Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 8545633353779433775 9 Wriath the Grave Robber (level 2, -2/16 HPs) Began as a Kobold Necromancer on Nov 30, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (318 turns). Wriath the Grave Robber (Kobold Necromancer) Turns: 318, Time: 00:00:57 Health: -2/16 AC: 3 Str: 5 XL: 2 Next: 25% Magic: 2/5 EV: 14 Int: 16 God: Gold: 53 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) e - a +0 pair of gloves (worn) Jewellery h - an amulet of faith Scrolls d - a scroll of teleportation {unknown} f - a scroll of identify {unknown} g - a scroll of silence {unknown} Potions c - a potion of magic Skills: + Level 0.3 Fighting + Level 0.8 Short Blades * Level 2.8 Dodging + Level 2.9 Stealth + Level 2.3 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 6% 2 Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History HP restored. A bat comes into view. An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 64%) The endoplasm struggles to resist. The endoplasm freezes you. You are frozen. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 64%) The endoplasm struggles to resist. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 64%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... ####..........# .......)......# ###...........# #...........## ##...........### ######## ##........#...## ........ ##........###... ........ ##............##### ........ ##...........#.@J..# ........ #............####*..b.. ........ .............# ........ ........ .............#.....#...#...#.... ............##..#...#..#..#...#. ........... . #..#..#.. .........# #.#.#..#... ........## .#.#.#.#...# ......... .#.#.#.#..##. You could see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) A spectral goblin (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wriath the Kobold Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 185 | D:1 | Found a faded altar of an unknown god. 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 318 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms, dreamdust_ecumenical_altar_drowned_temple Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Soul Splinter || 4 Stab: Sleeping || 7 Armour: Robe || 2 Dodge: Dodged || 4