Dungeon Crawl Stone Soup version 0.32-a0-1964-g0da81c886d (webtiles) character file. Game seed: 5721993581912648097 35 WizardsRule613 the Magician (level 3, 0/36 HPs) Began as a Human Hedge Wizard on Aug 2, 2024. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:18 (2220 turns). WizardsRule613 the Magician(Human Hedge Wizard) Turns: 2220, Time: 00:06:19 Health: 0/36 AC: 21 Str: 10 XL: 3 Next: 33% Magic: 4/8 EV: 2 Int: 16 God: Gold: 49 SH: 0 Dex: 12 Spells: 4/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - melded +0 robe rPois + c - melded +0 hat rElec . (cloak currently unavailable) rCorr . l - melded +0 pair of gloves SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: tree-form, silenced A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, explore regen a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (melded) c - a +0 hat (melded) f - a +0 chain mail l - a +0 pair of gloves (melded) Scrolls g - 2 scrolls of teleportation k - a scroll of acquirement {unknown} Potions d - 2 potions of magic i - 2 potions of haste {unknown} j - 2 potions of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.2 Stealth * Level 3.7 Spellcasting * Level 2.1 Conjurations * Level 1.0 Summonings * Level 1.0 Necromancy * Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Grave Claw Necr 12% 2d7 17% 2 c - Call Imp Summ 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regain HP and MP as you explore. Message History Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 hat melds into your body. Your +0 pair of gloves melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. Terence hits you but does no damage. Unknown command. Unknown command. Unknown command. Terence is nearby! Terence is nearby! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. Terence hits you but does no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. Terence hits you with a +0 hand axe. You die... #.....†...##.# #..##.##..##.######. #..##.##............ ##...#............... ##......##.###.#....). ##.......##.###.####### ##.#######...............# #..................#.##### ......#####....@♣.....# ##... ##.......#### ##. ##....>## # ##...## ##### You could see Terence. Vanquished Creatures A dart slug (D:2) 3 bats An endoplasm (D:1) 3 giant cockroaches 2 goblins (D:1) 5 hobgoblins A kobold (D:1) 2 quokkas 4 ball pythons 5 frilled lizards (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WizardsRule613 the Human Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 224 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 913 | D:1 | Reached XP level 3. HP: 11/24 MP: 6/8 1674 | D:2 | Learned a level 2 spell: Grave Claw 1677 | D:2 | Learned a level 2 spell: Call Imp 2179 | D:2 | Noticed Terence 2220 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b D:2: layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 34 Cast: Magic Dart || 65 Call Imp || 2 Grave Claw || 2 Use: Scroll || 5 Potion || 1 Armour: Robe || 45 Skin || 7 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2232 | 2232 | 0 | 561 | 1097 | 2 | 1116.0 | Dungeon | 2232 | 2232 | 0 | 561 | 1097 | 2 | 1116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1614 daAuts D:2: 617 daAuts