Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14109063645534747913 447 WolfWatch the Trooper (level 7, -6/52 HPs) Began as an Octopode Shapeshifter on Mar 8, 2024. Mangled by an ice beast (10 damage) ... on level 5 of the Dungeon. The game lasted 00:04:23 (3052 turns). WolfWatch the Trooper (Octopode Shapeshifter) Turns: 3052, Time: 00:04:23 Health: -6/52 AC: 1 Str: 19 XL: 7 Next: 3% Magic: 7/7 EV: 13 Int: 12 God: Gold: 135 SH: 5 Dex: 14 Spells: 6/6 levels left rFire . . . m - +1 short sword (drain) rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . o - amulet of reflection rElec . S - +6 ring of strength rCorr . Y - +4 ring of slaying SInv + v - ring of see invisible Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: reflection @: beast-form A: beast (slay +2), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 5 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 135 gold pieces. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 6.0 Fighting - Level 2.0 Dodging - Level 4.0 Stealth - Level 3.0 Unarmed Combat + Level 3.6 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 0% 1d4 32% 1 Inner Flame Hex/Fire 0% N/A 69% 3 Vampiric Draining Necr 0% 2d6 69% 3 Flame Wave Conj/Fire 0% 2d4 97% 4 Martyr's Knell Necr/Summ 0% N/A 97% 4 Sticky Flame Fire/Alch 0% 2d4 97% 4 Curse of Agony Necr 0% N/A 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Inventory: Hand Weapons m - a +1 short sword of draining (weapon) Jewellery n - an amulet of guardian spirit o - an amulet of reflection (around mantle) v - a ring of see invisible (on tentacle) S - a +6 ring of strength (left tentacle) Y - a +4 ring of slaying (right tentacle) Talismans b - a beast talisman c - a flux talisman Wands r - a wand of charming (7) Scrolls e - a scroll of enchant armour f - a scroll of amnesia h - a scroll of blinking {unknown} i - a scroll of noise {unknown} j - a scroll of teleportation {unknown} l - 4 scrolls of fear q - a scroll of poison {unknown} s - a scroll of summoning {unknown} Potions a - 2 potions of lignification d - a potion of degeneration g - a potion of heal wounds {@q2} k - a potion of haste {@q3} p - 2 potions of mutation Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Trog #.. ..# #.# #.## #.# #..# #.# ###.# #.# ##.#.# #.# ##....# #.# ##.....### #.###..........# #.