Seeded DCSS version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 3665001562748166593 (custom seed) 355 Whiskey the Chiller (level 6, -3/44 HPs) Began as a Gnoll Ice Elementalist on May 14, 2025. Frozen to death by an endoplasm (4 damage) ... in a sewer. The game lasted 00:05:53 (2553 turns). Whiskey the Chiller (Gnoll Ice Elementalist) Turns: 2553, Time: 00:05:53 Health: -3/44 AC: 7 Str: 10 XL: 6 Next: 63% Magic: 14/14 EV: 10 Int: 14 God: Gold: 226 SH: 12 Dex: 12 Spells: 5/15 levels left rFire + . . j - +0 spear rCold . . . c - +5 kite shield of Ynymet {rF+} rNeg . . . a - +0 robe rPois . k - +2 helmet rElec . n - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ z - +4 ring of slaying HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 226 gold pieces. Inventory: Hand Weapons j - a +0 spear (weapon) (You took it off a gnoll on level 1 of the Dungeon) Missiles y - 2 throwing nets {=f, !d} Armour a - a +0 robe (worn) c - the +5 kite shield of Ynymet (worn) {rF+} (You acquired it on level 1 of the Dungeon) rF+: It protects you from fire. k - a +2 helmet (worn) (You found it on level 1 of the Dungeon) n - a +1 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery z - a +4 ring of slaying (worn) (You found it on level 3 of the Dungeon) A - a ring of protection from cold {rC+, !d} (You found it on level 3 of the Dungeon) Scrolls f - 5 scrolls of teleportation {unknown} g - a scroll of summoning {unknown} l - 2 scrolls of silence {unknown} o - a scroll of blinking {unknown} q - 2 scrolls of enchant weapon {unknown} u - a scroll of brand weapon {unknown} v - 3 scrolls of amnesia {unknown} w - a scroll of immolation {unknown} x - 4 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} e - 2 potions of resistance {unknown} h - 2 potions of curing {unknown} i - a potion of attraction {unknown} m - 2 potions of lignification {unknown} r - 2 potions of heal wounds {unknown} s - a potion of mutation {unknown} t - 2 potions of haste {unknown} B - a potion of might {unknown} Talismans p - a quill talisman (You found it on level 2 of the Dungeon) Skills: + Level 2.1 Fighting + Level 2.1 Short Blades + Level 2.1 Long Blades + Level 2.1 Axes + Level 2.1 Maces & Flails + Level 2.1 Polearms + Level 2.1 Staves + Level 2.1 Ranged Weapons + Level 2.1 Throwing + Level 2.1 Armour + Level 5.0 Dodging + Level 4.6 Stealth + Level 2.1 Shields + Level 2.1 Unarmed Combat + Level 5.4 Spellcasting + Level 1.6 Conjurations + Level 1.6 Hexes + Level 1.6 Summonings + Level 1.6 Necromancy + Level 1.6 Translocations + Level 1.6 Forgecraft + Level 1.6 Fire Magic + Level 7.3 Ice Magic + Level 1.6 Air Magic + Level 1.6 Earth Magic + Level 1.6 Alchemy + Level 2.3 Invocations + Level 2.1 Evocations + Level 1.9 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 4% 1 b - Frozen Ramparts Ice 48% 1d8 12% 3 c - Summon Ice Beast Ice/Summ 16% N/A 36% 3 A - Ozocubu's Armour Ice 24% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 32% 1d4 38% 1 Searing Ray Conj 16% 2d5 52% 2 Fugue of the Fallen Necr 8% N/A 77% 3 Fulminant Prism Conj/Alch 4% 3d5 99% 4 Olgreb's Toxic Radiance Alch 8% N/A 99% 4 Detonation Catalyst Fire/Alch 8% 2d1 100% 5 Manifold Assault Tloc 4% N/A 100% 7 Ozocubu's Refrigeration Ice 12% 4d10 100% 7 Discord Hex 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Gozag Makhleb Trog Uskayaw Vehumet Shops: D:3 (** Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the jelly. Your hands burn! The acid corrodes you! The jelly is severely wounded. An endoplasm comes into view. The jelly closely misses you. The endoplasm quivers. You hit the jelly but do no damage. Your hands burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid! You hit the jelly. Your hands burn! The jelly is almost dead. The jelly barely misses you. You hit the jelly. You kill the jelly! The river rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Frozen Ramparts (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the river rat. The river rat barely misses you. The wall freezes the endoplasm. You closely miss the river rat. The river rat is moderately wounded. The wall freezes the river rat but does no damage. The river rat misses you. The wall freezes the endoplasm. You kill the endoplasm! You hit the river rat but do no damage. The river rat is moderately wounded. The wall freezes the river rat. The river rat bites you! You hit the river rat but do no damage. Your bite misses the river rat. The river rat is heavily wounded. The wall freezes the river rat but does no damage. The river rat closely misses you. The wall freezes the river rat. The river rat barely misses you. You hit the river rat but do no damage. The river rat is almost dead. The wall freezes the river rat. The river rat bites you! * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat is almost dead. The wall freezes the river rat. You kill the river rat! You start resting. The frozen ramparts melt away. You enter the shallow water. Moving in this stuff is going to be slow. An endoplasm comes into view. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 club. The endoplasm quivers. You see here a smoky golden potion. B - a smoky golden potion You see here a scroll labelled COBBEITA GACUQAR. q - 2 scrolls labelled COBBEITA GACUQAR (gained 1) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is moderately wounded. You block the endoplasm's attack. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. You are no longer corroded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... . #.~. ###~..~ .~.# #..~~# ~.. #~..# #####~.# #####~.# ##..~.#... #..@J~~# ##∩~..~~.~. #_.~~~.# #.~~##~~~.~ #.)~...###~.##~.~..~ ###.~~~.##~.#∆∆ ##.~ ####...~.~##∆##... ##~~~.~.###~... ####~~....~~## ##~~~.~.### ####~.##.. You could see an endoplasm. Vanquished Creatures 2 hounds 3 jellies (Sewer) Terence (D:2) 5 gnolls 5 adders A river rat (Sewer) A dart slug (D:3) 2 ribbon worms 3 orcs (D:3) 14 endoplasms 8 giant cockroaches 4 hobgoblins 2 quokkas 13 ball pythons 5 bats 5 frilled lizards 7 goblins 6 kobolds 9 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 18 | D:1 | Identified a scroll of acquirement 18 | D:1 | Acquired the +5 kite shield of Ynymet {rF+} 326 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 604 | D:1 | HP: 5/20 [frozen (4)] 606 | D:1 | Reached XP level 3. HP: 6/25 MP: 3/9 715 | D:1 | Reached skill level 5 in Spellcasting 904 | D:2 | Reached skill level 1 in Fighting 904 | D:2 | Reached skill level 1 in Short Blades 904 | D:2 | Reached skill level 1 in Long Blades 904 | D:2 | Reached skill level 1 in Axes 904 | D:2 | Reached skill level 1 in Maces & Flails 904 | D:2 | Reached skill level 1 in Polearms 904 | D:2 | Reached skill level 1 in Staves 904 | D:2 | Reached skill level 1 in Ranged Weapons 904 | D:2 | Reached skill level 1 in Throwing 904 | D:2 | Reached skill level 1 in Armour 904 | D:2 | Reached skill level 1 in Shields 904 | D:2 | Reached skill level 1 in Unarmed Combat 904 | D:2 | Reached skill level 1 in Invocations 904 | D:2 | Reached skill level 1 in Evocations 905 | D:2 | Reached XP level 4. HP: 28/32 MP: 3/11 910 | D:2 | Learned a level 3 spell: Frozen Ramparts 914 | D:2 | Learned a level 3 spell: Ozocubu's Armour 918 | D:2 | Learned a level 3 spell: Summon Ice Beast 961 | D:2 | Reached skill level 1 in Shapeshifting 1120 | D:2 | Noticed Terence 1128 | D:2 | Killed Terence 1129 | D:2 | Reached skill level 1 in Conjurations 1129 | D:2 | Reached skill level 1 in Hexes 1129 | D:2 | Reached skill level 1 in Summonings 1129 | D:2 | Reached skill level 1 in Necromancy 1129 | D:2 | Reached skill level 1 in Translocations 1129 | D:2 | Reached skill level 1 in Forgecraft 1129 | D:2 | Reached skill level 1 in Fire Magic 1129 | D:2 | Reached skill level 1 in Air Magic 1129 | D:2 | Reached skill level 1 in Earth Magic 1129 | D:2 | Reached skill level 1 in Alchemy 1330 | D:2 | Found a faded altar of an unknown god. 1488 | D:3 | Reached XP level 5. HP: 37/37 MP: 8/12 1645 | D:3 | Found a radiant altar of Vehumet. 1660 | D:3 | Found a bloodstained altar of Trog. 1720 | D:3 | Found Ineucen's Weapon Emporium. 1784 | D:3 | Found an opulent altar of Gozag. 1815 | D:3 | Found Qosikkotatt's General Store. 1906 | D:3 | Found Ylesauni's Assorted Antiques. 2001 | D:3 | Found a hide-covered altar of Uskayaw. 2002 | D:3 | Found a burning altar of Makhleb. 2073 | D:3 | Reached skill level 2 in Invocations 2259 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/13 2268 | D:4 | Found a glowing drain. 2274 | Sewer | Entered a sewer 2382 | Sewer | Reached skill level 5 in Dodging 2484 | Sewer | Reached skill level 2 in Fighting 2484 | Sewer | Reached skill level 2 in Short Blades 2484 | Sewer | Reached skill level 2 in Long Blades 2484 | Sewer | Reached skill level 2 in Axes 2484 | Sewer | Reached skill level 2 in Maces & Flails 2484 | Sewer | Reached skill level 2 in Polearms 2484 | Sewer | Reached skill level 2 in Staves 2484 | Sewer | Reached skill level 2 in Ranged Weapons 2484 | Sewer | Reached skill level 2 in Throwing 2484 | Sewer | Reached skill level 2 in Armour 2484 | Sewer | Reached skill level 2 in Shields 2484 | Sewer | Reached skill level 2 in Unarmed Combat 2484 | Sewer | Reached skill level 2 in Evocations 2520 | Sewer | Found a viscous altar of Jiyva. 2535 | Sewer | HP: 8/44 [river rat (7)] 2549 | Sewer | HP: 8/44 [frozen (4)] 2552 | Sewer | HP: 3/44 [frozen (1)] 2553 | Sewer | HP: 1/44 [frozen (3)] 2553 | Sewer | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, minmay_heptomino_l4 D:2: kennysheep_big_flooded_room, layout_rooms, shapermc_ecumenical_altar_notcrosses, uniq_terence D:3: layout_rooms, amcnicky_altar_gilded, mainiacjoe_overflow_chevrons, nicolae_overflow_hidden_temple, serial_shops, shop, shop, shop D:4: layout_rooms, portal_sewer_entry_e Sewer: sewer_hellmonk_slimy_pipes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.4 Fighting | 1 2 | 2.1 Short Blades | 1 2 | 2.1 Long Blades | 1 2 | 2.1 Axes | 1 2 | 2.1 Maces & Flails | 1 2 | 2.1 Polearms | 1 2 | 2.1 Staves | 1 2 | 2.1 Ranged Weapons | 1 2 | 2.1 Throwing | 1 2 | 2.1 Armour | 1 2 | 2.1 Shields | 1 2 | 2.1 Unarmed Combat | 1 2 | 2.1 Invocations | 1 2 | 2.3 Evocations | 1 2 | 2.1 Shapeshifting | 1 | 1.9 Conjurations | 1 | 1.6 Hexes | 1 | 1.6 Summonings | 1 | 1.6 Necromancy | 1 | 1.6 Translocations | 1 | 1.6 Forgecraft | 1 | 1.6 Fire Magic | 1 | 1.6 Air Magic | 1 | 1.6 Earth Magic | 1 | 1.6 Alchemy | 1 | 1.6 Dodging | 5 | 5.0 Stealth | | 4.6 Ice Magic | | 7.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Bite | 5 | 8 || 13 Spear | 45 | 138 || 183 Cast: Freeze | 25 | 10 || 35 Frozen Ramparts | | 9 || 9 Use: Scroll | 1 | || 1 Stab: Sleeping | 1 | 6 || 7 Armour: Robe | 26 | 54 || 80 Dodge: Dodged | 34 | 46 || 80 Block: Kite shield | 62 | 80 || 142 Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, minmay_heptomino_l4 D:2: kennysheep_big_flooded_room, layout_rooms, shapermc_ecumenical_altar_notcrosses, uniq_terence D:3: layout_rooms, amcnicky_altar_gilded, mainiacjoe_overflow_chevrons, nicolae_overflow_hidden_temple, serial_shops, shop, shop, shop D:4: layout_rooms, portal_sewer_entry_e Sewer: sewer_hellmonk_slimy_pipes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2621 | 2511 | 110 | 72 | 1802 | 5 | 524.2 | Dungeon | 2313 | 2203 | 110 | 51 | 1643 | 4 | 578.2 | Sewer | 308 | 308 | 0 | 21 | 159 | 1 | 308.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 891 daAuts D:3: 748 daAuts D:2: 607 daAuts Sewer: 308 daAuts D:4: 65 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 101.6 Dungeon | 72.9 | 72.9 | N/A | N/A | 66.3 | 84.2 Sewer | 27.1 | 27.1 | N/A | N/A | 33.7 | 171.0 +-------+-------+-------+-------+-------+----------------------