Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3699305191262696786 39 Wriath the Caller (level 3, 0/20 HPs) Began as a Kobold Summoner on Feb 25, 2025. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (898 turns). Wriath the Caller (Kobold Summoner) Turns: 898, Time: 00:02:23 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 70% Magic: 4/6 EV: 14 Int: 18 God: Gold: 100 SH: 0 Dex: 15 Spells: 0/6 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons e - a +0 club i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} f - 2 scrolls of vulnerability {unknown} g - a scroll of brand weapon {unknown} h - a scroll of silence {unknown} j - 3 scrolls of identify {unknown} l - a scroll of revelation {unknown} m - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} k - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting * Level 3.3 Dodging + Level 3.3 Stealth + Level 2.4 Spellcasting + Level 4.2 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 b - Call Imp Summ 34% N/A 4% 2 c - Call Canine Familiar Summ 17% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found 7 stones. You now have 100 gold pieces (gained 13). Found 7 stones. Found 4 large rocks. An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm completely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat barely misses the endoplasm. The endoplasm freezes you. You are frozen. You die... ##.......# ###.....# #......# # #......##### #........... ####.......... .....?........ .............. ..bJ@.###..... ......# .... ####..r. .. ###... #.. You could see an endoplasm (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) A quokka (D:1) A frilled lizard (D:1) 3 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) An endoplasm (D:1) A giant cockroach (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 5 rats (D:1) 13 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wriath the Kobold Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 144 | D:1 | Reached XP level 2. HP: 13/16 MP: 0/5 170 | D:1 | Reached XP level 3. HP: 6/20 MP: 1/6 173 | D:1 | Learned a level 2 spell: Call Imp 177 | D:1 | Learned a level 3 spell: Call Canine Familiar 383 | D:1 | Reached skill level 1 in Fighting 898 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms, chequers_serial_rivers_large_b, minmay_small_reverse_x D:2: layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_corner, aquarium_view_2d Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.3 Fighting | 1 | 1.1 Spellcasting | | 2.4 Summonings | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 10 Club || 34 Dagger || 16 Cast: Summon Small Mamm || 16 Stab: Sleeping || 5 Armour: Robe || 28 Dodge: Dodged || 60