Dungeon Crawl Stone Soup version 0.31-a0-931-g7b59d4eb97 (webtiles) character file. Game seed: 17440006519031027787 42 Xavori the Trooper (level 3, -2/36 HPs) Began as a Djinni Chaos Knight on Oct 19, 2023. Was a Plaything of Xom. Slain by a merfolk (glowing shapeshifter) (19 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (3051 turns). Xavori the Trooper (Djinni Chaos Knight) Turns: 3051, Time: 00:01:43 Health: -2/36 AC: 5 Str: 11 XL: 3 Next: 80% Gold: 39 EV: 12 Int: 13 God: Xom [..*...] SH: 5 Dex: 14 rFire + + + a - +0 falchion (chaos) rCold x . . (no shield) rNeg . . . b - +2 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... i - amulet of reflection Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: reflection, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 3, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, strong-willed 1, robust 2, MP-powered wands, devolution 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. You spent 60 gold pieces at shops. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) Armour b - a +2 leather armour (worn) Jewellery g - an amulet of regeneration i - an amulet of reflection (around neck) Wands h - a wand of digging (6) Scrolls c - 2 scrolls of butterflies d - a scroll of enchant weapon {unknown} f - 2 scrolls of fog j - a scroll of teleportation {unknown} Potions e - a potion of heal wounds k - a potion of curing {unknown} Skills: + Level 3.3 Fighting + Level 3.0 Long Blades + Level 1.7 Armour + Level 2.7 Dodging * Level 0.0 Spellcasting * Level 0.0 Conjurations * Level 0.0 Hexes Level 0.0 Charms * Level 0.0 Summonings * Level 0.0 Necromancy * Level 0.0 Translocations * Level 0.0 Transmutations * Level 0.0 Fire Magic * Level 0.0 Ice Magic * Level 0.0 Air Magic * Level 0.0 Earth Magic * Level 0.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 0% 2d5 38% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is almost immune to the effects of heat. (rF+++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are strong-willed. (Will+) You are very robust. (+20% HP) You expend health (3 HP) to strengthen your wands. You have hidden genetic defects. Message History c - 2 scrolls of butterflies (gained 1) Things that are here: a bat corpse; a rat corpse Key pressed, stopping explore. No target in view! "See what I see, my child!" You detect creatures! Done exploring. Done exploring. Done exploring. Done exploring. No target in view! No target in view! What level of the Dungeon? (default 1, ? - help) A floating eye comes into view. The floating eye turns its gaze towards you. The floating eye changes into a merfolk! You closely miss the merfolk. The merfolk hits you! The merfolk hits you. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You barely miss the merfolk. The merfolk closely misses you. You slash the merfolk! You burn the merfolk. The merfolk is lightly wounded. The merfolk misses you. You hit the merfolk. You feel better. The merfolk is lightly wounded. The merfolk hits you. You barely miss the merfolk. The merfolk is lightly wounded. The merfolk hits you but does no damage. You closely miss the merfolk. The merfolk is lightly wounded. The merfolk hits you!! Ouch! That really hurt! You die... Xom chuckles heartily! # #.# ##.##.# #... # #.#######...#.# #.#. # #.......#...#.######## #.## # #######.#............# #.## ######### #.###...######.# #.## ........# #.# #...# #.# #.## .######.####.###...# #.# #.## ...............#...######.####.## .##.............@m...........†.## .##.###.####.#.#...######........ .##.# #.# #.#.#..........####### .##.# #.####.#.#..#######........ .##.###...........# ######### ...[.....###......# ###.##########.#### #...†........# ############## You could see a merfolk shaped shifter. Vanquished Creatures 2 worms (D:2) 2 dart slugs 3 endoplasms 3 giant cockroaches 2 goblins (D:2) 4 hobgoblins (D:1) 5 ball pythons 2 bats A frilled lizard (D:2) 2 kobolds (D:1) 7 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xavori the Djinni Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 70 | D:1 | Reached XP level 2. HP: 24/25 MP: 0/0 290 | D:1 | Reached XP level 3. HP: 30/30 MP: 0/0 290 | D:1 | Learned a level 1 spell: Kiss of Death 774 | D:1 | XOM: divination: detect creatures 1096 | D:1 | XOM: silly message 1694 | D:1 | XOM: silly message 1799 | D:1 | XOM: divination: detect items 2055 | D:1 | XOM: divination: magic mapping 2128 | D:1 | XOM: silly message 2220 | D:1 | XOM: give mutations 2220 | D:1 | Gained mutation: You expend health (3 HP) to strengthen | your wands. [Xom's grace] 2220 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [Xom's grace] 2220 | D:1 | Gained mutation: You are robust. (+10% HP) [Xom's grace] 2445 | D:2 | XOM: scenery: create altars 2498 | D:2 | XOM: 1-stop teleportation journey 2519 | D:2 | XOM: give mutations 2519 | D:2 | Gained mutation: You are very robust. (+20% HP) [Xom's | mischief] 2519 | D:2 | Gained mutation: You have very sharp teeth. [Xom's | mischief] 2646 | D:2 | a ball python changed into a glowing shapeshifter 2646 | D:2 | Noticed a glowing shapeshifter (glowing shapeshifter) 2646 | D:2 | XOM: polymorph ball python -> glowing shapeshifter 2647 | D:2 | a glowing shapeshifter changed into a sea snake 2647 | D:2 | Noticed a sea snake (glowing shapeshifter) 2648 | D:2 | XOM: cleaving 2650 | D:2 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 2650 | D:2 | Lost mutation: You have very sharp teeth. [potion of | mutation] 2650 | D:2 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 2650 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2650 | D:2 | Gained mutation: Your flesh is almost immune to the effects | of heat. (rF+++) [potion of mutation] 2657 | D:2 | Noticed a water nymph 2658 | D:2 | a water nymph changed into a torpor snail 2658 | D:2 | Noticed a torpor snail (glowing shapeshifter) 2660 | D:2 | a torpor snail changed into a wind drake 2660 | D:2 | Noticed a wind drake (glowing shapeshifter) 2664 | D:2 | a wind drake changed into something unseen 2665 | D:2 | Noticed a black mamba 2668 | D:2 | XOM: confuse monster(s) 2668 | D:2 | a black mamba changed into a hog 2668 | D:2 | Noticed a hog (glowing shapeshifter) 2670 | D:2 | a hog changed into a raiju 2670 | D:2 | Noticed a raiju (glowing shapeshifter) 2675 | D:2 | XOM: god gift: 7 stones 2755 | D:2 | Found Racex's Distillery. 2770 | D:2 | Bought a potion of heal wounds for 60 gold pieces 3035 | D:2 | XOM: divination: detect creatures 3041 | D:2 | Noticed a floating eye 3044 | D:2 | a floating eye changed into a merfolk 3044 | D:2 | Noticed a merfolk (glowing shapeshifter) 3051 | D:2 | Slain by a merfolk (glowing shapeshifter) Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, minmay_hedge_maze, minmay_tromino_i4 D:2: layout_loops_ring, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.0 Fighting | | 3.3 Armour | | 1.7 Dodging | | 2.7 Action || total ---------------------------++------- Melee: Falchion || 101 Bite || 1 Use: Potion || 3 Scroll || 1 Armour: Leather armour || 63 Dodge: Dodged || 48 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3066 | 3062 | 4 | 1731 | 1049 | 2 | 1533.0 | Dungeon | 3066 | 3062 | 4 | 1731 | 1049 | 2 | 1533.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2324 daAuts D:2: 742 daAuts