Seeded DCSS version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 3665001562748166593 (custom seed) 0 Whiskey the Trooper (level 1, 11/11 HPs) Began as a Vine Stalker Fighter on May 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (18 turns). Whiskey the Trooper (Vine Stalker Fighter) Turns: 18, Time: 00:00:09 Health: 11/11 AC: 6 Str: 18 XL: 1 Next: 10% Magic: 2/2 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of acquirement Potions d - 2 potions of might Skills: + Level 2.7 Fighting + Level 1.8 Maces & Flails + Level 2.4 Armour + Level 2.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Options error: Cannot find file "HDAMessageColors.rc". (Whiskey.rc:109) Options error: Cannot find file "HDamage.rc". (Whiskey.rc:119) Options error: Cannot find file "HDAtravel.rc". (Whiskey.rc:128) Options error: Unknown explore stop condition 'greedy_sacrificeable' (Whiskey.rc:785) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Whiskey the Vine Stalker Fighter. Game seed: 3665001562748166593 (custom seed) Press ? for a list of commands and other information. Found a coppery potion. Found a staircase leading out of the dungeon. You open the door. There is an open door here. e - a scroll labelled LIAFAR HORUPP A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit the goblin. You kill the goblin! This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#####'#####.# #.............# ....###.####### ### #...# #### ###.###.... #.#####.......# #.........#.... #######)....#.# #...@###...# ###### .### . # There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 18 | D:1 | Identified a scroll of acquirement 18 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, minmay_heptomino_l4 Action || total ---------------------------++------- Melee: Flail || 1 Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, minmay_heptomino_l4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 18 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------