Dungeon Crawl Stone Soup version 0.31-a0-750-gfe7b580527 (webtiles) character file. Game seed: 5376699411854042247 6 Wilter the Conjurer (level 1, 0/9 HPs) Began as a Spriggan Conjurer on Sept 15, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:53 (305 turns). Wilter the Conjurer (Spriggan Conjurer) Turns: 305, Time: 00:04:57 Health: 0/9 AC: 2 Str: 3 XL: 1 Next: 75% Magic: 1/5 EV: 17 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) Missiles d - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting + Level 3.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Press: ? - help, Dir - move target, f - jackal, p - jackal Aim: a jackal (moderately wounded, about 50% to evade your +0 hand axe) You hit the jackal but do no damage. The jackal is moderately wounded. You hit the jackal but do no damage. The jackal bites you. x2 Cleave: c) +0 hand axe Press: ? - help, Dir - move target, f - jackal, p - jackal Aim: a jackal (almost dead, about 50% to evade your +0 hand axe) You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal closely misses you. The jackal misses you. The jackal barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Cleave: c) +0 hand axe Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (almost dead, about 50% to evade your +0 hand axe) You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. Cleave: c) +0 hand axe Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (almost dead, about 50% to evade your +0 hand axe) You barely miss the jackal. The jackal is almost dead. You hit the jackal. The jackal bites you. You die... .....#### #........ ####### #........ ###<#8#÷ #.# #8#'#.#' #.# +....... #.# +....... #.# #8#'#.#' # #.########## ###÷#8#÷ #.#.#......h@..# ####### #..........h...# #..# ....)....####.#..# #..# ###.#.##.# #.#..# #..# ## #... ... #.#..# #..# #. #.#.##### #.#..# #..# #. #.# #.#..# #..# #. # #.#..####..#######. #.#........)....... You could see 2 jackals. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A jackal (D:1) A kobold (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wilter the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 305 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, minmay_tree_intersection Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.1 Dodging | | 2.9 Stealth | | 3.0 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Hand axe || 8 Cast: Magic Dart || 12 Armour: Robe || 13 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 217 | 217 | 0 | 0 | 0 | 1 | 217.0 | Dungeon | 217 | 217 | 0 | 0 | 0 | 1 | 217.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 217 daAuts