Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 11212351173865432106 61 Wriath the Vexing (level 3, -1/25 HPs) Began as a Vampire Enchanter on Nov 27, 2024. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1500 turns). Wriath the Vexing (Vampire Enchanter) Turns: 1500, Time: 00:02:29 Health: -1/25 AC: 2 Str: 9 XL: 3 Next: 83% Magic: 6/6 EV: 12 Int: 17 God: Gold: 57 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of torment {unknown} g - a scroll of blinking {unknown} i - 2 scrolls of teleportation {unknown} Potions c - 2 potions of invisibility d - 2 potions of curing {unknown} e - a potion of lignification {unknown} h - a potion of resistance {unknown} j - 2 potions of enlightenment {unknown} k - a potion of ambrosia {unknown} l - 2 potions of mutation {unknown} Skills: + Level 0.6 Fighting + Level 1.7 Short Blades * Level 2.9 Dodging + Level 4.8 Stealth * Level 2.6 Spellcasting + Level 4.9 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 19% N/A 7% 3 b - Tukima's Dance Hex 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Hex/Fire 20% N/A 21% 3 Summon Lightning Spire Summ/Air 2% 3d4 88% 4 Arcjolt Conj/Air 1% 1d11 99% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is moderately wounded. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is heavily wounded. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm bites you. The web tears apart. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You die... #..# #........# #..############.### ###...............# #......#######.#### #.#....# #.# #.#....# #.# ###.##...# #.# .........# #.# .######..# #@# ......##.#######w# ...##[# #...w...K# .##.###=##...K#### .. ..##.......# .. ...######..# ....##.. .K... ..... ... ........ .#..# ......K....# You could see a ribbon worm (catching breath) and a kobold. Vanquished Creatures An adder (D:2) An adder skeleton (D:2) A dart slug (D:2) 4 ball pythons 2 endoplasms (D:1) 4 goblins 5 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas 4 bats 15 frilled lizards 3 kobolds A quokka zombie (D:2) 2 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wriath the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 159 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/5 993 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 993 | D:1 | Reached XP level 3. HP: 9/25 MP: 6/6 1032 | D:1 | Learned a level 3 spell: Confusing Touch 1036 | D:1 | Learned a level 3 spell: Tukima's Dance 1500 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, serial_corexii_hall, corexii_hall_statues_t, chequers_hall_statues_wall_a, corexii_hall_statues_x, kennysheep_nondescript, minmay_lizard_pond D:2: layout_loops_cross, serial_undead, serial_undead_e, serial_undead_a, serial_undead_c, serial_undead_b, chequers_ecumenical_altar_simple, minmay_cut_off Action || total ---------------------------++------- Melee: Dagger || 173 Bite || 14 Stab: Sleeping || 6 Armour: Robe || 79 Dodge: Dodged || 91