Dungeon Crawl Stone Soup version 0.24.1-14-gf8d2b509d9 (webtiles) character file. Game seed: 16205217512992246330, levelgen mode: deterministic 0 WiggleButt the Chopper (level 1, -3/22 HPs) Began as an Ogre Gladiator on Jan 30, 2021. Engulfed by a cloud of flame (24 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (13 turns). WiggleButt the Chopper (Ogre Gladiator) Turns: 13, Time: 00:00:17 Health: -3/22 AC: 3 Str: 17 XL: 1 Next: 10% Magic: 1/1 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . c - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Skills: + Level 2.7 Fighting * Level 3.0 Axes - Level 2.0 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets {=f} Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - an uncursed ring of stealth {unknown} Comestibles f - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ░░░░░░░░░░░ ░....<....░ ░.........░ ░.........░ ░..░...░..░ ░.........░ ░.........░ ░..░..)░..░ ░..☼@○....░ #.....☼.○○....# #.░..░☼8○░..░## . ░.........░ ░░░░+░+░░░░ There were no monsters in sight! Message History Welcome, WiggleButt the Ogre Gladiator. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found two tubular agate rings. Found a staircase leading out of the dungeon. Setting a skill training target for Axes at 16.0. e - a tubular agate ring A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You completely miss the goblin. The goblin hits you with a +0 dagger. You slash the goblin! You kill the goblin! Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? Okay, then. Really walk into a travel-excluded area? You are engulfed in blazing flames. Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: War axe || 2 Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WiggleButt the Ogre Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 13 | D:1 | Engulfed by a cloud of flame Vanquished Creatures A goblin (D:1) 1 creature vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 13.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------