Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 5652763389068390971 20 Wriath the Vexing (level 2, -1/19 HPs) Began as a Coglin Enchanter on Nov 26, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (623 turns). Wriath the Vexing (Coglin Enchanter) Turns: 623, Time: 00:01:48 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 79% Magic: 5/5 EV: 11 Int: 14 God: Gold: 117 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +1 dagger {Tomás} rCold . . . k - +1 dagger (venom) {Hilda} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: invisible, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) {Tomás} d - a +0 dagger {Seoyun} k - a +1 dagger of venom (offhand) {Hilda} Armour b - a +0 robe (worn) Scrolls g - 2 scrolls of amnesia {unknown} h - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} Potions c - a potion of invisibility e - 2 potions of curing {unknown} f - 2 potions of might {unknown} Skills: - Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.1 Spellcasting * Level 3.3 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Freeze Ice 4% 1d3 24% 1 Dazzling Flash Hex/Fire 12% N/A 34% 3 Frozen Ramparts Ice 2% 1d1 56% 3 Hailstorm Conj/Ice 1% 3d5 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A jackal comes into view. Found 11 gold pieces. A jackal comes into view. 2 jackals come into view. The jackal barks! x4; The hobgoblin shouts! The hobgoblin closely misses you. You hit the hobgoblin with your +1 dagger. The hobgoblin is moderately wounded. You closely miss the hobgoblin with your +1 dagger of venom. The hobgoblin hits you. The jackal misses you. You completely miss the jackal with your +1 dagger. You closely miss the jackal with your +1 dagger of venom. The jackal barely misses you. The jackal bites you. The hobgoblin barely misses you. The jackal bites you. You closely miss the jackal with your +1 dagger of venom. You hit the jackal with your +1 dagger. The hobgoblin hits you. The jackal bites you. x2 The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The jackal misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal with your +1 dagger. The jackal is almost dead. You hit the jackal with your +1 dagger of venom. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #####.# #.# #.## #..# ######## ######.#######......#### # ........................ .. #######.######......####..# #...####..hg.....$... ###...##..@h........# #########†..###h........# ###.....#####.# #.........# #...#.#...###.###.........# ..###.###..##..######.##..... ... .## #.# ##..##..## .# .#.# #.# ## ##.## ##..##..# . #.# #.# # ##...## ##..##)## ## #.# #.# ##.....## ##..#..# #.# #.# You could see 3 jackals and a hobgoblin (unable to see you). Vanquished Creatures A dart slug (D:1) 3 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wriath the Coglin Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 121 | D:1 | Reached skill level 3 in Hexes 121 | D:1 | Reached XP level 2. HP: 12/19 MP: 5/5 623 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, hellmonk_ecumenical_altar_leap_of_faith Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Hexes | 3 | 3.3 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 68 Use: Potion || 1 Stab: Sleeping || 3 Armour: Robe || 33 Dodge: Dodged || 25