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 326 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 350 | D:1 | Reached skill level 3 in Long Blades 409 | D:1 | Reached skill level 3 in Dodging 1064 | D:2 | Found Atiadd's Armour Boutique. 1252 | D:2 | Identified the +0 chain mail of Piustrur {Will- Regen+ | Str+3} 1283 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1605 | D:3 | Noticed Terence 1614 | D:3 | HP: 1/29 [Terence/+0 falchion (9)] 1615 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_corners, dreamdust_ecumenical_altar_sealed_demon D:2: layout_loops_ring, serial_shops, shop, minmay_misc_feat_cross D:3: layout_basic, uniq_robin, uniq_grinder, uniq_ijyb, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.1 Dodging | 3 | 3.0 Fighting | | 3.4 Shields | | 0.4 Action || total ---------------------------++------- Melee: Falchion || 90 Stab: Sleeping || 2 Armour: Robe || 57 Dodge: Dodged || 44 Block: Kite shield || 18 Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_corners, dreamdust_ecumenical_altar_sealed_demon D:2: layout_loops_ring, serial_shops, shop, minmay_misc_feat_cross D:3: layout_basic, uniq_robin, uniq_grinder, uniq_ijyb, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1638 | 1565 | 73 | 0 | 1308 | 3 | 546.0 | Dungeon | 1638 | 1565 | 73 | 0 | 1308 | 3 | 546.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1014 daAuts D:2: 605 daAuts D:3: 18 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------