Xavori Level 1 of the Dungeon (8, -14, D:1) a +0 dagger (9, -13, D:1) a +0 dagger (20, -27, D:1) a +0 short sword (21, -27, D:1) a +0 dagger (29, -16, D:1) 11 stones (30, -31, D:1) a +0 club (30, -27, D:1) 20 stones (30, -15, D:1) a +0 club (30, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 37, D:2) 25 bolts (8, 55, D:2) a +0 dagger (14, 49, D:2) a +0 dagger a stone (15, 49, D:2) a +0 short sword (24, 33, D:2) 4 javelins (39, 56, D:2) a +0 dagger (47, 45, D:2) a +0 club (47, 54, D:2) a +0 club a +0 ring mail (49, 33, D:2) 2 stones (49, 40, D:2) a +0 spear (50, 56, D:2) a +0 mace (53, 38, D:2) 14 stones (56, -1, D:2) a +0 club a +0 chain mail (56, 24, D:2) a +0 club (57, -2, D:2) a +0 leather armour (57, -1, D:2) a +0 hand axe a +0 leather armour (58, 13, D:2) a +0 dagger (58, 43, D:2) a +1 pair of gloves Level 3 of the Dungeon (0, 0, D:3) 17 arrows (5, 10, D:3) 12 bolts (8, 17, D:3) a +0 club (10, 26, D:3) a +0 ring mail (15, 48, D:3) 24 stones (19, 36, D:3) a +0 plate armour (20, 4, D:3) a +0 flail (26, -2, D:3) a +0 short sword (27, 42, D:3) a +0 robe (28, 32, D:3) 18 sling bullets (32, 51, D:3) a +0 mace of draining (34, 3, D:3) 23 stones (39, 3, D:3) 17 sling bullets Level 4 of the Dungeon [Shop] Viasuhi's Armour Boutique a +0 plate armour (322 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) the +1 plate armour of Stoicism {-Cast Str+7} (597 gold) It affects your strength (+7). It prevents spellcasting. a +3 scale mail of fire resistance (364 gold) (0, 0, D:4) 29 arrows (3, -34, D:4) 19 bolts (7, 13, D:4) a +0 robe (8, -31, D:4) 23 stones (16, -21, D:4) 14 stones (19, 0, D:4) a +0 war axe (33, 0, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 0, D:5) a +0 club (1, 1, D:5) a +0 halberd (4, -24, D:5) a +0 mace a +0 chain mail (5, -43, D:5) a +0 great mace (10, -44, D:5) a +0 club (10, -15, D:5) a +0 club (42, -13, D:5) 12 stones Level 6 of the Dungeon [Shop] Jaet's Assorted Antiques a scroll of identify (54 gold) a +0 spear (81 gold) a +0 short sword (81 gold) a +0 vorpal arbalest (234 gold) a box of beasts (1080 gold) a ring of positive energy (540 gold) a +2 spectral quarterstaff (594 gold) a +0 scale mail (108 gold) the +1 scale mail of Deismomm {rN+ Dex+3} (715 gold) It affects your dexterity (+3). It protects you from negative energy. (0, 0, D:6) 22 stones (12, 1, D:6) a +0 dagger (17, -9, D:6) 14 stones (23, -26, D:6) 25 sling bullets (24, -6, D:6) a +0 trident (25, -6, D:6) a +0 scale mail a +0 club (27, -26, D:6) a +0 spear (28, -29, D:6) 17 arrows (33, 9, D:6) a +0 ring mail (36, -22, D:6) a +0 giant club (42, -15, D:6) 3 scrolls of random uselessness Level 7 of the Dungeon (0, 0, D:7) a +0 club (2, -4, D:7) a +0 club (3, -3, D:7) a +0 whip (6, -3, D:7) 10 stones (9, 8, D:7) the +3 ring mail of the Buccaneer {rC++ rCorr Int+7} It affects your intelligence (+7). It greatly protects you from cold. It provides partial protection from all sources of acid and corrosion. (11, -28, D:7) a wand of acid (8) (18, -29, D:7) 9 gold pieces (21, -29, D:7) 23 gold pieces (21, -27, D:7) a scroll of amnesia (21, -4, D:7) a +0 spear (22, -29, D:7) 5 gold pieces (22, -27, D:7) 17 gold pieces (23, -38, D:7) a stone 2 poisoned darts a +0 whip (23, -37, D:7) a +0 short sword a stone (25, -36, D:7) 2 stones (32, -5, D:7) a +0 chain mail 5 boomerangs a +0 trident (32, 12, D:7) a +0 robe a +0 dagger (34, -13, D:7) 14 arrows (34, 3, D:7) a +0 scale mail a +0 short sword (35, -15, D:7) a +0 dagger (38, -34, D:7) a +0 quarterstaff (38, 11, D:7) 16 stones Level 8 of the Dungeon [Shop] Gaish's Weapon Shop a +0 hand crossbow (35 gold) a +0 rapier (40 gold) a +0 morningstar (40 gold) a +1 flail of venom (112 gold) 22 stones (22 gold) a +0 short sword (30 gold) a +0 quarterstaff (40 gold) 17 stones (17 gold) a +2 battleaxe of venom (198 gold) 16 poisoned darts (64 gold) (5, 28, D:8) 16 arrows (6, -2, D:8) a +0 chain mail (7, -12, D:8) 29 arrows (7, 16, D:8) a +0 scale mail (11, 28, D:8) a +0 spear (17, 19, D:8) a +0 tower shield (20, 12, D:8) a +0 flail a +0 plate armour (22, 2, D:8) a +0 scale mail (22, 11, D:8) a +0 whip (30, -2, D:8) a +0 club (41, -11, D:8) a +0 dagger (58, 21, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (9, 6, D:9) 8 stones (19, -3, D:9) a +0 ring mail (26, 14, D:9) a +0 giant spiked club (40, 21, D:9) 21 sling bullets (42, 6, D:9) a +0 hunting sling a +0 scale mail (47, -11, D:9) 21 sling bullets (50, -8, D:9) 16 poisoned darts (62, -5, D:9) 13 stones (64, 10, D:9) the +1 leather armour "Ablufyno" {rElec Will+ Int-3 SInv} It affects your intelligence (-3). It insulates you from electricity. It affects your willpower, your defense against some magical effects. It lets you see invisible. (67, 3, D:9) a +0 scimitar 5 throwing nets a +0 scale mail Level 10 of the Dungeon (2, -1, D:10) 23 stones (22, 0, D:10) 18 stones (35, -18, D:10) a +0 hand axe (42, -4, D:10) a +0 leather armour (42, 4, D:10) 20 stones (43, 5, D:10) a +0 kite shield (44, -17, D:10) 21 sling bullets (45, 5, D:10) a ring of positive energy (46, 2, D:10) a +0 pair of boots (46, 4, D:10) 2 poisoned darts (46, 5, D:10) a manual of Slings (46, 6, D:10) a scroll of teleportation (49, -22, D:10) a scroll of teleportation Level 11 of the Dungeon (0, 0, D:11) 18 stones (18, -8, D:11) a +0 club (19, -14, D:11) a +0 shortbow 13 arrows (20, -14, D:11) a +0 shortbow of flaming a +1 shortbow of flaming 38 arrows (20, 1, D:11) a +1 battleaxe of electrocution (21, -14, D:11) a +0 shortbow 18 arrows a +0 flail (29, -3, D:11) a +0 giant spiked club (30, -10, D:11) 16 stones (34, 15, D:11) 22 arrows (34, 23, D:11) a +0 scale mail (35, 15, D:11) a +0 plate armour (43, 2, D:11) a +0 scale mail (45, 26, D:11) a +0 dagger 2 stones (45, 28, D:11) a +0 dagger (46, 11, D:11) a +0 long sword (46, 28, D:11) a +0 short sword a +0 club 2 poisoned darts (50, 26, D:11) a +0 trident (51, 14, D:11) a +0 scale mail (51, 24, D:11) a +0 ring mail (54, 26, D:11) a +0 robe (61, -16, D:11) 11 arrows (62, 7, D:11) a +0 spear a +0 spear a +0 scale mail a +0 buckler (62, 8, D:11) a +0 whip a +0 whip (62, 9, D:11) a +0 flail Level 12 of the Dungeon (7, 10, D:12) 18 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 stones (12, 41, Lair:1) a +0 robe a +0 dagger the orc corpse of Nergalle (15, 9, Lair:1) 3 javelins (16, -18, Lair:1) a +0 mace the +10 spear "Hiynewin" {protect, *Contam rF+ rC++ rN+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It greatly protects you from cold. It protects you from negative energy. It causes magical contamination when unequipped. a +0 short sword of chaos (20, 33, Lair:1) 13 stones (21, -11, Lair:1) a +0 club (30, -16, Lair:1) a +0 flail (32, 13, Lair:1) 24 sling bullets (38, 5, Lair:1) a +0 scale mail (50, 24, Lair:1) a +0 hunting sling (64, 34, Lair:1) a +0 robe (66, -2, Lair:1) a +0 battleaxe Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of identify (3, -8, Lair:2) 13 arrows (7, 9, Lair:2) a scroll of noise (18, -10, Lair:2) a +0 shortbow (19, 1, Lair:2) a scroll of blinking