Seeded DCSS version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 2613728526486236098 (custom seed) 291 Whiskey the Trooper (level 6, -9/49 HPs) Began as a Demonspawn Monk on May 6, 2025. Killed from afar by Ijyb (16 damage) ... with a bolt of dispelling energy ... on level 3 of the Dungeon. The game lasted 00:04:05 (2088 turns). Whiskey the Trooper (Demonspawn Monk) Turns: 2088, Time: 00:04:05 Health: -9/49 AC: 16 Str: 15 XL: 6 Next: 10% Magic: 6/6 EV: 5 Int: 12 God: Gold: 38 SH: 8 Dex: 15 Spells: 5/5 levels left rFire . . . p - +2 dagger (protect) rCold . . . h - +0 kite shield rNeg . . . l - +0 chain mail of Piustrur {Will- Regen+ Str+3} rPois . o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.10/turn %: no passive effects @: under a protective aura A: powered by death 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 falchion p - a +2 dagger of protection (weapon) (You took it off a goblin on level 3 of the Dungeon) Armour b - a +0 robe d - an orb of light h - a +0 kite shield (worn) (You found it on level 1 of the Dungeon) l - the +0 chain mail of Piustrur (worn) {Will- Regen+ Str+3} (You found it on level 2 of the Dungeon) Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). o - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) Jewellery q - a ring of wizardry {Wiz+, !d} (You found it on level 3 of the Dungeon) Scrolls e - 3 scrolls of identify {unknown} i - a scroll of amnesia {unknown} j - a scroll of blinking {unknown} m - a scroll of teleportation {unknown} n - a scroll of silence {unknown} s - a scroll of revelation {unknown} Potions c - a potion of ambrosia f - a potion of brilliance {unknown} g - 2 potions of heal wounds {unknown} k - a potion of moonshine {unknown} r - a potion of berserk rage {unknown} t - a potion of curing {unknown} Skills: + Level 4.6 Fighting + Level 4.2 Long Blades - Level 2.8 Dodging + Level 2.8 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 0% N/A 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Curse of Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of dispelling energy hits you! You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. You hit Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The bolt of dispelling energy misses you. You hit Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The bolt of dispelling energy hits you but does no damage. You hit Ijyb but do no damage. Ijyb is heavily wounded. You block Ijyb's attack. You hit Ijyb but do no damage. Ijyb is heavily wounded. You block Ijyb's attack. You hit Ijyb but do no damage. Ijyb is heavily wounded. You block Ijyb's attack. You hit Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The bolt of dispelling energy hits you! You hit Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. The bolt of dispelling energy hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Ijyb. Ijyb is severely wounded. Ijyb screams, "Time for continue experiment!" Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. You barely miss Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. The bolt of dispelling energy hits you! * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is severely wounded. You block Ijyb's attack. Ijyb stops to check on her wand. Ijyb zaps a wand. The bolt of dispelling energy hits you. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. You hit Ijyb. Your weapon exudes an aura of protection. Ijyb is severely wounded. Ijyb barely misses you. You completely miss Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb zaps a wand. The bolt of dispelling energy hits you! * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is almost dead. Ijyb screams, "They call me mad!" Ijyb zaps a wand. The bolt of dispelling energy misses you. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb zaps a wand. The bolt of dispelling energy hits you! You die... Ijyb moans, "Good help so hard to find!" ## .# .####################### ....).....†............. .###############.####### .................# ################.# #@# #.g......! .........## #..........# #..........# #..........# #..........# #......##### You could see Ijyb. Vanquished Creatures Grinder (D:3) A sleepcap (D:3) Robin (D:2) An adder (D:4) An orc (D:2) 5 endoplasms 6 hobgoblins 5 jackals 6 ball pythons 5 bats 6 frilled lizards 2 giant cockroaches (D:1) 8 goblins 5 kobolds 3 quokkas A rat (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 284 | D:1 | Found a faded altar of an unknown god. 284 | D:1 | Noticed a red devil 326 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 326 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 350 | D:1 | Reached skill level 3 in Long Blades 1050 | D:2 | Found Atiadd's Armour Boutique. 1231 | D:2 | Identified the +0 chain mail of Piustrur {Will- Regen+ | Str+3} 1392 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1484 | D:2 | Reached skill level 1 in Shields 1595 | D:3 | Noticed Robin 1664 | D:2 | HP: 6/29 [hobgoblin[Robin] (6)] 1670 | D:2 | Killed Robin 1758 | D:4 | Reached XP level 4. HP: 37/37 MP: 4/4 1811 | D:4 | Noticed an ogre 1874 | D:3 | Noticed Grinder 1876 | D:3 | Paralysed by Grinder for 3 turns 1900 | D:3 | Paralysed by Grinder for 4 turns 1911 | D:3 | Paralysed by Grinder for 5 turns 1918 | D:3 | Killed Grinder 1919 | D:3 | Reached skill level 4 in Fighting 1919 | D:3 | Reached skill level 4 in Long Blades 1919 | D:3 | Reached skill level 2 in Shields 1919 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1919 | D:3 | Reached XP level 5. HP: 24/43 MP: 5/5 2012 | D:3 | Reached XP level 6. HP: 49/49 MP: 6/6 2042 | D:3 | Noticed Ijyb 2081 | D:3 | HP: 10/49 [Ijyb/bolt of dispelling energy (4)] 2087 | D:3 | HP: 6/49 [Ijyb/+0 club (2)] 2088 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_corners, dreamdust_ecumenical_altar_sealed_demon D:2: layout_loops_ring, serial_shops, shop, minmay_misc_feat_cross D:3: layout_basic, uniq_robin, uniq_grinder, uniq_ijyb, uniq_terence D:4: old_forge, layout_cave_pods, overflow_temple_1_default, nrook_mini_vaults, serial_library_hellmonk_octagon, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 3 4 | 4.2 Shields | 1 2 | 2.8 Fighting | 4 | 4.6 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 147 | || 147 Dagger | 9 | 96 || 105 Stab: Sleeping | 3 | || 3 Armour: Robe | 51 | || 51 Chain mail | 120 | 59 || 179 Dodge: Dodged | 80 | 12 || 92 Block: Kite shield | 102 | 26 || 128 Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_corners, dreamdust_ecumenical_altar_sealed_demon D:2: layout_loops_ring, serial_shops, shop, minmay_misc_feat_cross D:3: layout_basic, uniq_robin, uniq_grinder, uniq_ijyb, uniq_terence D:4: old_forge, layout_cave_pods, overflow_temple_1_default, nrook_mini_vaults, serial_library_hellmonk_octagon, uniq_pikel Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2139 | 2028 | 111 | 14 | 1444 | 4 | 534.8 | Dungeon | 2139 | 2028 | 111 | 14 | 1444 | 4 | 534.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1002 daAuts D:2: 719 daAuts D:3: 325 daAuts D:4: 92 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 104.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 104.2 +-------+-------+-------+-------+-------+----------------------