Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 4479038464220494752 14 Whyman the Conjurer (level 2, -2/20 HPs) Began as a Demigod Conjurer on Oct 10, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:04:38 (268 turns). Whyman the Conjurer (Demigod Conjurer) Turns: 268, Time: 00:04:39 Health: -2/20 AC: 2 Str: 8 XL: 2 Next: 18% Magic: 0/7 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.9 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Kiss of Death Conj/Necr 40% 2d8 7% 1 Ensorcelled Hibernation Hex/Ice 2% N/A 24% 2 Passwall Erth 1% N/A 43% 3 Swiftness Air 1% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Orb of Destruction Conj 9% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Shops: D:1 (( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka twitches its whiskers. The quokka bites you. The quokka attacks as it pursues you! The quokka misses you. The quokka barely misses you. The quokka attacks as it pursues you! The quokka bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka bites you. x2 The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The quokka attacks as it pursues you! The quokka closely misses you. The quokka barely misses you. The quokka barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka bites you. You die... .# #† ... ...# ######.########># ##.# .........###.... ## ########.#÷#..#. # ####.###.## # ##÷#......# # ####.∩.####.#. ♣.####......#÷#.... ♣....@r.###.###.... ♣.#####.#÷#..##$### #.###..# .# # ######.####.# .# ..#..).#.# #.# # .## #. ..♣..P####.##.#### ...## #.##..♣PP...........# #.#. ......♣♣.PP.#.##.##.# ...### #....♣.♣♣..#.# # You could see a quokka. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whyman the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 6 | D:1 | Got the Incunabulum of the Battered Persimmons 82 | D:1 | Reached skill level 4 in Conjurations 98 | D:1 | Found Amuof's Antique Weapon Emporium. 148 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 236 | D:1 | Found Jill's Weapon Shop. 268 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, chequers_ecumenical_altar_lobes, serial_shops, nicolae_shop_tiny_real_fake_doors, nicolae_shop_gibbet_a_chance, nicolae_shop_hallway_stairs, shop, nicolae_book_shop_shelving, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_corner_1, infiniplex_forest_clump_diagonal, infiniplex_forest_corner_2, infiniplex_forest_end_1, infiniplex_forest_clump_diagonal, minmay_cupped Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 23 Armour: Robe || 14 Dodge: Dodged || 7