Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 8402237347340025098 179 Xeallous the Grave Robber (level 5, -7/36 HPs) Began as a Mummy Necromancer on Nov 9, 2024. Was a Follower of Beogh. Mangled by a two-headed ogre ... wielding a +0 giant club (13 damage) ... on level 7 of the Dungeon. The game lasted 00:27:55 (2288 turns). Xeallous the Grave Robber (Mummy Necromancer) Turns: 2288, Time: 00:27:56 Health: -7/36 AC: 7 Str: 17 XL: 5 Next: 33% Magic: 0/10 EV: 10 Int: 22 God: Beogh [*.....] Gold: 169 SH: 0 Dex: 12 Spells: 4/11 levels left rFire x . . r - +3 mace of Vockujaga {flame, rC+ Str+3} rCold + + . (no shield) rNeg + + + x - +3 leather armour of Okawaru's Outrage {+Inv Str+3 Int+5} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . F - +0 pair of boots Will ..... l - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: guardian spirit, faith @: animating dead, very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion, Evoke Invisibility You were on level 7 of the Dungeon. You worshipped Beogh. Beogh was aware of your devotion. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 short sword f - a +0 dagger h - a +5 falchion m - a +0 club p - a +0 short sword q - a +0 hand axe r - the +3 mace of Vockujaga (weapon) {flame, rC+ Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). rC+: It protects you from cold. v - a +0 whip y - a +0 club D - a +0 club E - a +0 whip K - a +0 short sword L - a +0 sling N - a +0 club Missiles e - 10 stones n - 5 datura-tipped darts t - a throwing net O - 6 poisoned darts (quivered) P - 6 javelins Armour a - a +0 ring mail b - a +0 robe s - a +0 robe u - a +0 leather armour x - the +3 leather armour of Okawaru's Outrage (worn) {+Inv Str+3 Int+5} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). +Inv: It lets you turn invisible. z - a +0 ring mail B - a +0 robe C - an orb of mayhem F - a +0 pair of boots (worn) I - a scarf of harm Magical Staves o - a staff of cold Jewellery l - an amulet of guardian spirit (around neck) G - a ring of positive energy J - an amulet of the acrobat Scrolls w - a scroll of identify Potions g - a potion of haste {unknown} i - 2 potions of ambrosia {unknown} j - 2 potions of brilliance {unknown} k - a potion of curing A - a potion of magic {unknown} Skills: + Level 0.6 Fighting + Level 0.2 Short Blades + Level 1.5 Maces & Flails + Level 0.1 Throwing + Level 1.0 Armour + Level 1.9 Dodging + Level 1.8 Stealth + Level 3.8 Spellcasting + Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 80% 2d12 2% 2 c - Animate Dead Necr 40% N/A 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 40% 2d8 4% 3 Apportation Tloc 8% N/A 14% 1 Sting Conj/Alch 16% 1d4 14% 1 Summon Small Mammal Summ 16% N/A 14% 1 Dazzling Flash Hex/Fire 8% N/A 38% 3 Curse of Agony Necr 40% N/A 43% 5 Starburst Conj/Fire 2% 6d3 100% 6 Fulsome Fusillade Conj/Alch 2% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You call upon the dead to rise. A wight comes into view. It is wielding a +4 great sword. Casting: Animate Dead (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the two-headed ogre! The two-headed ogre is lightly wounded. The two-headed ogre is pinned in place! A wight comes into view. It is wielding a +0 great sword. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Throw: 8 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, bound in place, 70% to hit) You throw a poisoned dart. The poisoned dart barely misses the two-headed ogre. Throw: 7 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 70% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is lightly wounded. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... .## #......# ..# ####..## #.# #..# #.# #..## ## #.# #.... .>. #.# ##... #... #.# #... #..#########.#######... #.....@................ #....O######..>....#... #.##z## #######.#... .. #z #..... . .. #..... #z. #.#.#. .#. ....#. #.#. ..###. z.## You could see a two-headed ogre (poisoned) and 3 wights. Vanquished Creatures An iguana (D:6) An adder (D:3) 2 ribbon worms A dart slug (D:1) 6 ball pythons 4 bats (D:1) 3 endoplasms A giant cockroach (D:1) 2 goblins 4 hobgoblins (D:1) 3 kobolds 11 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:6) A sleepcap (D:6) 3 endoplasms A goblin (D:1) A hobgoblin (D:2) 3 kobolds 5 ball pythons (D:1) A frilled lizard (D:1) 2 rats 18 creatures vanquished. Vanquished Creatures (others) An orc (D:3) 1 creature vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xeallous the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 115 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 431 | D:2 | Learned a level 2 spell: Grave Claw 483 | D:3 | Found a blossoming altar of Fedhas. 577 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 607 | D:2 | Identified the +3 mace of Vockujaga {flame, rC+ Str+3} 751 | D:3 | Became a worshipper of Beogh the Shepherd 754 | D:3 | Identified the +3 leather armour of Okawaru's Outrage {+Inv | Str+3 Int+5} 1549 | D:2 | Reached * piety under Beogh 2065 | D:5 | Entered Level 5 of the Dungeon 2110 | D:6 | Noticed a scorpion 2119 | D:6 | Killed a scorpion 2120 | D:6 | Reached skill level 1 in Maces & Flails 2120 | D:6 | Reached skill level 5 in Necromancy 2120 | D:6 | Reached XP level 4. HP: 28/31 MP: 6/9 2125 | D:6 | Learned a level 4 spell: Animate Dead 2150 | D:6 | Reached XP level 5. HP: 36/36 MP: 3/10 2220 | D:6 | Reached skill level 1 in Armour 2281 | D:7 | Noticed a two-headed ogre 2288 | D:7 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_cross D:2: layout_loops_ring, minmay_rat_gold_closets D:3: layout_loops_cross, fedhas_altar_3, chequers_serial_rivers_small_3 D:4: layout_gridville, nicolae_overflow_crystal_walls D:5: layout_loops_ring, lemuel_doored_altar, minmay_temple_entry_glassed_door, grunt_decor_one_mirror, hangedman_abyss_or_decor_stabs, serial_library_hellmonk_junction, uniq_crazy_yiuf_cottage D:6: layout_cave_pools, nicolae_elyvilon_peaceful_grove, regret_index_kikubaaqudgha_part_by_part, dreamdust_wishing_well D:7: layout_rooms, nicolae_ashenzari_panopticon, enter_bailey_3, minmay_misc_feat_pillars, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 | 3.8 Maces & Flails | 1 | 1.5 Necromancy | 5 | 5.1 Armour | 1 | 1.0 Fighting | | 0.6 Short Blades | | 0.2 Throwing | | 0.1 Dodging | | 1.9 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 21 | || 21 Falchion | 27 | || 27 Mace | 55 | 4 || 59 Throw: Stone | 6 | || 6 Dart | 2 | 2 || 4 Cast: Soul Splinter | 45 | || 45 Grave Claw | 1 | 2 || 3 Animate Dead | | 2 || 2 Invoke: Convert to Beogh | 1 | || 1 Use: Scroll | 4 | || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 39 | || 39 Leather armour | 45 | 5 || 50 Skin | 3 | || 3 Dodge: Dodged | 74 | 4 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2315 | 2294 | 21 | 0 | 813 | 7 | 330.7 | Dungeon | 2315 | 2294 | 21 | 0 | 813 | 7 | 330.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1074 daAuts D:2: 700 daAuts D:3: 251 daAuts D:6: 178 daAuts D:4: 63 daAuts D:7: 38 daAuts D:5: 7 daAuts