Xavori Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 19, D:1) a +0 club (1, 1, D:1) a +0 spear (2, 17, D:1) 24 bolts (3, 20, D:1) a +0 club (3, 32, D:1) a +0 ring mail (4, 13, D:1) 26 stones (4, 20, D:1) a +0 club (8, 20, D:1) a +0 spear (17, 34, D:1) a +0 club (17, 45, D:1) a +0 whip (18, 40, D:1) 21 stones (21, 17, D:1) a stone a +0 short sword (22, 26, D:1) 4 boomerangs (30, 19, D:1) a +0 leather armour (33, 7, D:1) 16 stones (35, 33, D:1) a +0 whip (42, -1, D:1) a +0 club (42, 38, D:1) 12 poisoned darts (59, -1, D:1) a +0 club Level 2 of the Dungeon (0, 15, D:2) a +0 dagger (4, 35, D:2) a +0 scythe a +0 robe (5, 32, D:2) a +0 hunting sling (10, -4, D:2) a +0 club (11, 46, D:2) a +0 club (13, 35, D:2) a +0 plate armour (22, -2, D:2) a +0 trident (22, 12, D:2) a +0 mace (24, 3, D:2) a +0 whip (39, 12, D:2) 21 bolts (45, 31, D:2) a +0 club a +0 robe (47, 7, D:2) a +0 club (52, 56, D:2) a +0 club (56, 37, D:2) a +0 dagger (59, 9, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (15, 6, D:3) a +0 club (16, 39, D:3) a +0 club (18, 14, D:3) a +0 hand axe (35, -15, D:3) a +0 hand axe (35, 1, D:3) a +0 helmet (50, -12, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (3, -4, D:4) a +0 chain mail a +0 mace (5, 32, D:4) a +0 ring mail (14, 32, D:4) a +0 halberd (15, 30, D:4) a +0 spear (15, 31, D:4) a +0 flail a +0 whip (31, 34, D:4) a throwing net (33, 6, D:4) a +0 giant spiked club (33, 8, D:4) a +0 giant spiked club (36, 13, D:4) a +0 giant club (37, 41, D:4) a +0 dagger a +0 robe (37, 43, D:4) 16 arrows (39, 14, D:4) 23 bolts (45, -4, D:4) a +0 leather armour (45, -2, D:4) a +0 robe a +0 dagger (47, 36, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 14, D:5) a +0 shortbow 14 arrows (1, 32, D:5) a potion of mutation (3, 5, D:5) a +0 leather armour (13, 9, D:5) a scroll of vulnerability (27, -7, D:5) 20 sling bullets (35, -12, D:5) a +0 short sword 2 stones (35, 1, D:5) the +1 leather armour of Jionil {Int+7 Dex+2} It affects your intelligence (+7). It affects your dexterity (+2). (36, -14, D:5) a +0 whip 4 stones (36, -11, D:5) a +0 club 8 poisoned darts (36, -10, D:5) a +0 long sword (36, 7, D:5) 18 arrows a +0 shortbow (37, -13, D:5) a +0 club 4 poisoned darts (37, -11, D:5) a +0 club 8 poisoned darts (38, -12, D:5) a curare-tipped dart (38, -10, D:5) a +0 dagger 3 poisoned darts (39, -11, D:5) 2 stones (40, -12, D:5) a +0 dagger 3 poisoned darts a +0 dagger of venom 9 stones (56, 20, D:5) 13 poisoned darts (58, 5, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (5, -2, D:6) 19 stones (6, 11, D:6) a +0 ring mail (8, -5, D:6) 10 poisoned darts (11, -5, D:6) a potion of degeneration (14, 18, D:6) 5 boomerangs (16, 14, D:6) 22 stones (23, 1, D:6) a potion of lignification (25, 3, D:6) 15 stones (25, 9, D:6) the +5 mace of the Philosopher {vamp, *Rage rC+ Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It protects you from cold. It may make you go berserk in combat. (26, 0, D:6) 26 bolts (27, -5, D:6) 2 scrolls of noise (33, 19, D:6) a +0 whip (36, 14, D:6) a +0 shortbow 13 arrows (39, 8, D:6) 19 gold pieces (41, 8, D:6) 16 gold pieces (42, 28, D:6) a +0 dagger (44, 8, D:6) a +0 ring mail Level 7 of the Dungeon (12, -2, D:7) a +0 robe (13, -4, D:7) a +0 trident a +0 plate armour (13, -3, D:7) a +0 hand axe a +0 scale mail (15, 20, D:7) a +0 falchion (16, -1, D:7) a book of Maledictions (16, 19, D:7) a +0 halberd a +0 plate armour (16, 20, D:7) a +0 dagger a +0 robe (18, 20, D:7) a +0 hand axe a +0 ring mail (21, 14, D:7) a +4 quarterstaff of chaos a +0 cloak (21, 15, D:7) a +0 mace (34, -15, D:7) a +0 hunting sling (35, -10, D:7) 16 stones (36, 12, D:7) 13 stones (39, 25, D:7) a +0 arbalest (52, 24, D:7) a +0 rapier (53, -9, D:7) 22 stones (54, 24, D:7) a scroll of noise (56, 24, D:7) a potion of lignification 12 stones (60, 20, D:7) a +0 war axe (60, 24, D:7) a +0 giant spiked club (61, -3, D:7) 25 stones Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (0, 11, D:8) a +0 scale mail (3, -15, D:8) a +0 whip (3, 6, D:8) 13 stones (6, -14, D:8) a +0 hand axe (6, -13, D:8) a +0 mace a +0 leather armour (7, 12, D:8) a +0 hand axe (11, 2, D:8) the +6 war axe "Xesmususm" {freeze, rC+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from cold. (17, -5, D:8) a +0 short sword 4 poisoned darts (17, -4, D:8) a +0 short sword a +0 short sword 3 stones (19, -4, D:8) a +0 short sword (19, -3, D:8) a +0 short sword 5 poisoned darts (19, 1, D:8) a +0 giant club (20, -17, D:8) a +0 club 9 stones (21, -19, D:8) a +0 hand axe (21, -18, D:8) 51 stones a +0 spear (21, -16, D:8) a +0 scale mail a +0 hand axe (22, -16, D:8) a +0 robe a +0 dagger (23, -20, D:8) a +0 whip (26, -22, D:8) 12 stones (27, 12, D:8) 4 boomerangs (29, 13, D:8) 7 boomerangs (29, 14, D:8) 3 boomerangs (31, 5, D:8) a +0 dagger (35, -11, D:8) 20 sling bullets (36, -8, D:8) a +0 whip (42, -9, D:8) a book of Maledictions Level 9 of the Dungeon [Shop] Aly Ihad's Serpentskin Sales the Grimoire of Venom (588 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 yes b - Ignite Poison Fire/Transmutation/Poison 3 no c - Spider Form Transmutation/Poison 3 no d - Olgreb's Toxic Radiance Poison 4 no e - Alistair's Intoxication Transmutation/Poison 5 no a +1 robe of poison resistance (116 gold) a +2 scale mail of poison resistance (216 gold) a +0 mace of venom (67 gold) the Volume of Venom (570 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Ignite Poison Fire/Transmutation/Poison 3 no d - Spider Form Transmutation/Poison 3 no e - Olgreb's Toxic Radiance Poison 4 no f - Alistair's Intoxication Transmutation/Poison 5 no a scarf of poison resistance (108 gold) a +2 broad axe of venom (201 gold) (0, 1, D:9) 20 arrows (3, -14, D:9) a +0 ring mail (6, -14, D:9) a +0 robe a +2 battleaxe (6, -13, D:9) a +0 chain mail (8, -12, D:9) a +0 robe a +4 falchion (22, -10, D:9) a +0 robe a +1 vampiric morningstar (24, -1, D:9) a +0 scale mail (24, 1, D:9) a +0 mace (still there?) a +0 chain mail (still there?) (25, 11, D:9) a +0 flail (25, 12, D:9) a +0 short sword (26, -17, D:9) a +0 troll leather armour (26, 12, D:9) a +0 dagger a +0 robe (27, -15, D:9) a +0 giant club (30, -41, D:9) 4 stones (33, -22, D:9) a +0 falchion (34, -22, D:9) a +0 falchion a +0 trident (34, -1, D:9) a +0 great sword a +0 robe (35, -22, D:9) a +0 chain mail a +0 flail (37, -18, D:9) a +0 short sword (38, -14, D:9) a +0 dagger a +0 ring mail (39, -14, D:9) a +0 hand axe (45, -14, D:9) 27 stones Level 10 of the Dungeon [Shop] Meuhic's Distillery a potion of degeneration (13 gold) a potion of lignification (39 gold) a potion of flight (39 gold) a potion of lignification (39 gold) a potion of flight (39 gold) a potion of attraction (39 gold) a potion of lignification (39 gold) a potion of might (52 gold) a potion of ambrosia (104 gold) a potion of ambrosia (104 gold) (0, 0, D:10) 19 stones (10, -1, D:10) a +0 great mace a +0 giant club (15, 5, D:10) a +2 hand axe of venom (19, 3, D:10) a +0 spear a gnoll corpse (skeletalised by now) (20, 3, D:10) a +0 club (21, 6, D:10) a +0 club a +0 hunting sling (44, -10, D:10) a +0 short sword (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (44, -9, D:10) a +0 hand axe (45, -14, D:10) 12 gold pieces (45, -11, D:10) a +0 dagger (still there?) a +0 robe (still there?) (45, -10, D:10) a +0 club a +0 ring mail an orc corpse (45, -2, D:10) an electric eel skeleton (45, 0, D:10) an electric eel skeleton (46, -11, D:10) a +0 dagger (46, 10, D:10) 26 stones (47, -11, D:10) a +1 hat of stealth