Dungeon Crawl Stone Soup version 0.29-a0-82-g837932c90e (webtiles) character file. Game seed: 8884877553365371248 21 Woods the Ducker (level 3, 25/25 HPs) Began as a Djinni Fire Elementalist on Feb 4, 2022. Was a Believer of Zin. Quit the game on level 2 of the Dungeon. The game lasted 00:01:18 (1647 turns). Woods the Ducker (Djinni Fire Elementalist) Turns: 1647, Time: 00:01:19 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 2% Gold: 56 EV: 12 Int: 18 God: Zin [**....] SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Recite, Vitalisation, Donate Gold You were on level 2 of the Dungeon. You worshipped Zin. Zin was pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. You donated 6 gold pieces to Zin. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold Scrolls b - 3 scrolls of enchant weapon {unknown} c - 2 scrolls of teleportation {unknown} Skills: + Level 2.7 Dodging + Level 2.1 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Conjure Flame Conj/Fire 12% 6-21 17% 3 d - Inner Flame Hex/Fire 12% N/A 17% 3 e - Flame Wave Conj/Fire 12% 2d6 50% 4 f - Summon Small Mammal Summ 48% N/A 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is almost dead. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Summon Small Mammal wells up from within. Spell assigned to 'f'. Your foxfire dissipates! You see here a hobgoblin corpse. Done exploring. Done exploring. Done exploring. Done exploring. You see here a +0 dagger. There is a stone staircase leading down here. You fly downwards. Found 25 gold pieces. Found an escape hatch in the floor. There is a stone staircase leading up here. You pay a tithe of 1 gold. You now have 44 gold pieces (gained 10). You pay a tithe of 2 gold. You can now call upon Zin for vitalisation. You now have 56 gold pieces (gained 12). Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## #@.....# #......# #......# #......# #......## #.......# #..<...## #..>.### ###### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 4 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) 4 foxfires (D:1) 4 creatures vanquished. Vanquished Creatures (others) 48 foxfires (D:1) 48 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Woods the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 283 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 1098 | D:1 | Found a faded altar of an unknown god. 1138 | D:1 | Prayed at the altar of an unknown god. 1138 | D:1 | Became a worshipper of Zin the Law-Giver 1138 | D:1 | Reached * piety under Zin 1577 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 1577 | D:1 | Learned a level 1 spell: Summon Small Mammal 1646 | D:2 | Reached ** piety under Zin 1647 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, shapermc_ecumenical_altar_gd D:2: minmay_skewed_foursquare, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 32 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1646 | 1627 | 19 | 277 | 1230 | 2 | 823.0 | Dungeon | 1646 | 1627 | 19 | 277 | 1230 | 2 | 823.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1635 daAuts D:2: 11 daAuts