Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12176086767380995850 9 Wrzne the Grave Robber (level 2, -1/15 HPs) Began as a Deep Elf Necromancer on Oct 8, 2024. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:47 (397 turns). Wrzne the Grave Robber (Deep Elf Necromancer) Turns: 397, Time: 00:03:47 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 3% Magic: 8/8 EV: 11 Int: 19 God: Gold: 10 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} f - a scroll of teleportation {unknown} Potions c - a potion of magic e - a potion of mutation {unknown} g - a potion of enlightenment {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 5.4 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 46% 2d10 2% 2 Vampiric Draining Necr 23% 2d7 4% 3 Animate Dead Necr 23% N/A 17% 4 Curse of Agony Necr 23% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Done waiting. f - a scroll labelled QUONNEISHRI g - a metallic golden potion Found a peridot ring. Terence and a hobgoblin come into view. Terence shouts! Terence screams, "Where's your power now?!" Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (chance to affect: 59%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. The hobgoblin shouts! Your soul wisp barely misses Terence. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - Terence Aim: a hobgoblin (chance to affect: 67%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. Your soul wisp returns to where it belongs. Terence is no longer weakened. Your soul wisp barely misses the hobgoblin. Terence hits you with a +0 hand axe! Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence screams, "I'm retired! Go away!" The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. There is a stone staircase leading up here. Magic restored. Terence barely misses you. You climb upwards. Your summoned ally is left behind. The hobgoblin is no longer weakened. There is a stone staircase leading down here. The hobgoblin barely misses you. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." #.. .# #. .# ## .# ###.## #....# #....# #....# #g@..# #..@.# #....# #....# ...... ######## You could see Terence and a hobgoblin. Vanquished Creatures A ball python (D:2) A goblin (D:2) A hobgoblin (D:2) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:2) A bat (D:2) An endoplasm (D:2) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wrzne the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 11 | D:1 | You fall into a shaft and drop 1 floor! 23 | D:2 | Reached skill level 5 in Necromancy 222 | D:2 | Reached XP level 2. HP: 3/15 MP: 8/8 383 | D:2 | Noticed Terence 397 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, interstate_on_off, corexii_hall_statues_t, nicolae_titane D:2: layout_rooms, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Soul Splinter || 6 Armour: Robe || 7 Dodge: Dodged || 8