Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.33-a0-199-g6c114678ce Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17498817902931760330, deterministic pregen: 1 Command line: /usr/games/crawl-git-6c114678ce -name Xavori -rc /dgldir/rcfiles/crawl-git/Xavori.rc -macro /dgldir/rcfiles/crawl-git/Xavori.macro -morgue /dgldir/morgue/Xavori/ -webtiles-socket /crawl-master/webserver/sockets/Xavori:2024-10-03.19:22:12.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-6c114678ce(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55f59616facf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-6c114678ce(_Z13do_crash_dumpv+0x418) [0x55f596179f58]: do_crash_dump() /usr/games/crawl-git-6c114678ce(_Z20crash_signal_handleri+0x1fa) [0x55f59616ff5a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fcebd47d210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7fcebd47d18b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7fcebd45c859]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e951) [0x7fcebd854951] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa47c) [0x7fcebd86047c] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa4e7) [0x7fcebd8604e7] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa799) [0x7fcebd860799] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt19__throw_logic_errorPKc+0x41) [0x7fcebd85725e] /usr/games/crawl-git-6c114678ce(_Z21explode_blastmotes_at9coord_def+0x1dd) [0x55f5966c5dbd]: explode_blastmotes_at(coord_def) /usr/games/crawl-git-6c114678ce(_ZN7monster22apply_location_effectsERK9coord_def11killer_typei+0x379) [0x55f59659b969]: monster::apply_location_effects(coord_def const&, killer_type, int) /usr/games/crawl-git-6c114678ce(+0x801da7) [0x55f5964c5da7]: /usr/games/crawl-git-6c114678ce(+0x804054) [0x55f5964c8054]: /usr/games/crawl-git-6c114678ce(_Z19handle_monster_moveP7monster+0x203e) [0x55f5964cb73e]: handle_monster_move(monster*) /usr/games/crawl-git-6c114678ce(_Z15handle_monstersb+0xaa5) [0x55f5964cca05]: handle_monsters(bool) /usr/games/crawl-git-6c114678ce(_Z12world_reactsv+0x13d) [0x55f59687b3ed]: world_reacts() /usr/games/crawl-git-6c114678ce(+0xbb8935) [0x55f59687c935]: /usr/games/crawl-git-6c114678ce(+0xbb97f5) [0x55f59687d7f5]: /usr/games/crawl-git-6c114678ce(main+0x1ab) [0x55f5960b6ecb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fcebd45e0b3]: /usr/games/crawl-git-6c114678ce(_start+0x2e) [0x55f5960b7a9e]: Trying to run gdb. GNU gdb (Ubuntu 9.1-0ubuntu1) 9.1 Copyright (C) 2020 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fcebd51cc2a in __GI___wait4 (pid=969025, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007fcebd51cc2a in __GI___wait4 (pid=969025, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007fcebd51cbeb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x000055f59616f935 in call_gdb (file=file@entry=0x7fcebd6235c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 968967\000\000\000\000\000\000" #3 0x000055f596179f76 in do_crash_dump () at dbg-asrt.cc:692 t = 1727983359 dir = "/dgldir/morgue/Xavori/" name = "/dgldir/morgue/Xavori/crash-Xavori-20241003-192239.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7fcebd6235c0 <_IO_2_1_stderr_> #4 0x000055f59616ff5a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #5 No locals. #6 __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:50 set = {__val = {0, 140525917320771, 94513322367392, 10, 140725119747072, 3179852435, 895, 3179852435, 0, 281470681751456, 0, 0, 0, 0, 0, 0}} pid = tid = ret = #7 0x00007fcebd45c859 in __GI_abort () at abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x0, sa_sigaction = 0x0}, sa_mask = {__val = {0, 0, 0, 0, 0, 1, 140525917320771, 3432, 140525915908817, 94513324017464, 10, 140525917320640, 94513322572304, 140525919756880, 140725119748920, 94513287268928}}, sa_flags = -1115294044, sa_restorer = 0x55f596ea0a40 } sigs = {__val = {32, 0 }} #8 0x00007fcebd854951 in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #9 0x00007fcebd86047c in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #10 0x00007fcebd8604e7 in std::terminate() () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #11 0x00007fcebd860799 in __cxa_throw () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #12 0x00007fcebd85725e in std::__throw_logic_error(char const*) () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #13 0x000055f5966c5dbd in std::__cxx11::basic_string, std::allocator >::_M_construct (__end=0xffffffffffffffff , __beg=0x0, this=) at /usr/include/c++/9/bits/basic_string.tcc:206 __dnew = __dnew = #14 std::__cxx11::basic_string, std::allocator >::_M_construct_aux (__end=0xffffffffffffffff , __beg=0x0, this=) at /usr/include/c++/9/bits/basic_string.h:251 No locals. #15 std::__cxx11::basic_string, std::allocator >::_M_construct (__end=0xffffffffffffffff , __beg=0x0, this=) at /usr/include/c++/9/bits/basic_string.h:270 No locals. #16 std::__cxx11::basic_string, std::allocator >::basic_string (__a=..., __s=0x0, this=) at /usr/include/c++/9/bits/basic_string.h:531 No locals. #17 explode_blastmotes_at (p=...) at spl-clouds.cc:99 beam = {origin_spell = SPELL_BLASTMOTE, range = -2, glyph = 42 U'*', colour = 4 '\004', flavour = BEAM_FIRE, real_flavour = BEAM_FIRE, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 42, y = 30}, target = {x = 42, y = 30}, damage = {num = 2, size = 12}, ench_power = 15, hit = 40, thrower = KILL_YOU_MISSILE, ex_size = 1, source_id = 4294967295, source_name = "", name = "concussive blast", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = true, is_death_effect = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} boom = "The cloud of blastmotes explodes!" sanct = "By Zin's power, the fiery explosion is contained." #18 0x000055f59659b969 in monster::apply_location_effects (this=0x55f596e0c5e8 , oldpos=..., killer=KILL_NONE, killernum=-1) at actor.h:72 cloud = ptrap = prop = #19 0x000055f5964c5da7 in _do_move_monster (mons=..., delta=...) at coord-def.h:33 orig_pos = {x = 43, y = 30} f = {x = 42, y = 30} #20 0x000055f5964c8054 in _monster_move (mons=, delta=...) at mon-act.cc:3770 good_move = {mData = {mData = {{mData = {false, true, false}}, {mData = {false, false, false}}, {mData = {false, false, false}}}}} habitat = deep_water_available = newpos = feat = burrows = flattens_trees = digs = false ret = false #21 0x000055f5964cb73e in handle_monster_move (mons=) at mon-act.cc:1957 targ = entry = mmov = {x = -1, y = 0} disabled = old_energy = 81 non_move_energy = old_pos = new_pos = {x = 42, y = 31} #22 0x000055f5964cca05 in handle_monsters (with_noise=) at mon-act.cc:2462 mon = 0x55f596e0c5e8 oldspeed = 81 tries = 56 #23 0x000055f59687b3ed in world_reacts () at main.cc:2604 No locals. #24 0x000055f59687c935 in _input () at main.cc:1301 player_disabled = {was_disabled = false} #25 0x000055f59687d7f5 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #26 0x000055f5960b6ecb in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = E = #27 main (argc=, argv=0x7ffd1ec620c8) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 968967) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-6c114678ce/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-6c114678ce/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-6c114678ce/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 7 Level vaults: minmay_bloctagon_deflated layout_rooms enter_bailey_2 nicolae_specific_store uniq_prince_ribbit1 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel clever all of a sudden. Found a stone staircase leading down. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +4 falchion and wearing a +0 robe The floor. There is a stone staircase leading up here. The wight barely misses you. You fly upwards. There is a stone staircase leading down here. You hit the wight but do no damage. The wight looks weaker. You hit the wight but do no damage. The wight blinks! You see here an adder corpse. You hit the wight but do no damage. The wight closely misses you. You hit the wight but do no damage. You block the wight's attack. You hit the wight. The wight seems to speed up. The wight is moderately damaged. The wight barely misses you. You barely miss the wight. The wight is moderately damaged. The wight closely misses you. You barely miss the wight. The wight is moderately damaged. The wight barely misses you. You closely miss the wight. The wight is moderately damaged. The wight misses you. The wight barely misses you. You hit the wight. The wight seems to slow down. The wight is heavily damaged. You closely miss the wight. The wight is heavily damaged. The wight hits you with a +4 falchion! You barely miss the wight. The wight is heavily damaged. The wight is no longer weakened. The wight misses you. You barely miss the wight. The wight is heavily damaged. The wight hits you with a +4 falchion! You hit the wight. The wight is moving more slowly. The wight is heavily damaged. You hit the wight. You burn the wight. The wight is severely damaged. The wight hits you with a +4 falchion. You catch the helpless wight completely off-guard! You hit the wight but do no damage. The wight is severely damaged. You block the wight's attack. You hit the wight. The wight is almost destroyed. You hit the wight. You burn the wight. You destroy the wight! Your Dodging skill increases to level 4! Things that are here: a +4 falchion; a +0 robe Unknown command. A - a +4 falchion A - a +4 falchion (weapon) You drop a +0 falchion of chaos. Your extra speed is starting to run out. You feel yourself slow down. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. a - a ring of see invisible You feel a little less clever now. You now have 329 gold pieces (gained 17). Found a stone staircase leading down. w - 3 white potions (gained 1) B - a scroll labelled DAER YTWEWN An ogre is nearby! Casting: Stone Arrow (dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! An ogre is nearby! A phantom comes into view. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard gestures at you while chanting. The puff of flame hits you. You resist. There is a stone staircase leading up here. Casting: Stone Arrow (dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (83% to hit) The stone arrow hits the ogre! The ogre is moderately wounded. Unknown command. Casting: Stone Arrow (dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 16% risk of failure) Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, chance to weaken: 65%) Fumes of mercury billow around the ogre! The ogre is poisoned. Casting: Mercury Vapours (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, very poisoned, 83% to hit) The stone arrow hits the ogre! The ogre is severely wounded. Xom grants you a minor favour. You feel very mighty all of a sudden. An orc wizard comes into view. It is wielding a +0 dagger. You slash the ogre! You kill the ogre! Your Long Blades skill increases to level 4! You have reached level 8! You feel clever. Unknown command. Unknown command. You see here a +0 giant spiked club. You slash the orc wizard! The orc wizard is severely wounded. The orc wizard hits you but does no damage. Unknown command. You hit the orc wizard. The orc wizard is almost dead. The orc wizard barely misses you. Unknown command. You slash the orc wizard! You kill the orc wizard! You block the phantom's attack. Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 3! Your Hexes skill increases to level 3! Your Summonings skill increases to level 3! Your Necromancy skill increases to level 3! Your Translocations skill increases to level 3! Your Fire Magic skill increases to level 3! Your Ice Magic skill increases to level 3! Your Air Magic skill increases to level 3! Your Earth Magic skill increases to level 3! Your Alchemy skill increases to level 3! You hit the phantom. The phantom is lightly damaged. You block the phantom's attack. Unknown command. You barely miss the phantom. The phantom is lightly damaged. The phantom hits you. The phantom blinks! You blink. Unknown command. You hit the phantom. The phantom is moderately damaged. The phantom hits you. The phantom blinks! You blink. Unknown command. You miss the phantom. The phantom is moderately damaged. The phantom misses you. You barely miss the phantom. The phantom is moderately damaged. The phantom hits you but does no damage. You closely miss the phantom. The phantom is moderately damaged. The orc wizard hits you with a +0 dagger. You block the phantom's attack. The orc wizard hits you with a +0 dagger. Unknown command. You completely miss the phantom. The phantom is moderately damaged. The phantom hits you but does no damage. The orc wizard closely misses you. You block the phantom's attack. Unknown command. Unknown command. You barely miss the phantom. The phantom is moderately damaged. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The phantom hits you. The phantom blinks! You blink. You slash the phantom! The phantom is heavily damaged. The phantom closely misses you. Unknown command. You barely miss the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. Unknown command. Unknown command. You slash the phantom! The phantom is almost destroyed. You block the phantom's attack. You slash the phantom! You destroy the phantom! The wight hits you but does no damage. Your Evocations skill increases to level 3! Unknown command. The wight hits you with a +1 heavy spear! Unknown command. You closely miss the wight. The wight barely misses you. Unknown command. You closely miss the wight. Something hits you. You barely miss the wight. Something hits you. The wight closely misses you. Unknown command. You hit the wight but do no damage. Something hits you but does no damage. The wight hits you with a +1 heavy spear. Something hits you. Something hits you. The wight attacks as it pursues you! The wight hits you from afar with a +1 heavy spear! The wight attacks as it pursues you! The wight closely misses you. Things that are here: a +0 dagger; a +0 robe; an orc corpse Something hits you. You see here a +0 giant spiked club. You block something's attack. There is a stone staircase leading up here. Something hits you but does no damage. You fly upwards. Reactivating autopickup. There is a stone staircase leading down here. Deactivating autopickup; reactivate with Ctrl-A. You hit something. Something hits you but does no damage. You closely miss something. Something hits you. You miss something. Something hits you. x2 You slice something!! Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 dagger; a +0 robe; an orc corpse You start resting. HP restored. Things that are here: a +0 dagger; a +0 robe; an orc corpse There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Unknown command. You closely miss the wight. The wight hits you with a +0 battleaxe. The wight closely misses you. You slash the wight! The wight is severely damaged. The wight barely misses you. The wight hits you from afar with a +1 heavy spear! You hit the wight. The wight is almost destroyed. You block the wight's attack. You hit the wight but do no damage. The wight is almost destroyed. The wight barely misses you. The wight hits you from afar with a +1 heavy spear! The wight barely misses you. You hit the wight. You destroy the wight! The wight hits you from afar with a +1 heavy spear! You see here a +0 giant spiked club. You slash the wight! The wight is heavily damaged. The wight completely misses you. You hit the wight. The wight is severely damaged. The wight hits you but does no damage. You slash the wight! You destroy the wight! No target in view! No target in view! You feel a little less mighty now. HP restored. Items here: )) [[ †. A white imp is nearby! A white imp is nearby! A white imp is nearby! Casting: Stone Arrow (dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A white imp is nearby! A white imp is nearby! The white imp shouts, "Quit, thou baffled shard-borne fleecer!" No target in view! No target in view! Found a flickering steel ring. The white imp barely misses you. You hit the white imp. The white imp is lightly wounded. The white imp hits you but does no damage. You hit the white imp. The white imp is severely wounded. The white imp misses you. You slash the white imp! You kill the white imp! No target in view! You now have 343 gold pieces (gained 14). You now have 356 gold pieces (gained 13). w - 4 white potions (gained 1) There is a shaft here. An orc priest comes into view. It is wielding a +0 club. An orc priest is nearby! An orc priest is nearby! Casting: Stone Arrow (dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (68% to hit) The stone arrow hits the orc priest! The orc priest is heavily wounded. Casting: Stone Arrow (dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 68% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 club. You hit the orc priest. You kill the orc priest! No target in view! Things that are here: a +0 club; a +0 leather armour Your magical contamination has completely faded away. C - the ring "Yghuf" {rElec rC+ AC+4} C - the ring "Yghuf" (left hand) {rElec rC+ AC+4} q - 2 golden potions (gained 1) D - a smoky brown potion v - 2 amethyst potions (gained 1) Found an escape hatch in the floor. E - a +6 ring of dexterity You feel agile. E - a +6 ring of dexterity (right hand) An orc comes into view. It is wielding a +0 club. An orc is nearby! An orc is nearby! An orc is nearby! The orc shouts! The orc suddenly grunts, as Orcs often do. You block the orc's attack. You barely miss the orc. The orc misses you. You slash the orc! You kill the orc! No target in view! No target in view! z - 2 bubbling white potions (gained 1) You now have 364 gold pieces (gained 8). You now have 375 gold pieces (gained 11). Found a dagger. Found 6 stones. A hound comes into view. A hound is nearby! A hound is nearby! The hound barks! An iguana comes into view. The iguana hisses angrily. The hound closely misses you. The hound barely misses you. You slash the hound! The hound is severely wounded. You almost hear Xom's maniacal laughter. The floor seems to fall away from under you! You are now a special plaything of Xom. The hound misses you. You miss the hound. The hound is severely wounded. The hound bites you. The hound misses you. You slash the hound! You kill the hound! The iguana misses you. The iguana bites you but does no damage. You slash the iguana! The iguana is heavily wounded. The iguana closely misses you. You slash the iguana! You kill the iguana! No target in view! No target in view! Found a stone staircase leading down. Found a book of Flames. Found an escape hatch in the ceiling. An orc wizard and an orc come into view. The orc is wielding a +2 dagger of flaming. The orc wizard shouts! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc is nearby! An orc is nearby! An orc comes into view. It is wielding a +0 dagger. Casting: Stone Arrow (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +2 dagger of flaming (68% to hit) The stone arrow hits the orc! You kill the orc! The orc shouts! You hear a shout! An orc priest and an orc come into view. The orc shouts! The orc priest moves out of view. You slash something! You hit the orc. The orc is heavily wounded. You slash the orc! You kill the orc! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. You resist. You hit the orc but do no damage. The orc priest begins to cast a cantrip, but forgets the words! The orc hits you with a +3 flail. Something barely misses you. You hit the orc. The orc is moderately wounded. The orc barely misses you. Something hits you but does no damage. You barely miss the orc. The orc is moderately wounded. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc misses you. You closely miss the orc. The orc barely misses you. Something hits you but does no damage. You hit the orc priest. The orc priest is moderately wounded. You block the orc priest's attack. The orc hits you but does no damage. Something hits you but does no damage. You slash the orc priest! You kill the orc priest! You block something's attack. The orc hits you with a +3 flail. You barely miss the orc. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. The orc hits you with a +3 flail! Something hits you. The orc hits you with a +3 flail. You slash the orc! You kill the orc! Something hits you. No target in view! No target in view! No target in view! You hit something. Something hits you. You miss something. Something hits you but does no damage. You hit something. Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 dagger; a +0 robe; an orc corpse You now have 389 gold pieces (gained 14). Things that are here: a +0 dagger; a +0 robe; an orc corpse Things that are here: a +3 flail; a +0 scale mail; a +0 dagger Things that are here: a +2 dagger of flaming; an orc corpse Found 9 stones. There is a dry fountain here. You see here 9 stones. There is a stone staircase leading up here. "You have grown too confident for your meagre worth." You feel drained. A jelly comes into view. The jelly quivers. A jelly is nearby! Unknown command. Unknown command. There is an escape hatch in the floor here. Casting: Stone Arrow (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) The stone arrow hits the jelly! The jelly is almost dead. Casting: Stone Arrow (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (almost dead, 100% to hit) The stone arrow hits the jelly! You kill the jelly! F - a scroll labelled JATOHI TIDGHA Found a leather armour. Found a book of Blood. You reach down and open the door. Found Ewnergh's General Store. There is an open door here. There is an entrance to Ewnergh's General Store here. B - 2 scrolls of enchant armour (gained 1) q - 4 potions of haste (gained 2) Thank you for shopping at Ewnergh's General Store! Unknown command. Okay, then. G - a scroll of identify Thank you for shopping at Ewnergh's General Store! As you read the scroll of identify, it crumbles to dust. n - 6 potions of heal wounds There is a fountain of clear blue water here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 5, ? - help) There is a stone staircase leading down here. You fly downwards. Found a war axe. There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading down here. F - 2 scrolls labelled JATOHI TIDGHA (gained 1) You now have 111 gold pieces (gained 17). Found a club. You now have 124 gold pieces (gained 13). d - 3 scrolls of silence (gained 1) Xom almost notices you. The floor seems to rush up at you! As you open the door, it creaks loudly! A sky beast comes into view. The sky beast moves out of view. Found 46 gold pieces. Okay, then. There is an open door here. You hit the sky beast. The sky beast is lightly wounded. You block the sky beast's attack. You hit the sky beast but do no damage. The sky beast is lightly wounded. Xom reshapes the earth. The dungeon rumbles... harmlessly? A door shatters! Some rocks are dislodged from the ceiling. You hear a shout! x2 The sky beast misses you. Unknown command. You slash the sky beast! The sky beast is moderately wounded. You block the sky beast's attack. Unknown command. You barely miss the sky beast. The sky beast is moderately wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. You resist. Unknown command. No target in view! Unknown command. No target in view! No target in view! No target in view! No target in view! No target in view! You slash something! Something hits you but does no damage. You barely miss something. Something barely misses you. You hit something. Something hits you but does no damage. You slash something! Reactivating autopickup. You feel a bit more experienced. An iguana comes into view. Found a stone staircase leading down. You see here a large rock. Casting: Stone Arrow (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (72% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Stone Arrow (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (72% to hit) The stone arrow misses the iguana. Casting: Stone Arrow (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the iguana. The iguana is moderately wounded. The iguana barely misses you. You hit the iguana. The iguana is heavily wounded. You block the iguana's attack. You hit the iguana. The iguana is severely wounded. The iguana closely misses you. The iguana barely misses you. You hit the iguana. You kill the iguana! No target in view! HP restored. You now have 140 gold pieces (gained 16). Your magical contamination has completely faded away. Found a stone staircase leading up. You now have 153 gold pieces (gained 13). A bombardier beetle comes into view. A bombardier beetle is nearby! A bombardier beetle is nearby! Casting: Stone Arrow (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (81% to hit) The stone arrow hits the bombardier beetle! The bombardier beetle is almost dead. Casting: Stone Arrow (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 81% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Stone Arrow (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 81% to hit) The stone arrow hits the bombardier beetle! You kill the bombardier beetle! Your magical contamination has completely faded away. You now have 170 gold pieces (gained 17). An iguana comes into view. "Where it stops, nobody knows!" Your surroundings suddenly seem different. Found 11 gold pieces. Your surroundings suddenly seem different. An orc comes into view. It is wielding a +0 arbalest. Found a scroll labelled CEJOISCHOWNU. The iguana moves out of view. Unknown command. Unknown command. Unknown command. The orc shouts! You hit the orc. The orc is moderately wounded. The orc unwields a +0 arbalest. The orc wields a +0 hand axe. The orc barely misses you. You slash the orc! You kill the orc! No target in view! No target in view! You now have 182 gold pieces (gained 12). Things that are here: a +0 hand axe; a +0 arbalest; an orc corpse G - a scroll labelled CEJOISCHOWNU Xom twists space around you. Your surroundings suddenly seem different. Your surroundings suddenly seem different. A water moccasin comes into view. Found a stone staircase leading up. You are now a plaything of Xom. The water moccasin moves out of view. Unknown command. Unknown command. Unknown command. Okay, then. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Casting: Stone Arrow (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (wandering, hasn't noticed you, 48% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin hisses angrily. You slash the water moccasin! The water moccasin is moderately wounded. You block the water moccasin's attack. The water moccasin bites you but does no damage. You slash the water moccasin! The water moccasin is heavily wounded. You block the water moccasin's attack. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. The water moccasin bites you. Unknown command. You slash the water moccasin! You kill the water moccasin! Your Fighting skill increases to level 5! Your Armour skill increases to level 4! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 14, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Volatile Blastmotes wells up from within. Spell assigned to 'd'. Your magical contamination has completely faded away. You see here a water moccasin corpse. Found a book of Armaments. An iguana is nearby! An iguana is nearby! An iguana is nearby! An iguana is nearby! An iguana is nearby! Casting: Stone Arrow (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (wandering, hasn't noticed you, 72% to hit) The stone arrow hits the iguana! The iguana is severely wounded. The iguana hisses angrily. Unknown command. A hound comes into view. You block the iguana's attack. You barely miss the iguana. The iguana is severely wounded. The iguana closely misses you. The hound barks! You slash the iguana! You kill the iguana! Found a spiked robe. You block the hound's attack. The hound bites you. You hit the hound. The hound is lightly wounded. The hound misses you. You slash the hound! The hound is severely wounded. The hound misses you. The hound barely misses you. You hit the hound. You kill the hound! No target in view! You see here the +1 robe of the Playwright {Str+4 Dex+2}. You now have 193 gold pieces (gained 11). There is a stone staircase leading up here. A jelly comes into view. A jelly is nearby! A jelly is nearby! A jelly is nearby! Casting: Stone Arrow (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! Casting: Stone Arrow (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, 60% to hit) The stone arrow hits the orc wizard! You kill the orc wizard! You hear a shout! x2 Your Dodging skill increases to level 5! An orc comes into view. It is wielding a +0 flail. The orc moves out of view. 2 orcs come into view. An iguana comes into view. Casting: Stone Arrow (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (68% to hit) The stone arrow misses the orc. The jelly quivers. Casting: Stone Arrow (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail (68% to hit) The stone arrow hits the orc! You kill the orc! You hear a shout! An orc comes into view. It is wielding a +0 hand axe. Casting: Stone Arrow (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. The jelly jiggles. Casting: Stone Arrow (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (100% to hit) The stone arrow hits the jelly! The jelly is severely wounded. You slash the jelly! You kill the jelly! The orc closely misses you. The orc throws a boomerang. The boomerang misses you. The orc hits you with a +0 hand axe. The iguana closely misses you. You hit the iguana. The iguana is lightly wounded. The orc hits you but does no damage. The iguana bites you. You slash the iguana! The iguana is severely wounded. You block the orc's attack. The iguana closely misses you. You hit the iguana. The iguana is almost dead. Xom's power touches your surroundings. The orc evaporates and reforms as an iguana! The iguana twists and deforms. The orc barely misses you. The iguana bites you but does no damage. You completely miss the iguana. The iguana is almost dead. The orc hits you with a +0 hand axe. The iguana barely misses you. Your magical contamination has completely faded away. You slash the iguana! You kill the iguana! The orc barely misses you. You hit the iguana. The iguana is lightly wounded. The orc hits you but does no damage. The iguana bites you but does no damage. You hit the iguana. The iguana is heavily wounded. The orc hits you with a +0 hand axe. You block the iguana's attack. You slash the iguana! The iguana is almost dead. The orc hits you with a +0 hand axe. The iguana bites you but does no damage. You slash the iguana! You kill the iguana! The orc returns to its original shape as it dies. The orc closely misses you. Your life force feels restored. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 hand axe. You slash the orc! You kill the orc! No target in view! No target in view! Things that are here: a +0 hand axe; 3 boomerangs You see here a +0 short sword. Things that are here: a +0 flail; an orc corpse j - 3 scrolls of teleportation (gained 2) j - 4 scrolls of teleportation (gained 1) Found a stone staircase leading down. You see here a staff of death. H - a ring of positive energy There is a stone staircase leading down here. You see here the +1 robe of the Playwright {Str+4 Dex+2}. There is a stone staircase leading up here. Found a Codex of Conductivity. Xom's malign attention turns to you for a moment. You feel drained. You are now a favourite toy of Xom. j - 5 scrolls of teleportation (gained 1) You reach down and open the door. A centaur comes into view. A centaur is nearby! A centaur is nearby! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. There is an open door here. The centaur unwields a +0 shortbow. The centaur hits you but does no damage. The centaur kicks you but does no damage. The centaur hits you. The centaur kicks you but does no damage. You hit the centaur. The centaur is lightly wounded. The centaur hits you. You block the centaur's attack. You hit the centaur. The centaur is moderately wounded. You block the centaur's attack. The centaur closely misses you. The centaur barely misses you. The centaur kicks you but does no damage. You barely miss the centaur. The centaur is moderately wounded. You block the centaur's attack. The centaur kicks you but does no damage. You slash the centaur! The centaur is almost dead. The centaur hits you but does no damage. The centaur kicks you but does no damage. The centaur hits you but does no damage. You block the centaur's attack. You slash the centaur! You kill the centaur! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! Your Evocations skill increases to level 4! Unknown command. Things that are here: a +0 shortbow; a centaur corpse You reach down and open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Casting: Stone Arrow (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Search for what [Enter for "artifact", or ? for help]? Okay, then. Search for what [Enter for "artifact", or ? for help]? Unknown command. What level of the Dungeon? (default 7, ? - help) You see here a large rock. There is a stone staircase leading down here. You fly downwards. You hear the roar of battle. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! Welcome back, Xavori the Djinni Chaos Knight. Xom snickers. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! Welcome back, Xavori the Djinni Chaos Knight. Xom titters. Press ? for a list of commands and other information. Found a stone staircase leading down. Found an escape hatch in the floor. A bullfrog comes into view. The bullfrog gives a loud, deep croak! "Let's go for a ride!" Your surroundings suddenly seem different. An orc warrior and 4 orcs come into view. Found a scroll labelled PIEFYRPHAID and 18 gold pieces. The bullfrog moves out of view. Unknown command. A wight comes into view. It is wielding a +5 dire flail and wearing a +0 robe of willpower. Found 14 gold pieces. The wight moves out of view. The orc warrior shouts! You hear a shout! x2 A centaur comes into view. A centaur warrior comes into view. The centaur moves out of view. A wight comes into view. It is wielding a +0 battleaxe. An orc priest and 2 orcs come into view. Found a +0 robe of willpower and a falchion. An orc comes into view. It is wielding a +0 club. The orc shouts! You hear a shout! x2; You hear a bellow! Cast which spell? (? or * to list) Aiming: Stone Arrow (dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (68% to hit) The stone arrow misses the orc. Casting: Stone Arrow (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (68% to hit) The stone arrow misses the orc. Casting: Stone Arrow (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Volatile Blastmotes. You are very lightly contaminated with residual magic. Nothing appears to happen. An orc wizard comes into view. It is wielding a +0 hand axe. The orc wizard shouts! You hit the orc. The orc is heavily wounded. You hear a shout! An orc wizard comes into view. It is wielding a +0 hand axe. The orc hits you but does no damage. The orc warrior hits you with a +0 long sword. You closely miss the orc. The orc is heavily wounded. The orc closely misses you. The orc warrior hits you with a +0 long sword! You slash the orc! You kill the orc! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You block the orc warrior's attack. You hear a loud, deep croak! Unknown command. A bullfrog and an orc warrior come into view. The orc warrior shouts! An orc wizard comes into view. It is wielding a +0 dagger. Things that are here: a +0 club; a +0 leather armour Casting: Volatile Blastmotes (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! An orc comes into view. It is wielding a +0 club. You feel momentarily confused. The orc warrior hits you with a +0 long sword! The orc wizard barely misses you. A yak comes into view. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-199-g6c114678ce Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Xavori] Species: Djinni Job: Chaos Knight HP: 33/57; mods: -8/0 MP: 0/0; mod: 0 Stats: 13 (13) 15 (15) 25 (25) Position: (41, 31), god: Xom (5), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 14 | 5 | 825 | 75/300 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 14 | 4 | 825 | 231/297 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 14 | 4 | 575 | 75/250 Dodging | X | 1 | 14 | 5 | 675 | 45/252 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 2 | 4 | 76 | 2/37 Conjurations | X | 2 | 2 | 4 | 76 | 2/37 Hexes | X | 2 | 2 | 4 | 76 | 2/37 Summonings | X | 2 | 2 | 4 | 76 | 2/37 Necromancy | X | 2 | 2 | 4 | 76 | 2/37 Translocations | X | 2 | 2 | 4 | 76 | 2/37 Fire Magic | X | 2 | 2 | 4 | 76 | 2/37 Ice Magic | X | 2 | 2 | 4 | 76 | 2/37 Air Magic | X | 2 | 2 | 4 | 76 | 2/37 Earth Magic | X | 2 | 2 | 4 | 76 | 2/37 Alchemy | X | 2 | 2 | 4 | 76 | 2/37 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 14 | 4 | 504 | 4/250 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 488 #13: 295 #23: 11860 #24: -979026817 #27: -39 #49: 522 Mutations: iridescent scales: 1 large bone plates: 1 agile: 1 clarity: 1 fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) persistent drain: 1 Inventory bugs: Equipment: eq slot #0, inv slot #26: +4 falchion eq slot #6, inv slot #1: +2 leather armour eq slot #7, inv slot #28: ring "Yghuf" {rElec rC+ AC+4} eq slot #8, inv slot #30: +6 ring of dexterity eq slot #9, inv slot #14: amulet "Idixew" {rF+ Regen+ Str+3} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: o...... #...##.# Y......# ###..o#..# ..oo.... .....$zz.# c .......# #...#.##.o. ...F...# ###.#.o...# .F .......# #.....###... #. #......#####.##### . #. #..##oo.zz..# #. #.#..@#####o# #. #..#.### #.# #. ..##.# #.# ###.##.###.# o.# #..........# o## ##.##.......# . #...........# #.>.###......# ...# ###......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (33, 26): {{{{ CLASS: TimedMarker dur: 5871 started: true ticktype: 1 msg: CLASS: TimedMessaging noisemaker: portcullis _have_entered_level: true range_adjectives: 1: 1: 28 2: very distant 2: 1: 21 2: distant 3: 1: 14 2: $F nearby 4: 1: 7 2: $F very nearby 5: 1: 0 2: $F entity: portcullis finalmsg: $F{The} has been lowered almost to the ground. ranges: 1: 1: 5000 2: faint 2: 1: 4000 2: 3: 1: 2500 2: steady 4: 1: 1500 2: quick 5: 1: 0 2: loud check: 5620 verb: creaking initmsg: 1: You hear the roar of battle. 2: There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! sound_channel: 29 dur_short: 6120 props: feat_tile: dngn_portal_bailey_gone floor: stone_arch high: 612 low: 612 high_short: 61 low_short: 61 single_timed: true entity: portcullis turns: 612 bailey_type: axe disappear: The portal closes with a thud. }}}} >>>>>>>>>>>>>>>>>>>>>>