Dungeon Crawl Stone Soup version 0.28-a0-1518-gbe868bca14 (webtiles) character file. Game seed: 8246169287203568755 1400 Xenoroth the Zephyrmancer (level 8, -2/41 HPs) Began as a Tengu Air Elementalist on Jan 16, 2022. Slain by a water moccasin zombie (3 damage) ... on level 5 of the Dungeon. The game lasted 00:13:30 (8573 turns). Xenoroth the Zephyrmancer (Tengu Air Elementalist) Turns: 8573, Time: 00:13:30 Health: -2/41 AC: 6 Str: 9 XL: 8 Next: 69% Magic: 8/15 EV: 14 Int: 18 God: Gold: 552 SH: 0 Dex: 14 Spells: 6/16 levels left rFire . . . SeeInvis . f - +1 dire flail (protect) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (helmet restricted) rElec . Harm . e - +2 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.14/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 552 gold pieces. Inventory: Hand Weapons f - a +1 dire flail of protection (weapon) Armour a - a +1 robe (worn) e - a +2 cloak (worn) Jewellery g - a ring of protection from cold k - the ring of Ezicoir {rN+ Str-5 Int+9 Dex+7 SInv} (You found it on level 3 of the Dungeon) [ring of positive energy] Str: It affects your strength (-5). Int: It affects your intelligence (+9). Dex: It affects your dexterity (+7). rN: It protects you from negative energy. SInv: It lets you see invisible. Scrolls h - a scroll of magic mapping {unknown} Potions b - 2 potions of attraction {unknown} c - 3 potions of mutation d - a potion of haste j - a potion of curing l - a potion of cancellation {unknown} m - a potion of heal wounds n - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.6 Spellcasting * Level 8.7 Conjurations * Level 9.5 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Swiftness Air 38% N/A 1% 3 c - Static Discharge Conj/Air 36% N/A 1% 2 d - Airstrike Air 19% N/A 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 14% 1 Summon Small Mammal Summ 16% N/A 14% 1 Blink Tloc 8% N/A 22% 2 Call Canine Familiar Summ 4% N/A 38% 3 Summon Guardian Golem Hex/Summ 4% N/A 38% 3 Olgreb's Toxic Radiance Pois 4% N/A 80% 4 Alistair's Intoxication Tmut/Pois 2% N/A 98% 5 Manifold Assault Tloc 4% N/A 98% 5 Ozocubu's Refrigeration Ice 2% 4d5 100% 7 Storm Form Tmut/Air 10% N/A 100% 7 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Gozag Ru Annotations: D:3 Sigmund D:5 2 runed translucent doors, Dittersdorf's ghost, amateur GrFi; Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Ijyb closely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of paralysis (6) (almost dead, 74% to hit) The zap misses Ijyb. The water moccasin zombie bites you. Ijyb zaps a wand. You suddenly lose the ability to move! The water moccasin zombie bites you but does no damage. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you but does no damage. Ijyb zaps a wand. You resist with some effort. The water moccasin zombie bites you but does no damage. The water moccasin zombie bites you but does no damage. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Ijyb hits you but does no damage. The water moccasin zombie bites you but does no damage. Ijyb hits you but does no damage. You can move again. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of paralysis (4) (almost dead, 74% to hit) The zap misses Ijyb. The black bear growls angrily. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Ijyb hits you but does no damage. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... Ijyb barely misses you. The water moccasin zombie bites you. You die... #### ....############# ................# .........wZ@....# .......†..g.....# .........w..Z...######## .......